Your top 3 Assassin Skills ...

Ariathon

Ascalonian Squire

Join Date: Jun 2006

Can you post up your personal top 3 favourite skill for Assassin?

WildmouseX

WildmouseX

Krytan Explorer

Join Date: Jun 2005

N/R

1) Shadow of Haste - lets you get in, dish out your combo, then teleport out without any loss of focuss on the fight.

while i don't use these next too, they would be in my bar if i didn't have beter skills from my secondaries there

2) assassins promise - nothing like being rewarded for killing a foe.

3) vippers defense - you wanna hit me? fine i posion you and disapear instead

Tingi

Tingi

Wilds Pathfinder

Join Date: Dec 2005

Mo/

1) AoD - Need I say more?

2) Twisted Fangs - Nice lil attack skill which can add conditions

3) Assassin Promise - Not bad, not bad at all.

Lord Oranos

Lord Oranos

Krytan Explorer

Join Date: Aug 2005

Fort Aspenwood

1.Shadow of Haste(Best speedbuff for the assassin imo due to the tele at the end)

2.Moebius Strike(Best used to chain up two duals)

3.Twisting Fangs(Lets face it, its the single most damaging nonelite and is almost required in an Assassins build)

Lambentviper

Lambentviper

Banned

Join Date: Nov 2005

Noobs Just Took Halls [WTF]

Mo/E

hmm.... id say

1) Mark of Instability

2) Scorpion Wire (yes, im very bold)

3) Aura of Displacement


but i really wanted to add Vipers Defence into there to...

Hidden in the Mist

Hidden in the Mist

Banned

Join Date: May 2006

Aura of Displacement
Twisting Fangs
Falling Spider

Rikimaru

Rikimaru

Wilds Pathfinder

Join Date: Dec 2005

R/

Quote:
Originally Posted by Lambentviper
hmm.... id say

1) Mark of Instability

2) Scorpion Wire (yes, im very bold)

3) Aura of Displacement


but i really wanted to add Vipers Defence into there to... Are you serious? That 100' is the radius of 2 aggro bubbles.

My Favorites are:
Sharpen Daggers
Critical Defenses
Twisting Fangs

Misc Merik

Misc Merik

Frost Gate Guardian

Join Date: Jan 2006

America

Fugitives of Kurzick (Fok)

W/

Vampiric Touch
Vampiric Bite
Vile Touch

my 3 favorite skills to use on my....errr assassin yeah lets call it that.

Lambentviper

Lambentviper

Banned

Join Date: Nov 2005

Noobs Just Took Halls [WTF]

Mo/E

Quote:
Originally Posted by Rikimaru
Are you serious? That 100' is the radius of 2 aggro bubbles. but when monks kite, its fun. and it also keeps them from kiting when they see it up. also fun for SW/AS ele/sins and combos of the like

Kyle

Krytan Explorer

Join Date: Jun 2005

Legends Of Teh Industry [XXX]

in no order

Mark of Instability
Twisting Fangs
Caltrops

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

AoD
Twisting Fangs
Dark Escape

LamerFlamer

LamerFlamer

Academy Page

Join Date: Feb 2006

The Order of The Green Flame

Moebius Strike
Twisting Fangs
So many good skills, so the third, I'd have to go with critical eye, 7% +1 energy per crit is just awesome considering the energy hogs that assassins are.

Bloodied Blade

Desert Nomad

Join Date: Jan 2006

R/

Twisting Fangs
Palm Strike {e}
Assassin's Promise {e}

Legendary Battousai

Legendary Battousai

Lion's Arch Merchant

Join Date: Jul 2005

CA

[Ryuk]

W/A

1. Siphon Strength
2. Desperate Strike
3. Locust's Fury

DeathWise

DeathWise

Ascalonian Squire

Join Date: Apr 2006

The Netherlands

Order of Flum [OoF]

A/N

1. Temple Strike (Not in PvP though)

2. Leaping Mantis Sting / Exhausting Assault (Can't choose, both awesome animations really! I guess Leaping Mantis Sting is a bit more practical)

3. Aura of Displacement (Argueably best Teleport skill)

Turalisj

Academy Page

Join Date: Jul 2006

A/R

1) Palm strike- Pure damage, is powerfull against both casters and tanks. This is also a good set up skill for attacks like death blossom (see #3)

2) Temple Strike- Both daze and blind, this is a killer to paladins as it screws with boh healing and attacking. This is also a good set up skill, and when combined with other skills that add conditions, it's a killer.

3) Death Blossom- This is arguably one of the best non-elite dual attack skills. Not only does it deal damage to every foe, but it deals that damage twice.

Then here are 3 more:

4) Dancing Daggers- You may think that the 8 or 15 earth damage is worthless, but then triple it. Then take into account that this counts as a lead attack. I am currently going to make a deadly sin build, and this is #1 on the list of skills.

