Hilarious PvP build - Kills in under 2 seconds...
Frank Dudenstein
Ok, I'm getting bored with this build, so I thought I would share it with the rest of you (I believe it is completely original, haven't seen it used or posted anywhere..).
So, think you can't kill a full-health target in less than 2 seconds? Think again...
***
Ele/Assassin
16 Fire
10 Daggers
9 Energy Storage
Golden Phoenix Strike
Twisting Fangs
Phoenix
Conjure Flame
Glyph of Essence
Energy Boon {E}
FLEX
Res
Precast the Glyph (and conjure flame of course) and hit a soft target with:
GPS
Twisting Fangs
Phoenix
YIKES, Dead before they know what hit'em...
Because of the fact that (unlike spells) attacks have no 'after-cast delay', if you hit Phoenix as you start your twisting fangs animation, they will hit almost simultaneously. You will always get the double shot from Phoenix, and your target will usually be insta-killed.
The combo takes 40 energy - so use Energy Boon to be ready when your skills recharge (30 sec for the glyph...)
Enjoy...
So, think you can't kill a full-health target in less than 2 seconds? Think again...
***
Ele/Assassin
16 Fire
10 Daggers
9 Energy Storage
Golden Phoenix Strike
Twisting Fangs
Phoenix
Conjure Flame
Glyph of Essence
Energy Boon {E}
FLEX
Res
Precast the Glyph (and conjure flame of course) and hit a soft target with:
GPS
Twisting Fangs
Phoenix
YIKES, Dead before they know what hit'em...
Because of the fact that (unlike spells) attacks have no 'after-cast delay', if you hit Phoenix as you start your twisting fangs animation, they will hit almost simultaneously. You will always get the double shot from Phoenix, and your target will usually be insta-killed.
The combo takes 40 energy - so use Energy Boon to be ready when your skills recharge (30 sec for the glyph...)
Enjoy...
Arcane Envoy
Whoa, It works
Well done thats quite a nice build and it was clever of you how you find out about the Phoenix dragon fangs glitch thing ^ ^
Well done thats quite a nice build and it was clever of you how you find out about the Phoenix dragon fangs glitch thing ^ ^
Heelz
I've been playing a build similar to this for a while, except I use Glyph of Sacrifice and end with a Star Burst. Also I use Horns, I never thought of using TF because it's in Critical Strikes, but then again, you shouldn't need the DW for too long. Perhaps with TF I won't need energy to follow up with SB, so I can use GoE and I'll be able to kill more often with no added 30 second recharge.
Insta-cast Phoenix Assassins... great minds think alike
Insta-cast Phoenix Assassins... great minds think alike

Legendary Battousai
its only for deep wound, not for the basic damage bost or energy aspect of critical strikes
Dark Tykane
This isn't a glitch...if glyph of essence wasn't made for such a thing than it was made for barely anything at all.
People had said it was useless but they were looking at it the wrong way this is what it should be used for.
People had said it was useless but they were looking at it the wrong way this is what it should be used for.
Elaine Donnerbalken
Thx for the thread, caused me to build a Spike Warrior^^ reminds me of the good old Kn/As days
Sakashi
Wow this rocks great find! Heheh the motion is like something from street fighter, I think it should be dubbed the RYUKEN build :P
Hmm, now i wonder what else you could combo like this..
Hmm, now i wonder what else you could combo like this..
bunnys are ebil
are you faux? or whatever the name was i played with someone in ra who was using this exact build like 4 days ago it did its job very well it was always an insta kill except the one game we fought a protective spirit monk and yeah nice creative thinking with the glyph
Frank Dudenstein
Quote:
Originally Posted by bunnys are ebil
are you faux? or whatever the name was i played with someone in ra who was using this exact build like 4 days ago it did its job very well it was always an insta kill except the one game we fought a protective spirit monk and yeah nice creative thinking with the glyph
Faux is a guildee - I shared this build with the guild last week - we attempted to make it work for HoH but didn't have much success. It's hella-fun in the randoms tho...
The Great Al
what is FLEX?
Age
Wouldn't this be better in Gladiators forum being pvp?
draxynnic
Quote:
Originally Posted by The Great Al
what is FLEX?
Flexible, I would guess. Not essential to the build, so take what you like.
Been a thought I've been having myself (using a glyph to shorten the Phoenix cast time), albeit on a warrior, for PvE. Energy-expenisve, but hey, a nice packet of damage before you start building adrenaline... assuming the target doesn't have too much armour against fire.
Been a thought I've been having myself (using a glyph to shorten the Phoenix cast time), albeit on a warrior, for PvE. Energy-expenisve, but hey, a nice packet of damage before you start building adrenaline... assuming the target doesn't have too much armour against fire.
Yobz
I think Flex refers to the emote, and the OP showing off :P
No really...I think it means flexible
No really...I think it means flexible
RuPee
omg awesome build! i tried it on those dummies in the nameless isle place and i was shocked how fast it dropped. and the deep wound from twisting is a nice touch to help drop the target faster. good job. i could have some real fun with this build.
Celab
Quote:
Originally Posted by Age
Wouldn't this be better in Gladiators forum being pvp?
Nooooooo
we dont want wammos stealing good builds
IOm going to test this tommorow. Should be a hella fun.
In the flex area you could put shadow of haste in there.
Just drop to 8 energy storage and SoH lasts 9 seconds, long enough to get in there, do the damage, and run in the wrong direction temporarly.
Question: Are you using fiery tangs?
edit:
Just did some math, lets say everyone has 480 health
if we assume everything does its max damage, there should be 384 health max from teh deep wound.
Phoenix does 214 damage. this means that the dagger attacks do 170 damage...
