Ele/Mes Spike- ca arena

Everyname Is Taken

Ascalonian Squire

Join Date: Dec 2005

Just Friends

Ele/mes

Attributes after runes:


Air- 16
Energy Storage- 10

Domination-9
Rest in illusion/inperation


Skills pretty much top to bottom:

Air Attunement
Phantom Pain
Lighting Surge {Elite}
Lighting Orb
Lighting Strike
Shatter Delusions
Drain Enchantment/Mantra of Resolve
Res Sig

mortalis doleo

mortalis doleo

Wilds Pathfinder

Join Date: Sep 2005

my house

The Cutting Edge [TCE]

N/

seems pretty cool, but i would drop drain/mantra for blinding flash...

god job anyways.

Everyname Is Taken

Ascalonian Squire

Join Date: Dec 2005

Just Friends

Yeah thought about that, didn't know if it would cause an energy prob if your spending the whole time blinding someone vs spiking them.

disposable-hero

disposable-hero

Frost Gate Guardian

Join Date: Oct 2005

MU tants [MU]

N/

Air Attunement
Blinding Flash
Lighting Surge {Elite}
Lighting Orb
Lighting Strike
Backfire
Power Spike
Res Sig

I think this is what i'd try. Based a bit more around killing casters. Getting a little mana heavy but rather than speading attribute points around 2 mesmer area's it can all go in domination, energy storage, air magic.

I'm only lvl 11 now so i dont know if it'll work but seems ok to me.