5) Crippling dagger- That damn monk always running? Being chased down by a tank? simply cripple then run. This is anothe rfor that deadly sin build, and it seems so far to be good.

6) Dark Escape- Both a running and chasing skill. It's better than dash in that it lasts longer and doesn't seem to have many drawbacks.

And hey, why not 3 more for kicks?


7) Critical Eye- fun skill to have when you whant a crit barrager or just to land lots of crits.

8) Way of perfection- This, coupled with crit eye, can make a good self heal sin. As most people have pretty good points in SA, this can last for a while and still heal you.

9) Critical Defense- Not my most favorite, but it comes in handy when you are going 1v1 with a tank and need to keep his favorite attacks from landing.

jonny5v

jonny5v

Frost Gate Guardian

Join Date: Jun 2005

New Orleans, Louisiana

Guardians Of Valinor {Elf}

A/

1-Blades of Steel (watch the animation)
2-Golden Lotus (animation once again)
3-dont know

Lambentviper

Lambentviper

Banned

Join Date: Nov 2005

Noobs Just Took Halls [WTF]

Mo/E

if you only going for animations 0.o make your third nine tail strike

xiao1985

xiao1985

Wilds Pathfinder

Join Date: Nov 2005

AoD
disrupt stab (or what ever it's called)
death blossom

Peter The Wise

Ascalonian Squire

Join Date: Jul 2006

Immeasurable maddness (iMAD)

A/Mo

1 + 2. shadow of haste and shadow form combo for the same time consumption for the spells allowing you to be invincible for 17 seconds (for me) and tele out with ease.

3. death blossom

Spura

Wilds Pathfinder

Join Date: Feb 2005

1. AoD the only real elite for assassin primary in pvp
2. AP the only real elite for assassin in pve
3. Twisting fangs the best attack assassin has.

Shred Dread

Shred Dread

Frost Gate Guardian

Join Date: Mar 2006

...wouldn't u like 2 know...

Tha Skullz

1. Seeping WOund {E}
2. Black Lotus Strike
3. Falling Spider

(I really want to add Twisting Fangs in there, but no room )

X Cytherea X

Wilds Pathfinder

Join Date: Feb 2006

A/Mo

1 & 2: dash~leaping mantis sting
teh uber kiter snarer in pvp; feels kickass when you do it
3: temple strike (daze is fun, interrupting every f*in thing LOL)

Spura

Wilds Pathfinder

Join Date: Feb 2005

Quote:
Originally Posted by Shred Dread
1. Seeping WOund {E}
2. Black Lotus Strike
3. Falling Spider

(I really want to add Twisting Fangs in there, but no room ) Throw out seeping wound. What's that trash doing on best skill list anyway?

Nightwish

Krytan Explorer

Join Date: Jul 2005

AoD - this elite is the king for assassins
Twisting fangs -a must have attack skill (exception - sub for death blossom for certain pve action)
Shadow refuge - one of the only decent heal skill in the assassin skill set

Choosing the top 3 skills for assassins is way too easy compared to other classes =/

Try to find the number of sins, if any, in the top 100 guilds that does not even use 1 of the skills I listed This is different in pve though but shadow refuge is still pretty much the core skill for most pve assassin self heals

Aug

Lion's Arch Merchant

Join Date: May 2005

Maryland

Mo/

1) Twisting Fangs
2) Dark Escape
3) Shadow Refuge
4) Aura of Displacement

The above 4 are on nearly every Assassin primary build.

The Deadly Arts skills need a lot of work. There're some nice affects in there, like Expose Defenses and Entangling Asp, but the energy costs and/or recharge times and/or conditions to activate make them unusable..

Kais Unduli

Kais Unduli

Wilds Pathfinder

Join Date: Sep 2005

Room V

1) Twisting Fangs - almost a must in any assassin build.

2) Falling Spider - can be used with shock assassins, shove assassins, as part of a warrior spike in pvp, and helps set up other combos since its an offhand attack.

3) Palm Strike - I like Palm Strike because it always hits and counts as an offhand. Costly at 10 energy, but recharges fast and guarantees you get that second part of your chain in.

Honorable Mention: Dash - When that monk tries to run, Dash usually lets you get that last part of your chain in, which can be the finishing hit or help set up another chain.

BloodyNubcake

BloodyNubcake

Pre-Searing Cadet

Join Date: Jul 2006

1.Aura Of Displacement
2.Temple Strike
3.Falling Spider

Shred Dread

Shred Dread

Frost Gate Guardian

Join Date: Mar 2006

...wouldn't u like 2 know...

