Guilds: Needed or not?
razorbladesmiles
And before someone states the obvious I know the game is 'Guild Wars'
In response to
http://http://www.guildwarsguru.com/...php?t=10005240
Are guilds necessary?
Can there be a mature discussion on this? I don't want the flaming of any guilds or peope, I want just a sensible debate ' can u do guild wars without a guild/real people' Or something like that...
All comments welcomed.
And I have enough goats so therefore trolls are not required. Gold and Ectos are
In response to
http://http://www.guildwarsguru.com/...php?t=10005240
Are guilds necessary?
Can there be a mature discussion on this? I don't want the flaming of any guilds or peope, I want just a sensible debate ' can u do guild wars without a guild/real people' Or something like that...
All comments welcomed.
And I have enough goats so therefore trolls are not required. Gold and Ectos are
Arkantos
No, guilds are not needed. Guilds give you people to chat to, people who can help you, and GvGs. The only thing you need a guild for is GvG.
razorbladesmiles
Ok, but can't you chat to people in towns/outposts or whoever whispers you/adds you to friends list?
GVG ok point taken but in terms of the game itself? I appreciate some missions are tough and may take a couple of tries... and henchies can be so silly... but? PUG's can be great...and dire and bad but...?
Just really wondering if the whole 'i've got a guild i'm gonna use it' works? Or do solo'ers complete the games/missions just as well?
GVG ok point taken but in terms of the game itself? I appreciate some missions are tough and may take a couple of tries... and henchies can be so silly... but? PUG's can be great...and dire and bad but...?
Just really wondering if the whole 'i've got a guild i'm gonna use it' works? Or do solo'ers complete the games/missions just as well?
psycho854
if u want to enjoy the PvP part of the game: yes, a guild is required. neither GvG nor Tombs is interesting with PUGs.
if u want to complete the storyline: no there is no guild needed. its nice to be in one for the tough missions but im at a point where i have to say: guildies > henchies > pugs in PvE
so far
psycho
if u want to complete the storyline: no there is no guild needed. its nice to be in one for the tough missions but im at a point where i have to say: guildies > henchies > pugs in PvE
so far
psycho
razorbladesmiles
Thanks Psycho for your pov. See I have never really done GvG, so I admit that is an aspect I can't comment about having never participated. My Guild we helped each other through the PVE then fell apart...I did try to get us into it but failed
So, when I created this thread GVG wasn't really in my mind, but I appreciate that to do GVG you need a Guild...kinda logical if I had my brain switched on...
So, when I created this thread GVG wasn't really in my mind, but I appreciate that to do GVG you need a Guild...kinda logical if I had my brain switched on...
Carth`
I played for a long time without a guild, as a "freelancer" or whatever you want to call it. When I finally decided to join a guild, nothing really changed. A few people to talk to in a different section of chat, the occasional person to help you or give help to.
TalonTheCat
For PVE no - but as leader of my guild and having enough gold (I like farming go figure) to have a full guild hall - I invite people who I meet that I like and aren't into PVG - that just want to "hang" and enjoy a full guild hall (not everyone enjoys farming )
It also acts as a big "friends" (not local) chat and list to find someone who might be willing to help you out when you need a hand.
So short answer (ha!) is that No - for PVE they aren't really needed - but sure are an added bonus.
It also acts as a big "friends" (not local) chat and list to find someone who might be willing to help you out when you need a hand.
So short answer (ha!) is that No - for PVE they aren't really needed - but sure are an added bonus.
Plushie Penguin
don't forget the ABs... which can be better or worse then aspenwood/quarry
Ashleigh McMahon
Tbh..Guilds are what make the game what it is for me. I've been in many guilds, but i've now found a guild that offers everything I look for- a great community + great interactive events I've been a freelancer for 4 months before, it was ok, but when I joined the guild i'm in now everything enhanced alot
Ashleigh
Ashleigh
Zakarr
Guilds are needed because you can create a private community with them. Friendly and good players are needed for full experience.
razorbladesmiles
I want to join Talon's group.
Two reasons, one, sound like a genuine person and a nice guild (ok that's two reasons already), two (or three) that guild name is v v special to me...
Two reasons, one, sound like a genuine person and a nice guild (ok that's two reasons already), two (or three) that guild name is v v special to me...
yeah_hi
I agree that to get anything out of PvP you're better off with a (hopefully like-minded) guild. I'm not much into it TBH, so can't really comment further.
