Absorbtion

quanzong

Krytan Explorer

Join Date: May 2005

Somewhere cold

The Followers of the Messiah

W/Me

Reduces physical damage by X
How come fire damage isnt physical?
If you burn yourself in real life you will physically get hurt, + you can feel fire.
How come water damage isnt physical?
If you get hit by tidal wave it hurts, + you can feel water.
How come earth damage isnt physical?
If earthquake happens under you, and earth splits open and makes a 50ft fall for you it hurts + you can feel the earth (especially when you fall down)
How come lightning damage isnt physical?
If you keep your finger on a high current, your finger will start burning + you can feel lightning(electricity)
Finally how come absorbtion rune doesnt absorb physical damage like it should?
If it wanted to absorb melee damage why didnt they describe it by saying "reduces melee damage by X."
I think they should make a armor stat that reduces holy and shadow damage.

I understand how shadow and holy damage isnt physical, but others I cannot understand.

Swinging Fists

Wilds Pathfinder

Join Date: Mar 2006

W/Mo

Another fine post, quanzong. The four elements are earth, air, fire, and water. Thus, these are the "elemental" damages. Not all physical damage is melee, it can also be from bows, or actually the arrows, without elemental mods, of course.

quanzong

Krytan Explorer

Join Date: May 2005

Somewhere cold

The Followers of the Messiah

W/Me

Ok well elemental damage fire earth etc, can also be considered physical, they should change the wording to physical to some other thing, because if you start a fire and then touch it for 3 seconds and let go and look at your hand, your hand is burnt, which is physical.
I think physical can be in the same category as elemental, but elemental cannot be in same category as physical, the only things that arent physical are holy and shadow damage, have no clue what you consider chaos damage(to me its shadow damage) maybe lightning damage isnt physical (if you have a breadboard and incorrect make a circuit and put your finger on the circuit it will burn from the electricity/lightning damage), .... but thats only thing that physical cannot relate to elemental.

Azrael1309

Azrael1309

Academy Page

Join Date: Jul 2006

ABQ, NM

LF Guild

Physical means the damage source, not the type of damage that is sustained. A sword slashing you is caused by someone exherting physical force. Same with an arrow. Fire, Earth, Air, and Water are conjured elemental powers. As far as someone swinging a sword with fire damage, well, there needs to be a clear difference, so it will be considered elemental.

I personally think you're overanalyzing the wording. You obviously know what the game means by physical and elemental. The rest of the community knows the difference. I see no problem.

quanzong

Krytan Explorer

Join Date: May 2005

Somewhere cold

The Followers of the Messiah

W/Me

Check out this site, and definition of Physical
http://dictionary.reference.com/browse/physical
Involving or characterized by vigorous bodily activity, fire lightning, wind, water, air, involve the body, so its physical.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
I personally think you're overanalyzing the wording
Seeings as he was posted like 5000000 topics and posts about inane stuff like this, I have to assume he just wants post count, and/or just wants to make a fuss about nothing for his own venting or pleasure.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

He's bumping old thread with pointless answers too :/

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

For his own defense, a few (FEW) of his topics actually make for some discussion.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

You're really reaching on this one. Quit whining and deal with the change.

quanzong

Krytan Explorer

Join Date: May 2005

Somewhere cold

The Followers of the Messiah

W/Me

LOL this one is the real deal, I may have bumped an old thread, GW Updates, but why bother trying to find a thread that I posted weeks ago? Yeah I'm getting post counts but not cheating to get them with stupid replies. Physical damage can be considered from fire water air, etc.

EDIT: Should I wait 2 hours before posting on the thread I created between replies? Will that make me not really go for post counts, my belief is "if you have something to say, then say it"

vinegrower

vinegrower

Wilds Pathfinder

Join Date: Jan 2006

Song of the Forsaken

E/

you are making things too literal. This is a game. The different types of damage make the game have more strategy since you are not defending against only 1 type of damage. If everything was physical, then many armors would be pointless, as well as skills and weapon upgrades. Making only 1 type of damage would seriously cut down the complexity of the game to the point where it would suck a lot of fun out of it.

jimmy_logic

jimmy_logic

Wilds Pathfinder

Join Date: Sep 2005

R/

Theres alot of whiners in this world... just grab your sword/axe/hammer/bow/staff/wand/dagger and just go play GvG. As long as the post aren't pointless then nothing to whine about them in the first place.