Tha Skullz

Quote:
Originally Posted by Spura
Throw out seeping wound. What's that trash doing on best skill list anyway? That skill is extremely underrated. Combine it with bleeding and poison, like I do, and it makes some mega degeneration. Plus, it's a hex, which lets me use Black Lotus Strike. I guess this skill isn't one of the greatest for most assassins, but it's perfect for the attack chain I use.

Kais Unduli

Kais Unduli

Wilds Pathfinder

Join Date: Sep 2005

Room V

^ I use Seeping Wound a lot more lately. Even on bleeding alone, you're getting a nice amount of degen, and depending on how high you have your critical strikes set, you'll be able to keep Seeping Wound running constantly due to its length.

lapsus

lapsus

Frost Gate Guardian

Join Date: Jul 2006

AMO

A/

Its kinda rough but my combo is:
1. Shadow of haste (best tele skill in my opinion)
2. Repeating Strike, not alot of damage but low cost make it a usuable skill
3. either leaping matis sting or twisting fangs
4. the lesser of #3
5. Death blossom
i dont have moebius strike yet but its on my list of things to get.

Xaero Gouki Kriegor

Xaero Gouki Kriegor

Wilds Pathfinder

Join Date: Dec 2005

Leather Rebels, (LR)

W/

Leaping Mantis Strike
Scorpion Wire
Twisted Fang

Greedy Gus

Greedy Gus

Jungle Guide

Join Date: Feb 2006

Striking Distance

AoD
Caltrops
Twisting Fangs

levac

levac

Ascalonian Squire

Join Date: Jul 2006

The Forgotten Returned

PVP

1. Vigorous Spirit
2. Siphon Speed (When it works right)
3. Twisting Fangs - No explanation needed
4. Entangling Asp or Scorpion Wire ( only when I want to have fun and surprise someone)

PVE

1. Assassins Promise
2. Death's Blossom - Let's be honest you need it for the AOE damage sadly.
3. Twisting Fangs
4. Vig Spirit - Sorry but you just can't trust monks to heal you. No not because I get into trouble but because monks have bad experiences. I've had a monk go through an entire mission without healing me once (I didn't die but it was tough when you are focused on from time to time - Protector of Cantha FTW).

Shred Dread

Shred Dread

Frost Gate Guardian

Join Date: Mar 2006

...wouldn't u like 2 know...

Tha Skullz

Quote:
Originally Posted by levac
Vig Spirit - Sorry but you just can't trust monks to heal you. No not because I get into trouble but because monks have bad experiences. I've had a monk go through an entire mission without healing me once (I didn't die but it was tough when you are focused on from time to time - Protector of Cantha FTW). Thank you. Finally someone else who realizes how useful Vigorous Spirit is for assassins (if they have Monk secondaries). If an A/Mo has room for only one self-healing skill, then it should be Vigorous Spirit. (If an A/Mo has room for one more then it should be Shadow Refuge or Purge Conditions.)

salamanteri

salamanteri

Ascalonian Squire

Join Date: May 2006

Monad Hunters [Hunt]

A/W

I like almost all skills so it's a bit hard to say anything but there is some skills...

1) Critical Defenses
2) Way of Perfection
3) Unsuspecting Strike

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Assassins are so cool I love them all but I like

1. AoD
2. Temple Strike
3. Twisting Fangs

No build is complete without Twisting Fangs

Sammgus

Ascalonian Squire

Join Date: Jun 2006

Nobody mentioned the best lead attack on the menu? Golden Lotus Strike is almost too good to be true.

Twisting Fangs and Dark Escape also rarely leave my skill bar.

Munanko Roha

Frost Gate Guardian

Join Date: Jan 2006

KoH

W/E

1) Palm Strike (unconditional leading off-hand, not an attack so it never misses and low recharge)
2) Twisting Fangs (the only way to deal a deep wound, which every assassin should be able to give)
3) Mark of Instability (it knocks down; it's an hex, which leads to...)
4) Golden Phoenix Strike (my energy management skill and a conditional leading off hand)
5) Critical Strike (very nice damage at 15 CS and it gives back 8 energy with zealous knifes, knocks down thanks to MoI)
6) Falling Spider (self explanatory)

Sorry for not choosing just 3 skills but it wouldn't be possible, an assassin works so well thanks to chains, not single skills, and I found out this chain works extremely well for me.

levac

levac

Ascalonian Squire

Join Date: Jul 2006

The Forgotten Returned

Quote:
Originally Posted by Sammgus
Nobody mentioned the best lead attack on the menu? Golden Lotus Strike is almost too good to be true. I don't know really, never been a fan of the old GPS, my favourite lead is still jagged strike. I hate highish recharges, one miss and the build is disabled is a pain. But it's brilliant for the surprise.

Anyone know whether they fixed siphon speed yet? I've not had chance to get on in the last week or so.