PvE on the other hand... I've done pretty much most of both chapters guild-less, and whilst it hasn't posed massive problems, I've at times been envious of my partner - he's been in a guild since the Prophecies betas, and has had what seems a far richer experience than I - made tons of friends, learned from people, got real satisfaction from being part of a team etc.
Adding people to friends list is definitely a valid option, but I find that people on there tend to come and go (or be too committed to their guild to be around for me often), whereas the friends my partner made in betas are still with him.
People say that henchies > PUGs, and whilst this is true in some respects, I think you do lose something of the game by doing it on your own. I've seen the game described as both a 'competitive online RPG', and a 'co-operative online RPG', so whilst you may be perfectly happy to fly solo, in my opinion you do end up lacking in a rather large aspect of the game.
That's my 2-pence, anyway - YMMV
PvE on the other hand... I've done pretty much most of both chapters guild-less, and whilst it hasn't posed massive problems, I've at times been envious of my partner - he's been in a guild since the Prophecies betas, and has had what seems a far richer experience than I - made tons of friends, learned from people, got real satisfaction from being part of a team etc.
Adding people to friends list is definitely a valid option, but I find that people on there tend to come and go (or be too committed to their guild to be around for me often), whereas the friends my partner made in betas are still with him.
People say that henchies > PUGs, and whilst this is true in some respects, I think you do lose something of the game by doing it on your own. I've seen the game described as both a 'competitive online RPG', and a 'co-operative online RPG', so whilst you may be perfectly happy to fly solo, in my opinion you do end up lacking in a rather large aspect of the game.
That's my 2-pence, anyway - YMMV
felinette
Quote:
Originally Posted by Carth`
I played for a long time without a guild, as a "freelancer" or whatever you want to call it.
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The ideal guild for me would be a casual PvE guild where nobody expects anything, but if you see that others are online and you're trying to put a party together, you can ask--once--if anyone is interested.
Anyway, I'd say you don't need to belong to a guild for PvE. Building a friends list or learning to use hench is just as effective.
Ashleigh McMahon
Moved: Discussion more than a genuine question.
razorbladesmiles
ooh soz
Ashleigh McMahon
Quote:
Originally Posted by razorbladesmiles
ooh soz
|
Ashleigh
razorbladesmiles
lol well if you are cofuzzled then gawd help me
llsektorll
can you guys hear urself talk.... ok let me put it this way....
if you play GW for PvE then guilds are not necessarily needed
but if you PvP or GvG especially because GvG is more fun than HA... then you need a guild.. guilds help... it creates a illusionary kinship between strangers to help each other out and fight as a team... why even think about taking out such a great institution.
if you play GW for PvE then guilds are not necessarily needed
but if you PvP or GvG especially because GvG is more fun than HA... then you need a guild.. guilds help... it creates a illusionary kinship between strangers to help each other out and fight as a team... why even think about taking out such a great institution.
Divinus Stella
Well, they are essential for GvG and AB's, anything else can be done via friends list.
Guilds are great for any kind of pvp as pugs are terrible, also helps a lot in pve when your stuck, theres a lot of bad guilds about, full of people that just want a cape and a tag, but if you get to know a small friendly guild they are great.
Guilds are great for any kind of pvp as pugs are terrible, also helps a lot in pve when your stuck, theres a lot of bad guilds about, full of people that just want a cape and a tag, but if you get to know a small friendly guild they are great.
Kaguya
I spent some.. Oh, 11 months without a guild. I completed prophecies few times, there were month or two breaks away from the game, been around ever since Factions release again, and after completing the Factions storyline few times I had it.. I either join a guild, or permanently quit the game.
Soo, I looked around more or less actively, tried GWG's looking for guild thread, joined one, the guild died next week, ohwell. Then I was just hanging around in Cavalon, when there was a bit different looking 'guild looking for members'-spam. I made a joke about the guild's name. The recruiter replied in a civil manner, as jokingly. I replied with another joke until I said okay, invite me in.
Been enjoying being in a guild ever since that. Buddies to do AvA and other stuff with, occasional help if I need any, and some helping to do when bored. Some fun peeps to chat with while wading through boring quests/missions etc.
So yes, you can play the game without a guild. Being in a good, nice guild adds much, much more fun to the game, so it's really recommended.
Soo, I looked around more or less actively, tried GWG's looking for guild thread, joined one, the guild died next week, ohwell. Then I was just hanging around in Cavalon, when there was a bit different looking 'guild looking for members'-spam. I made a joke about the guild's name. The recruiter replied in a civil manner, as jokingly. I replied with another joke until I said okay, invite me in.
