Ele/Mes Spike- ca arena

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E
Everyname Is Taken
Ascalonian Squire
#1
Ele/mes

Attributes after runes:


Air- 16
Energy Storage- 10

Domination-9
Rest in illusion/inperation


Skills pretty much top to bottom:

Air Attunement
Phantom Pain
Lighting Surge {Elite}
Lighting Orb
Lighting Strike
Shatter Delusions
Drain Enchantment/Mantra of Resolve
Res Sig
mortalis doleo
mortalis doleo
Wilds Pathfinder
#2
seems pretty cool, but i would drop drain/mantra for blinding flash...

god job anyways.
E
Everyname Is Taken
Ascalonian Squire
#3
Yeah thought about that, didn't know if it would cause an energy prob if your spending the whole time blinding someone vs spiking them.
disposable-hero
disposable-hero
Frost Gate Guardian
#4
Air Attunement
Blinding Flash
Lighting Surge {Elite}
Lighting Orb
Lighting Strike
Backfire
Power Spike
Res Sig

I think this is what i'd try. Based a bit more around killing casters. Getting a little mana heavy but rather than speading attribute points around 2 mesmer area's it can all go in domination, energy storage, air magic.

I'm only lvl 11 now so i dont know if it'll work but seems ok to me.