Guild Wars Factions scores 8.5 from gamespot!

Tien ak

Tien ak

Lion's Arch Merchant

Join Date: Feb 2006

Crystal Indignation

R/W

Hey thought I would look at Gamepsots review on Factions and its preety good here's the link

http://uk.gamespot.com/pc/rpg/guildw...ons/index.html

Check out the Video review and give your own views on it, oh and keep it clean and flame free please

xXa1

xXa1

Frost Gate Guardian

Join Date: Mar 2006

http://uk.gamespot.com/pc/rpg/guildwars/index.html

meh, prophesies got 9.2. it's like what everyone has been saying all along ... prophesies was better.

AW Lore

AW Lore

Jungle Guide

Join Date: May 2006

Ancient Warriors Gaming Clan

W/Mo

i preffer a lot more faction than prophecies

to each his own

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

He mentions the chating in game, how the channels are filled with people selling items so no real communication happens there. lol

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

that's the problem of today's MMORPG...

People don't "roleplay"! Instead of calling themselves warriors and mages, they call themselves tanks and nukers! Cmon..this is medivel fantasy, not science fiction.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by lightblade
that's the problem of today's MMORPG...

People don't "roleplay"! Instead of calling themselves warriors and mages, they call themselves tanks and nukers! Cmon..this is medivel fantasy, not science fiction.
because as games get more and more advanced, people do not find it necessary to put in the time to create a backstory for their char, invest the time to make that char and play to the exact char, or actually have a life and think its a retarted idea.

TopGun

TopGun

Krytan Explorer

Join Date: May 2005

I roleplayed in my KQ days. Of course, back then, there was only one role to play. ^_^

I remember when KQ6 came out, I had such a blast... once real "graphics" started coming along, the gaming industry took off. The later KQ games (5 and after) had actual coherent user interfaces, which rocked. When KQ6 came out, the animated swordfight at the end was the coolest thing I had ever seen as far as computers went. I actually replayed through the whole game after that, just so I could get to that ending... then I saved it right before the swordfight so I could watch it again and again. ^_^

Good times.

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

Quote:
Originally Posted by MistressYichi
because as games get more and more advanced, people do not find it necessary to put in the time to create a backstory for their char, invest the time to make that char and play to the exact char, or actually have a life and think its a retarted idea.
I'm not talking about the backstory. I'm simply saying: How hard is it to just call yourself warrior or mage and not tank and nuker?

You don't need a backstory in order to role play. You can start role playing simply by not calling yourself tank/nuker/interrupter

BigTru

BigTru

Jungle Guide

Join Date: May 2005

Uh... Because there's differant kinds of warriors/elementalists/rangers than just tanks/nukers/interrupters?

Xenrath

Xenrath

Desert Nomad

Join Date: Oct 2005

W/Me

Quote:
Originally Posted by lightblade
that's the problem of today's MMORPG...

People don't "roleplay"! Instead of calling themselves warriors and mages, they call themselves tanks and nukers! Cmon..this is medivel fantasy, not science fiction.
No, it's an action game with some fantasy based characters and weapons. Got Diablo? The vast bulk of the game is just out and out combat.

The story/quests etc. well let's face it, the majority hit the "skip" button after the first time and don't even bother reading the text of most quests or anything.

The "rpg" is only in the very loosest sense in that you're controlling a character that isn't you and is on a different planet. That's about it. Everything else consists mostly of a) killing things b) running around to get to the next place to kill more things.

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

8.5 at release, 8.0 now. It's gotten worse.

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

I says alot from what rpg players want!

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

Guild Wars Prophecies : 8.5
Guild Wars Factions : 6.8

anonymous

Wilds Pathfinder

Join Date: Jan 2006

people dont call themselves warrior/mage/ranger because they dont want to roleplay.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

I don't get the lower review for Factions.