Been enjoying being in a guild ever since that. Buddies to do AvA and other stuff with, occasional help if I need any, and some helping to do when bored. Some fun peeps to chat with while wading through boring quests/missions etc.
So yes, you can play the game without a guild. Being in a good, nice guild adds much, much more fun to the game, so it's really recommended.
razorbladesmiles
I wasn't implying that they should take anything out.
I was asking because I have never had the need to be in a 'proper' guild, but after completing both games I thought maybe I was missing out on something... I was curious to hear other peoples thoughts on the issue and to make others think about the point I asked. I don't want to remove anything from the game. As I said the title is 'Guild Wars', which kind of leads you to think of guilds...it was an innocent honest question and if I really thought I had any influence on what got taken out of the game....
I was asking because I have never had the need to be in a 'proper' guild, but after completing both games I thought maybe I was missing out on something... I was curious to hear other peoples thoughts on the issue and to make others think about the point I asked. I don't want to remove anything from the game. As I said the title is 'Guild Wars', which kind of leads you to think of guilds...it was an innocent honest question and if I really thought I had any influence on what got taken out of the game....
Eviance
A guild is NOT required for anything other than gvg and Alliance stuff (such as owning a town).
That being said, I think without my guild, I likely wouldn't be playing the game. Our guild consists of my husband as leader, and mostly either friends from other random boards (non-guildwars related) or even this board. We've had a few that we picked up ingame but a lot of those scattered to the winds with time or WoW. I've made awesome friends and those of us who have stayed with the guild and grown a bond feel more like family.
We always try to be there for each other... just like any guild we have our drama at times but it works out usually. I love the people in my guild and they are the reason I still play <3!
(I even baked cookies for one of our guildies for his birthday - he came to visit last week ^_^!)
That being said, I think without my guild, I likely wouldn't be playing the game. Our guild consists of my husband as leader, and mostly either friends from other random boards (non-guildwars related) or even this board. We've had a few that we picked up ingame but a lot of those scattered to the winds with time or WoW. I've made awesome friends and those of us who have stayed with the guild and grown a bond feel more like family.
We always try to be there for each other... just like any guild we have our drama at times but it works out usually. I love the people in my guild and they are the reason I still play <3!
(I even baked cookies for one of our guildies for his birthday - he came to visit last week ^_^!)
TalonTheCat
Quote:
Originally Posted by felinette
The ideal guild for me would be a casual PvE guild where nobody expects anything, but if you see that others are online and you're trying to put a party together, you can ask--once--if anyone is interested.
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Edited for clarification.
Big Tony
Guilds definitely aren't mandatory in any sense in GW. I played through most of Ch1 without a guild and didn't have many problems, even with the PuG-hating THK Mission. Got all the way to Ring of Fire Islands before I saw a recruitment spam in LA one day and said to myself "why not?".
Joined up with the guild which seemed to be going through some leadership changes right off the bat as the guild leader quit and nominated one of the officers as guild leader (kinda funny to see the guy say hello to the guild and freak out when he realized he was guild leader). Nice people, not very talkative though. Seemed pretty much the same as playing by myself except with someone asking for help with a mission every so often.
The alliance members were much more help than my actual guild, so I usually looked to them for advice on builds or where to farm certain materials. Although now, I'm begininng to shy away from GW (finally bought Oblivion ).
A great guild could definitely bring more atmosphere and a better sense of belonging to the game and help you achieve things you may not have thought of otherwise (holding HA, doing ToPK or UW). A so-so guild got me bored rather quickly.
Joined up with the guild which seemed to be going through some leadership changes right off the bat as the guild leader quit and nominated one of the officers as guild leader (kinda funny to see the guy say hello to the guild and freak out when he realized he was guild leader). Nice people, not very talkative though. Seemed pretty much the same as playing by myself except with someone asking for help with a mission every so often.
The alliance members were much more help than my actual guild, so I usually looked to them for advice on builds or where to farm certain materials. Although now, I'm begininng to shy away from GW (finally bought Oblivion ).
A great guild could definitely bring more atmosphere and a better sense of belonging to the game and help you achieve things you may not have thought of otherwise (holding HA, doing ToPK or UW). A so-so guild got me bored rather quickly.
Cador
I personally prefer a structured guild, with fairly strict rules. For example if you are an HA guild, you CAN PvE but if a call is put out in guildchat you SHOULD offer your services.
