The Attuned One
Ritualist/Mesmer
Level: 20
Spawning Power: 10 (9+1)
Channeling Magic: 16 (12+4)
Restoration Magic: 10 (9+1)
Inspiration Magic: 3
Channeled Strike (Channeling Magic)
Target foe is struck for 101 lightning damage. That foe is struck for an additional 37 lightning damage if you are holding an item.
Energy:10 Cast:2 Recharge:8
Spirit Burn (Channeling Magic)
Target foe is struck for 53 lightning damage. If any Spirits are in the area around you, spirit Burn deals +31 damage.
Energy:5 Cast:1 Recharge:5
Essence Strike (Channeling Magic)
Target foe is struck for 53 lightning damage. If any spirits are in the area around you, you gain 8 Energy.
Energy:5 Cast:1 Recharge:8
Destruction (Channeling Magic)
Create a level 11 spirit that dies after 30 seconds. When this Spirit dies, all nearby foes take 5 damage for each second the Spirit was alive.
Energy:10 Cast:3 Recharge:20
Attuned Was Songkai [Elite] (Spawning Power)
Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your Spells and Binding Rituals cost -35% of the base Energy to cast.
Energy:10 Cast:2 Recharge:60
Mend Body and Soul (Restoration Magic) OR Spirit to Flesh
Target ally is healed for 60 Health. That ally loses one Condition for each allied Spirit in your area.
Energy:5 Cast:0.75 Recharge:3
Mantra of Resolve (Inspiration Magic) OR Spirit Siphon
For 30..78 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10..5 Energy or Mantra of Resolve ends.
Energy:10 Cast:0 Recharge:20
Ancestors' Rage (Channeling Magic)
All foes adjacent to target ally are struck for 106 lightning damage.
Energy:10 Cast:0.75 Recharge:15
After trying nearly everything (Had a build around Weapon of Quickening, bleh) I have finally come to this. While I fully realize I can do perfectly good aoe damage I have decided to focus on single targets for this particular build. Attuned Was Songkai will reduce your spells so that you will barely need any Energy Management to be honest, but I have included the Destruction spirit for increased damage on spells, energy regain, and the possibility of someone stupid enough to be near it(be it man or beast). Mend Body and Soul is a nice little self heal, but I wouldnt depend on it for heavy damage. Mantra of Resolve I have left untested at this current moment, but It seems possible to keep up with Essence Strike keeping up the energy.
As always, comments, criticism and compliments are welcome.
