Reading someone's comment about mountain trolls being able to use mighty blow and disrupting chop at the same time got me thinking that this game could use some weapons that can count as 2 different weapon types - such as a morning star axe counting as both an axe and hammer.
warriors seem somehow unfairly restricted in that about 2/5ths of their skills are lost based on what weapon they choose.
Say for instance someone puts points into axe and hammer, he/she would have to take time switching weapons just to be able to use the different skillsets whereas a caster would not.
I'd say it would be pretty interesting too, to see a warrior do devestating hammer or counterblow then lacerating chop.
Only problem might be the attribute points determining dmg bonus - maybe the higher attribute determines the base dmg bonus or something
c