Factions
Better Crafters for Armor
Better Crafters for Weapons
8 Classes instead of the 6 for Prophacies
Better learning curve in learning your class on Shing Jea as opposed to Pre Searing
Beautyful Landscapes (sorry I ment INCREADABLE not beautyful)
The list goes on and on

MY ONLY GUESS
The Story plot issue of Factions really put a damper on the ratings.
Community Stress about Elite Missions
Constant W T S spamming by silly people

quanzong

Krytan Explorer

Join Date: May 2005

Somewhere cold

The Followers of the Messiah

W/Me

I think the only reason GW sells a lot is because advertising, if you are willing to risk money in advertising and its a sucess, you get a lot more from it. I think both are rated 8 in my view. maybe 8.5 since gets updated regularly, which shows GW Staff are doing something, *cough* nerf us.

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

i would of gave factions a 6 at best

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by GloryFox
I don't get the lower review for Factions.

Factions
Better Crafters for Armor
Better Crafters for Weapons
8 Classes instead of the 6 for Prophacies
Better learning curve in learning your class on Shing Jea as opposed to Pre Searing
Beautyful Landscapes (sorry I ment INCREADABLE not beautyful)
The list goes on and on

MY ONLY GUESS
The Story plot issue of Factions really put a damper on the ratings.
Community Stress about Elite Missions
Constant W T S spamming by silly people
I've read that they had a lot more issues than just story and community. Features that are either standard or robust in other MMOs is just not in Guild Wars. And they saw that as a factor. Most missions and quests felt like more of the same and the alliance system has issues. Not worth a perfect score.

Matter of fact, they might have gave it some points so 8.5 sounds pretty reasonable to me.

Quote:
Originally Posted by quanzong
I think the only reason GW sells a lot is because advertising, if you are willing to risk money in advertising and its a sucess, you get a lot more from it. I think both are rated 8 in my view. maybe 8.5 since gets updated regularly, which shows GW Staff are doing something, *cough* nerf us.
Guild Wars sells alot because its NO FEES. If people had to pay for this, then they would look at WoW, City Of Heroes/Villains and others to get the best bang for their buck. Then Guild Wars would be doing just as badly as Auto Assault.

heist23

Journeyman

Join Date: Jul 2005

R/Mo

Quote:
Originally Posted by lightblade
I'm not talking about the backstory. I'm simply saying: How hard is it to just call yourself warrior or mage and not tank and nuker?

You don't need a backstory in order to role play. You can start role playing simply by not calling yourself tank/nuker/interrupter
People call themselves nuker or tank because that's their purpose. it defines their purpose in the party more clearly than calling themselves a "mage" or warrior.

Also, some people consider roleplaying ridiculous. i'm one of those people. roleplaying may be in the name of the genre, but it doesn't mean that you have to roleplay as your character. "RPG" means that you control a fictional character through the universe that you've bought.

Roleplaying isn't required to enjoy a game.

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Quote:
Originally Posted by heist23
People call themselves nuker or tank because that's their purpose. it defines their purpose in the party more clearly than calling themselves a "mage" or warrior.

Also, some people consider roleplaying ridiculous. i'm one of those people. roleplaying may be in the name of the genre, but it doesn't mean that you have to roleplay as your character. "RPG" means that you control a fictional character through the universe that you've bought.

Roleplaying isn't required to enjoy a game.
You can call yourself warrior with tanking as speciality, just like an elementalist can say that nuking is his/her speciality. Just calling them nukers and tanks is degrading.

0mar

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by Omega X

Guild Wars sells alot because its NO FEES. If people had to pay for this, then they would look at WoW, City Of Heroes/Villains and others to get the best bang for their buck. Then Guild Wars would be doing just as badly as Auto Assault.
QFT.

If GW was a pay-to-play game and in it's current state, it'd be among the worst MMORPGs out there. As it stands, it's an average MMORPG for people who don't want to pay a monthly fee.

Factions gets a 6 at the most.

FireKingX

FireKingX

Ascalonian Squire

Join Date: Feb 2006

Quote:
Originally Posted by 0mar
QFT.

If GW was a pay-to-play game and in it's current state, it'd be among the worst MMORPGs out there. As it stands, it's an average MMORPG for people who don't want to pay a monthly fee.

Factions gets a 6 at the most.
Sorry I can't agree with you....your opinion differs from a lot of people.