Max damage with a dagger at lvl 10 dagger mastery is 15 right?
15+23+17 from first hit
15+10+15+10+17+17 from dual attack
This is 84 damage, assuming we hit with a 15 on each strike.
this means you have to do a extra 84 damage from outside sources, and i dont think 0 seconds of bleeding provides that.
From where i am atm on the math, im not quite sure it will work. But i will still try it... just need to unlock... 3 of those skills.
Nooooooo
we dont want wammos stealing good builds

IOm going to test this tommorow. Should be a hella fun.
In the flex area you could put shadow of haste in there.
Just drop to 8 energy storage and SoH lasts 9 seconds, long enough to get in there, do the damage, and run in the wrong direction temporarly.
Question: Are you using fiery tangs?
edit:
Just did some math, lets say everyone has 480 health
if we assume everything does its max damage, there should be 384 health max from teh deep wound.
Phoenix does 214 damage. this means that the dagger attacks do 170 damage...
Max damage with a dagger at lvl 10 dagger mastery is 15 right?
15+23+17 from first hit
15+10+15+10+17+17 from dual attack
This is 84 damage, assuming we hit with a 15 on each strike.
this means you have to do a extra 84 damage from outside sources, and i dont think 0 seconds of bleeding provides that.
From where i am atm on the math, im not quite sure it will work. But i will still try it... just need to unlock... 3 of those skills.
pegasux
very nice build =) i love close combat ele's and this will be fun to try out. i have another idea though that may also work...tell me what you guys think.
instead of glyph of essence why not try taking glyph of sacrifice so you don't lose the nrg and take flameburst as the flex skill. Flameburst will do the extra 84 dmg you need. Also since you don't need the emergency nrg from nrg boon you can take ether prodigy instead.
Conjure Flame+Glyph of Sacrifice+Golden Phoenix Strike+Twisting Fangs+Phoenix+Flameburst
instead of glyph of essence why not try taking glyph of sacrifice so you don't lose the nrg and take flameburst as the flex skill. Flameburst will do the extra 84 dmg you need. Also since you don't need the emergency nrg from nrg boon you can take ether prodigy instead.
Conjure Flame+Glyph of Sacrifice+Golden Phoenix Strike+Twisting Fangs+Phoenix+Flameburst
Frank Dudenstein
Quote:
Originally Posted by Celab
here's where your math may be a little off ...
* my dagger is customized (+20% damage) and has a +15% while enchanted mod
* critical hits happen... especially if they start moving (then they are automatic)
* 480 hp is not a good marker. Spellcasters usually have a Superior equipped and often run with non-hp mods on their weapons (meaning that health is 455) Hell, in RA not everyone has a Sup Vigor...
However, sometimes I DO have to follow up with another hit to kill .... that's where Conjure Flame is nice
Quote:
Originally Posted by pegasux
instead of glyph of essence why not try taking glyph of sacrifice so you don't lose the nrg and take flameburst as the flex skill. Flameburst will do the extra 84 dmg you need. Also since you don't need the emergency nrg from nrg boon you can take ether prodigy instead.
Glyph of Sacrifice would mean that your spikes could only be executed once every 55 seconds (the recharge of Phoenix is 25). That's a little too long to be practical.
You could try to mix in Assassin's Promise to solve that problem (I did) but the sequence became a little too fragile - Assassin's Promise has to be cast before the Glyph - then you have to get into range, et al, it just didn't work there was too much that had to go right... Ether Prodigy also doesn't work ... it removes Conjure Flame which is requisite damage... For the Flex skill, I like Shadow Refuge in RA since you pretty much have to have a self heal. If you have a Monk (TA, AB) then Dash is nice - sometimes you have to finish them off and they try to run... Dash is also wonderful for getting you the hell out of there post-spike... Celab
ok...
Still, did you use a fiery tang? Frank Dudenstein
Quote:
Originally Posted by Celab
Still, did you use a fiery tang?
Yes, a Fiery Tang is required to get the damage out of Conjure Flame .... bought one in Kangeng Center for 750 gold...
Chaser
This build looks very interesting.
Could this build be reworked for just a single 1v1 fight, and if so, how? My reason is this. My guild is having a 1v1 tourney. 1st place is 50k and daddy needs a new set of 15k armor ![]() Can anyone help me? Celab
touch rangers are easy, just need to knock them down, and if your guild likes using touch rangers i would consider another guild.
Hehe, i unlocked a fiery tang from a plagueborn dagger drop at shing jea, ill be testing this tommorow... maybe utilising it in AB. Frank Dudenstein
Quote:
Originally Posted by Chaser
This build looks very interesting.
Could this build be reworked for just a single 1v1 fight, and if so, how? My reason is this. My guild is having a 1v1 tourney. 1st place is 50k and daddy needs a new set of 15k armor ![]() Can anyone help me? This is not a good build to beat a touch ranger ... it is meant for a very quick 480 damage to a soft target. After that the damage output tails off severely while your skills recharge.... Unfortunately, it will NOT be 480 damage to a Ranger - who takes 1/2 damage from both Phoenix and Conjure Flame damage... In addition, whirling defense (or any other warrior-hate) will stop GPS/TF. I am afraid a touch ranger will toast you... Just FYI - A Cripple Shot Ranger might be your best bet - you can keep the melee types at bay and interupt the spellcasters ... just a thought... pegasux
You can also add iron palm to kd em right before phoenix or add mark of rodgort before you attack so they can burn for a while.
Symbol
It's not a glitch. Spells will trigger half way through the attack animation (right after the attack lands, but before the "recoil"). Attacks and attack skills won't for obvious reasons (if they did you could get large increases in dps by exploiting it).
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