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Prophecies or Factions?
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It depends on the person you are.
Guild wars max lvl is 20 so if you are a lot into leveling and thats like your object in the game rather then the story then get prophecies.
If you prefer getting right into the action and doing missions to find out the story and have good pvp, then get factions.
But beware, it doesnt matter wich one you get first, in the end you will want both anyway
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Guild wars max lvl is 20 so if you are a lot into leveling and thats like your object in the game rather then the story then get prophecies.
If you prefer getting right into the action and doing missions to find out the story and have good pvp, then get factions.
But beware, it doesnt matter wich one you get first, in the end you will want both anyway
.Prophacies:
- offer better PvP because it have more useful skills
- nicer people (because all the so called "pros" have moved on to Factions)
Factions:
- is better with PvE because it's missions are designed with more creativity
- offers you 2 more professions to play with
- have lots of "pros" calling you "noobs"
- offer better PvP because it have more useful skills
- nicer people (because all the so called "pros" have moved on to Factions)
Factions:
- is better with PvE because it's missions are designed with more creativity
- offers you 2 more professions to play with
- have lots of "pros" calling you "noobs"
V
I only have Factions, and many times I feel that the lack of prophecies skills really hurts. Many critical skills for the core professions seem to be prophecies only. Of course, it may just be that the grass is always greener on the other side.
However, I like the fact that there's not really a level grind. The game is set up to be about what you do at level 20, not getting there. It's nice to see that kind of focus, since most MMOs have very different gameplay for max level characters and those on the way there.
However, I like the fact that there's not really a level grind. The game is set up to be about what you do at level 20, not getting there. It's nice to see that kind of focus, since most MMOs have very different gameplay for max level characters and those on the way there.

same as above.