Besides GW is not an MMORPG.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by 0mar
If GW was a pay-to-play game and in it's current state, it'd be among the worst MMORPGs out there.
Rubbish. Go play some of those MMORPGs out there, then talk.

yamero

Frost Gate Guardian

Join Date: Feb 2006

Gw IS a MMORPG...


and i agree with omar

FireKingX

FireKingX

Ascalonian Squire

Join Date: Feb 2006

Quote:
Originally Posted by yamero
Gw IS a MMORPG...


and i agree with omar
It's CoRPG...

And I feel GW is a relief after playing WoW...

Xenrath

Xenrath

Desert Nomad

Join Date: Oct 2005

W/Me

Whatever letters they put on the box the reality is it's a competitive action game, really not much different from quake etc. just with fantasy aspect to it. It will not change.

What describes GW more accurately:

"Verily, I seek thy counsel that I might slay the foul Justiciar Hablion, thus ending his reign of terror! I beseech thee brave adventurers to join me!"

or

"lfp need tank"


Answers on a postcard

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by Xenrath
Whatever letters they put on the box the reality is it's a competitive action game, really not much different from quake etc. just with fantasy aspect to it. It will not change.
As an old competitive quake player, I can tell you there is nothing at all in common between GW and Quake. I wish it was, but there isn't. You don't aim in GW, you don't jump or duck, your reactions or eye-hand coordination matter hardly at all, and it's not first person view.

Quote:
What describes GW more accurately:
"Verily, I seek thy counsel that I might slay the foul Justiciar Hablion, thus ending his reign of terror! I beseech thee brave adventurers to join me!"
or
"lfp need tank"
Answers on a postcard
That is your personal choice. However, NONE of the MMORPGs, with the possible exception of A Tale From The Desert, have people role playing the way you envision. Try playing on a Shadowbane, WoW, or Everquest2 server and see your ideal of how MMORPGs are get smashed.

WasAGuest

Desert Nomad

Join Date: Jan 2006

Quote:
Originally Posted by FireKingX
It's CoRPG...

And I feel GW is a relief after playing WoW...
GW is a MMORPG; just because Anerf has said it was a CoRPG doesn't make it so. Consider they just called storage content rather than what it is... a feature. Don't always believe Anerf's marketing spin.

I agree with Xenrath though, it is an action game as there is almost no adventure/story/role playing to be had in GW. Factions has even less; hence the lower score.

Xenrath

Xenrath

Desert Nomad

Join Date: Oct 2005

W/Me

Perhaps I should have clarified. Not literally of course one is a first person shooter, the other is a third person 'shooter' but the concept is similar. e.g. PvP. Killing things (in PvE as well). Quake/UT have minimal/next to no story. The games are about killing. In that sense GW is not very different.

Also, if you want a real role playing game, try Neverwinter Nights. That has proper RPG districts and servers, where the characters and stories actually matter

Mtank325

Mtank325

Lion's Arch Merchant

Join Date: Aug 2005

Crimson Blood Dragons [CBD]

Quote:
Originally Posted by GloryFox
I don't get the lower review for Factions.

Factions
Better Crafters for Armor
Better Crafters for Weapons
8 Classes instead of the 6 for Prophacies
Better learning curve in learning your class on Shing Jea as opposed to Pre Searing
Beautyful Landscapes (sorry I ment INCREADABLE not beautyful)
The list goes on and on

MY ONLY GUESS
The Story plot issue of Factions really put a damper on the ratings.
Community Stress about Elite Missions
Constant W T S spamming by silly people
I think looking at it from both a comparison towards the other chapter and as a solo title it would be lower. The better things that Factions does seems to improve upon those that were in Prophecies opposed to simply innovating new things that would recapture the player's appeal to the game. So it is in theory "better" because of updates technically and since it still retains the same gameplay and style it doesn't deviate differently from the original and therefore would recieve the same score if it hadn't been for the other problems the game had. Namely comparison of longevity and such and such plus the initial gaming experience that those had before it.

