Remove swinged maps from alliance battles

Spook_Cell

Academy Page

Join Date: Jan 2006

The maps in alliance battles that are favourable to one side or another depending on who is loosing should be removed.

Reasons

1)It would give purpose to ABs besides faction gaining and actually give meaning to the battle line which is this supposed struggle between boths sides. Even with the recent update the line will never swing more than 1 or 2 outposts.

2)It will promote ABs (the supposed driving factor of ch2), if 1 side is loosing all their outposts it is likely more will support their side and do some ABs. As is you can often go through 4-5 timers before you can get into a battle.

3)It will strengthen the overall gameplay of ch2's gimmick (alliance battles and kurzick/luxon factions). Right now it is very shallow and the only time you ever notice there are two different sides is when you try to sell items in an opposing outpost or when you die in an EA and res in an odd location because of who is control of that res shrine.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Or add more maps so each can advance further before the bonuses kick in.

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

Remove the biased maps, and play only one map?

If those were to be removed, just make them unbiased, and the map random so you don't have to grind the same place over and over again :P

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

The problem with this idea is that one side will have better players overall than others. That side will win more battles, moving the line to favor that side. But since the maps don't get any harder for that side to win, they keep moving the line their way. By having the maps favoring the losing side, it forces the line to move into a stable position.

But I am finding the current position too stable so I would like the advantage to be towned down a notch or two so the maps change more.

Rieselle

Krytan Explorer

Join Date: May 2005

Melbourne, Australia

E/Rt

Maybe the maps should be adjusted to be unbiased, and then, if one side ever "wins", instead of simply "resetting", the side that lost gets some sort of bonus for a few days, possibly allowing them to push back and "win" themselves.

We'd get a crazy see-saw with the line going back and forth, but who cares? The AB line affects very little, and this would be an interesting way to encourage most of the maps to be seen more often.