Prophecies or Factions?

Popo

Ascalonian Squire

Join Date: Jul 2006

I'm interested in buying one of the Guild Wars games but I'm not sure which one to buy. Any opinions on which one I should get or which is more popular?

DeanBB

DeanBB

Forge Runner

Join Date: Jul 2005

Arizona

Wizardry Players Guild, http://4guildwars.7.forumer.com

I recommend starting with Prophecies, the original GW. The content will take you longer to go through and eases you into the game better.

Both are good though.

Popo

Ascalonian Squire

Join Date: Jul 2006

Do a lot of people still play Prophecies or for the most part do they play on Factions?

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Popo
I'm interested in buying one of the Guild Wars games but I'm not sure which one to buy. Any opinions on which one I should get or which is more popular?
same as above.

i have both and still spend more time in Prophecies which will give you a much better start

Dj Tano

Dj Tano

Lion's Arch Merchant

Join Date: Mar 2006

It depends on the person you are.

Guild wars max lvl is 20 so if you are a lot into leveling and thats like your object in the game rather then the story then get prophecies.

If you prefer getting right into the action and doing missions to find out the story and have good pvp, then get factions.

But beware, it doesnt matter wich one you get first, in the end you will want both anyway .

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

Prophacies:
- offer better PvP because it have more useful skills
- nicer people (because all the so called "pros" have moved on to Factions)

Factions:
- is better with PvE because it's missions are designed with more creativity
- offers you 2 more professions to play with
- have lots of "pros" calling you "noobs"

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

Quote:
Originally Posted by lightblade
- is better with PvE because it's missions are designed with more creativity
I'd correct that into 'are designed with unnessescary difficulty'.

Victim

Pre-Searing Cadet

Join Date: Jun 2006

Snakes on an Airplane

E/Mo

I only have Factions, and many times I feel that the lack of prophecies skills really hurts. Many critical skills for the core professions seem to be prophecies only. Of course, it may just be that the grass is always greener on the other side.

However, I like the fact that there's not really a level grind. The game is set up to be about what you do at level 20, not getting there. It's nice to see that kind of focus, since most MMOs have very different gameplay for max level characters and those on the way there.