I like Factions a lot, but compared to my experience with starting with Prophecies it's not the same. Say if I played Factions first and not had Propechies to compare my opinion may differ, but Factions seems to be like your house. The initial purchase and subsequent living time spikes upon purchase, but gradual conformity leads to less love of it. To recapture and continue the love you add to it inside like a living room set that you like to call Sorrow's Furnace. Later you slap a coat of paint on the outside and call it Factions. It's shiny and it's new, but essentially the same house you've been in before. Eventually you bulldoze it and buy a studio apartment and the entire experience repeats itself. Although don't paint the studio apartment. You're under lease you know.

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

GW is a free mmorpg and it can't even top wow it says alot right there!

I am prety sure that gw will never ever beat wow too. Why things they need to add to the game never will!

FireKingX

FireKingX

Ascalonian Squire

Join Date: Feb 2006

Quote:
Originally Posted by dreamhunk
GW is a free mmorpg and it can't even top wow it says alot right there!

I am prety sure that gw will never ever beat wow too. Why things they need to add to the game never will!
Better number of players doesn't mean it's a better game.

As I said it's a matter of opinion. The quests in WoW put me to sleep...

Young Hero

Young Hero

Krytan Explorer

Join Date: Nov 2005

Mi

N/Mo

Quote:
Originally Posted by TheMadKingGeorge
i would of gave factions a 6 at best
ANd I would give it 4.5

I hate spending 50 for new [renamed] skills and skins.

2 thumbs down.Will never buy another product from A-Nerf!

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by Xenrath
no story. The games are about killing. In that sense GW is not very different.
Or WoW. Or EQ2. Or a side-scrolling shooter. Or a beat-em-up.

Quote:
Also, if you want a real role playing game, try Neverwinter Nights. That has proper RPG districts and servers, where the characters and stories actually matter
User made content *only*, ie mods; the actual core game is among the worst cRPG's ever made, tieing for the bottom position with Dungeon Lords.
I'm told some of the not-very-massively-but-at-least-multiplayer mods are good, but the original campaign was so horribly bad that I've never felt any urge to find out.

thesecondrei

Krytan Explorer

Join Date: Jun 2005

California

Alliance of Xen [XoO]

W/R

If the reviewers knew that A.nerf nerfs things WEEKLY then it would be a lot lower than 8.5

EDIT: THe next thing to be nerfed will be the attack speed of the axe to make it swing slower than a sword in an attempt to stop everyone from using the eviscerate+executioners combo, YOU HEARD IT HERE FIRST!

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by thesecondrei
If the reviewers knew that A.nerf nerfs things WEEKLY then it would be a lot lower than 8.5
Having played since the week after release, but not having been warned by the mods for quite some time now, I feel I must tell you this: EDIT: Consider yourself warned by a mod. -Swampgirl

I really wish people would some day learn what 'nerf' really means. Not every single change in the game is a nerf. For instance, a bugfix, such as removing the axe with two handles, isn't a nerf. Fixing exploits, such as ascending multiple times and getting 50K exp every time, or transporting endgame gear into pre-sear, isn't a nerf. Improving the game, e.g. by updating mob AI so that they don't mindlessly stand in the AoE of firestorms, isn't a nerf. Making something harder, e.g. adding Nightmares to the UW or Heretics to the Shiverpeaks isn't a nerf.

A nerf is when something powerful is made less powerful. Mesmer energy denial was nerfed, as was Protective Bond. Nerfing is not done on a weekly basis.

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by Numa Pompilius
Nerfing is not done on a weekly basis.
Nope, its done after every championship. Which is why we hardly ever see an update until then.

thesecondrei

Krytan Explorer

Join Date: Jun 2005

California

Alliance of Xen [XoO]

W/R

Quote:
Originally Posted by Omega X
Nope, its done after every championship. Which is why we hardly ever see an update until then.
I guess the warriors were godlike and overpowered in the championship matches

Andy_M

Andy_M

Wilds Pathfinder

Join Date: May 2005

Worthing, UK

(Don't fear) The Beaver

Quote:
Originally Posted by Omega X
Nope, its done after every championship. Which is why we hardly ever see an update until then.
And if we are being honest, are generally to the detriment of PvE.

thesecondrei

Krytan Explorer

Join Date: Jun 2005

California

Alliance of Xen [XoO]

W/R

Quote:
Originally Posted by Andy_M
And if we are being honest, are generally to the detriment of PvE.
QFT