Just enjoy...

Tark Alkerk

Tark Alkerk

Krytan Explorer

Join Date: Dec 2005

In a Black Hole

less

E/

Quote:
Originally Posted by quanzong
Reduces physical damage by X
How come fire damage isnt physical?
If you burn yourself in real life you will physically get hurt, + you can feel fire.
How come water damage isnt physical?
If you get hit by tidal wave it hurts, + you can feel water.
How come earth damage isnt physical?
If earthquake happens under you, and earth splits open and makes a 50ft fall for you it hurts + you can feel the earth (especially when you fall down)
How come lightning damage isnt physical?
If you keep your finger on a high current, your finger will start burning + you can feel lightning(electricity)
Finally how come absorbtion rune doesnt absorb physical damage like it should?
If it wanted to absorb melee damage why didnt they describe it by saying "reduces melee damage by X."
I think they should make a armor stat that reduces holy and shadow damage.

I understand how shadow and holy damage isnt physical, but others I cannot understand.
dude this isn't real life,
i could ask why throw dirt takes 45 secs to recharge?
how can u blind some on with dirt?
how do u summon flesh golems in real life?
why do signets exsist?
how come elementalists float up into the air when casting spells?
how can u slow some one down by 66% with water?
the list goes on and and on and on.....

quanzong

Krytan Explorer

Join Date: May 2005

Somewhere cold

The Followers of the Messiah

W/Me

Quote:
Originally Posted by Tark Alkerk
dude this isn't real life,
i could ask why throw dirt takes 45 secs to recharge?
how can u blind some on with dirt?
how do u summon flesh golems in real life?
why do signets exsist?
how come elementalists float up into the air when casting spells?
how can u slow some one down by 66% with water?
the list goes on and and on and on.....
Takes a lot of dirt to blind someone for a long time
um, ever got dirt in your eyes?
be a cultist
chiense belief
ever watched a magic show with magician floating?
yeah, bring you to a 3ft pool and watch you try and run

but games have some imaginary things, but also things that are real, and I say this game has 60% real things, and I am curious why fire damage isnt considered physical, I havent found anything convincing enough.

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

I love it when people whine about semantics and don't even realize that's what they're doing.

No, wait, I don't love that at all. Sigh.

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

In Guild Wars physical means blunt, piercing or slashing damage.

Axes, hammers, swords, arrows, daggers and some traps do physical damage by default. They can be altered by upgrades, preparations, nature rituals or spells. Also necromancer minions and ranger pets do physical damage.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Let's remember that guildwars is a FANTASY setting, and as such you have the 4 basic ELEMENTS, earth, air, fire and water, anything from those elements is called elemental regardless of whether or not they PHYSICALLY rend your flesh from the bone.

Desbreko

Desbreko

Lion's Arch Merchant

Join Date: Oct 2005

California

Fifteen Over Fifty [Rare]

If you really want to nitpick that much, I can supply a counter-argument to match:

The problem with your argument is that you're only looking at the end result of the damage: Fire burns you, which is a physical change to your body, therefore it must be physical damage. You've neglected, however, to consider the source of the damage.

See, the thing about elemental damage in a vast majority of fantasy worlds (including that of Guild Wars) is that, with only a few exceptions (Flame Trap would be one of those), all of it is magical in origin. An elementalist casts a spell to throw a fireball at you; he doesn't light something on fire with matches before chucking it at you. There's a big difference there because the fire is not normal fire and does not act like normal fire. Normal fire does not wad up into a ball and stay intact as it's hurled through the air--it just doesn't happen.

Therefore, we can conclude that magical fire has some different properties than naturally occuring fire. One of those is that normal armor doesn't have as much of an effect in stopping it. Thus, warrior armor, which is made to primarily protect against physical damage (they get an inherent +20 AL vs. physical after all), doesn't help as much against damage inflicted by magic. For that reason their armor can't absorb elemental damage.

In short: it's magic.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

My counter arguement:Steel, swords and wood and the like which is used to make weapons comes from the ground. Therefore that should be earth damage, therefore there should be no such thing as physical damage as it's really just earth damage in disguise.

See how fun that was?

Mournblade

Mournblade

Furnace Stoker

Join Date: May 2005

Houston, Texas

Dawn Treaders [DAWN]

W/Mo

comes from the ground, yet is not the ground. thank you, come again!

