And also by actionjacks "Thief" cc found here; http://www.guildwarsguru.com/forum/s...php?t=10003957
I was thinking about how actionjack said the Ranger was meant to have a stealth attribute, and it came to mind that maybe both the Assassin and Ranger could use it effectively. But that, to give it to one would of made the community for the other annoyed/jealous. So why not let them both have it?
So the idea for a combination attribute came to mind.
This would be a weaker attribute (max level of 6) that you could only access if you had a certain secondary profession. The combination of this with your primary would decide what you have access to in addition to usual skills.
Examples:
A/R or R/A could have a Stealth attribute
Stealth : No-inherent effect, for ever point in stealth your abilities in stealth related skills increases. Skills that make you undetecable/increase the power of your first strike/help you escape from battle.
W/Me or A/Me could have a illusionary defense attribute
Illusionary defense : For every point in illusionary defense you gain 2.5% chance to evade critical attacks, WHILST FLEEING/RUNNING (want to make that clear). They also increase the power of stances that redirect damage at you or redirect damage around your team
E/N could use plaguemagic
Plaguemagic : No-inherent effect, for every point in Plaguemagic the power of its skills are increased. Skills that create large condition 'nukes' or defenses against conditions.
This is just a few ideas that I came up with. I'd prefer feedback and criticism before I add anymore. Thanks
And if someone wants to think of a better title then Plaguemagic, it'd be appreciated
