Was wondering if anyone had any opinion's/thoughts/advice about both of these...
I currently run 4x AA in GW - set via the in-game option - and don't have any problems with performance or such. I probably could set it to 0x in GW and force it to be 6x or 8x and likely not experience any problem's.. but i'm happy with 4x right now (I will need to test fps and such of the forced settings...)
My query is more about Anisotropic filtering - currently thats set to 0. I admit my knowledge of what exactly this does is non-existent! hehe.. Is it worth forcing anisotropic filtering?
Just what does this filtering do? Does it work with, or against what AA does? Does anyone have any links to site's with information about anisotropic filtering that can help me out?
I guess i could always stick it on and see how it looks