Shadowfox1125

Shadowfox1125

Forge Runner

Join Date: Mar 2005

PST

W/

lol, let's make the game more realistic; when you have fire on you, the flames burn your armor off(but not warriors') and you're completely naked. End of story.
Fire is known as an Element; element, thus elemental damage.

gojensen

Academy Page

Join Date: Jan 2006

GrNO

W/Me

What I really don't quite understand is why ... if a warrior bashes my -2 vs physical damage shield ... why the -2 is applied if he uses a "normal" sword, and not applied if he uses an IDS... he's still whacking (physical) at the same target with his weapon.

Now, I can understand the Knight's armour bit being "fixed", and I can understand that stuff can affect a person even if he's armoured (see that's armour ignoring damage)... but I kinda agree with the OP here... most damage is physical and I don't see the "logic" as to why some kind of damage shouldn't be affect by my runes, armour and shield.

Then on the other hand it's not a _big_ damage difference so maybe Anet figured that the cold from the IDS "hurts" the whammos a bit more?

Gear853

Gear853

Frost Gate Guardian

Join Date: May 2005

Great White North

The Fishers Of Men

N/Me

you have way too much time on your hand... jeesh.

Turalisj

Academy Page

Join Date: Jul 2006

A/R

Wow, whiners and complainers are everywhere... Dude, give it a rest. No one realy cares that fire isn't considered physical damage. It may not have occured to you, but GW breaks alot of the rules of physics. When you use immolate, does the target suddenly become blackend from the burn? Or when you use sever artery, does a cut appear on the person?

For the love of god shut up already.

Mournblade

Mournblade

Furnace Stoker

Join Date: May 2005

Houston, Texas

Dawn Treaders [DAWN]

W/Mo

Quote:
Originally Posted by gojensen
What I really don't quite understand is why ... if a warrior bashes my -2 vs physical damage shield ... why the -2 is applied if he uses a "normal" sword, and not applied if he uses an IDS... he's still whacking (physical) at the same target with his weapon.
The elemental magic of the blade bypasses the magical protection granted by the shield, spreading an icy jolt of damage into your body.

R.I.P. People's Imaginations.

Liu

Academy Page

Join Date: Jun 2006

Thats the dumbest thing I've seen today (Edit the name 'guanzong' was here, but most everyone applies now, especially the guy who said why do signets exist. I hope he wasn't being serious, for 'intelligences' sake)

Beat_Go_Stick

Beat_Go_Stick

Wilds Pathfinder

Join Date: Feb 2006

Quote:
Originally Posted by quanzong
but games have some imaginary things, but also things that are real, and I say this game has 60% real things, and I am curious why fire damage isnt considered physical, I havent found anything convincing enough.
That's the worst estimation I've seen in a while. 60% realistic? My @$$

Anyway, thank you for the laugh. Your brain must really be desperate things to think about

TheMosesPHD

TheMosesPHD

Jungle Guide

Join Date: Feb 2006

Oregon

Mo Mo Patty Blinks [MoMo]

R/

Quote:
Originally Posted by Desbreko
If you really want to nitpick that much, I can supply a counter-argument to match:

The problem with your argument is that you're only looking at the end result of the damage: Fire burns you, which is a physical change to your body, therefore it must be physical damage. You've neglected, however, to consider the source of the damage.

*post snipped to shorten post*

In short: it's magic.
Indeed, considering the source is right, though you don't even have to think of it as it just being magic. When you get hurt by fire, you take a different type of damage than when you get slashed with a sword. Fire burns you, ice gives you frostbite, lightning will burn you too and screw your nerves beyond the the area hit by it, a sword slices, an axe slams deep, a hammer gives you broken bones and bruises.

And of course in the real world they have different clothing you can wear that might decrease the damage of these types of pain. Rubber gloves against lightning, chainmail & heavy plates vs. melee, oven mitts for fire , a fuzzy coat in the cold. The only thing that might be argueably nonsensical is something like "earth" dmg that does seem much different than a hammer slamming your body, or the vague ideas of "chaos" and "dark".

But of course this is still just a game so nothing has to make perfect sense. How is it possible for me to carry around so much armor and weapons and steel ingots, and still have enough stamina to run around and fight baddies? Honestly I couldn't care less.