Alright, I've never submitted a build before, but I'm gonna try it, so here's my build.
Attributes:
Critical strikes= 12+1+1
Dagger mastery=12+1
Skills:
Desperate strike
Fox fangs
Horns of the ox
Falling spider
Blades of steel
Critical eye
Aura of displacement (elite)
Res sig
armor:
keen mask, with full shrouded set except for infiltrators gloves + vigor (i have minor because im poor, but i recommend major or superior)
basic strategy:
you want to activate critical eye first for the extra chance of a critical hit and for the extra energy gained from the critical hit. then use AoD to get to your target then use desperate strike, fox fangs, horns of the ox, falling spider, and blades of steel in that order. (in case you don't know, blades of steel gives extra damage for each recharging dagger attack in your bar, and you will have 3-4 recharging ones by the time this skill launches.) when you are done, take off AoD to get out and receive any healing that is needed. rinse and repeat. this build is mostly made for stray casters/rangers that arent near anyone. if you have any comments or criticism, i would love to hear it.
My First assassin build
RPGmaniac
WildmouseX
looks good, with a good stragedy.. the only thing i'd change is dropping HoO and falling spider, and takeing only 1 dual and shadows refuge - the build is avoiding dmg efectively, but i still would personaly prefer to bring my own heal and not worry about waiting for the monk to notice that he needs to heal me. - but that's compleately personal prefrence stuff. - good job