Is a guild necessary? as answered multiple times PvE=no PvP=yes
Is a guild necessary? as answered multiple times PvE=no PvP=yes
DeanBB
Required? No.
Add to your GW experience? Definitely!
A good guild makes the game so much more fun to play through. Henching it through the missions and quests is OK but it is kinda sterile. When you play with your guild friends there's friendly banter, a sense of accomplishment and team work for beating a tough mission, a feeling of community, grace when playing with a weird build and just so much more that comes with the community. That's to say nothing of being able to ask for help and get it.
Our community extends beyond the game and into our forum where we tease each other (like Thor and the worlds shortest ranger) and share some pains (like someone facing a layoff) as well as all the game related stuff. The co-leader and I have even spoken on the phone over some things going on in the guild.
A good guild is an awesome thing and should be a positive influence on you and the game!
Add to your GW experience? Definitely!
A good guild makes the game so much more fun to play through. Henching it through the missions and quests is OK but it is kinda sterile. When you play with your guild friends there's friendly banter, a sense of accomplishment and team work for beating a tough mission, a feeling of community, grace when playing with a weird build and just so much more that comes with the community. That's to say nothing of being able to ask for help and get it.
Our community extends beyond the game and into our forum where we tease each other (like Thor and the worlds shortest ranger) and share some pains (like someone facing a layoff) as well as all the game related stuff. The co-leader and I have even spoken on the phone over some things going on in the guild.
A good guild is an awesome thing and should be a positive influence on you and the game!
Lando Griffen
Anyone who thinks guilds aren't important really hasn't been in a good one. Guilds are like a giant friends list to help you through the game, and to have fun in pvp. Whether your guild is serious or not, the point is to play the game with people that have something in common with you. If you're into pvp, gvg is some of the most fun. You're playing with people that you know and work well with, and you don't have to worry about trash talking from the other team, because gvg guilds are generally mature.
felinette
It depends on what you want. Like Carth up thread, not much changed when I joined a guild except that I can ask for help or answer calls for help. I'm not big on socializing in-game--it's not a need I have--so belonging to a guild for that aspect isn't necessary for me, but could be a big plus for other PvE players. I'd love to hook up with someone and go through the game with them, from Old Ascalon to the end of the Canthan storyline. I think that would be a great shared accomplishment and a lot of fun, even if we only played together a couple of times a week and it took us months to do it. Otherwise, hooking up with people for the odd mission or quest is okay, but I get the same sense of accomplishment, sometimes more, if I hench it. If all missions/quests/bonuses were henchable, I'd be quite happy to be guildless.
But that's PvE. Like everyone has said, if you GvG or PvP, a good guild is essential.
But that's PvE. Like everyone has said, if you GvG or PvP, a good guild is essential.
Esprit
I played alone for the few first months, when I got Prophecies, didn't mind playing with PUGs, henched a bunch of it too. It probably made me a better player by learning more on my own, but I am also glad I joined my guild. Missions and quests with guildmates you can trust is much more enjoyable. If the whole team gets trashed except for 1 or 2 teammates, you know no one will ragequit.
Even in other games that don't officially recognize guilds, like first person shooters, will you see guild tags too. Playing UT2k4 online, I've seen a number of Tags for guilds.
Having a Guild is nothing new, Guild Wars just gave us a better way to communicate in-game with guildmates.
Even in other games that don't officially recognize guilds, like first person shooters, will you see guild tags too. Playing UT2k4 online, I've seen a number of Tags for guilds.
Having a Guild is nothing new, Guild Wars just gave us a better way to communicate in-game with guildmates.
Snograt
For me. Talon The Cat has it right - treat the Guild as a massive friends list and you can't go wrong.
With some guilds, it's more akin to being in the army :/
With some guilds, it's more akin to being in the army :/
Griff Mon
I've been in three or four guilds and they were fun at first as everyone was working together. Then the core group started dropping off in time online, people left, and things just got empty. I was handed a guild once, and built it up for a month or two, but it was difficult to devote the time necessary to build it up properly. So I turned it over to someone else, joined another guild, and they are fading out.
I think the key to keeping it fun with a guild is to join one that is active and doing a lot of stuff together. It is no fun when there are 5 people in the guild online, you say hello, and no one responds.
I think the key to keeping it fun with a guild is to join one that is active and doing a lot of stuff together. It is no fun when there are 5 people in the guild online, you say hello, and no one responds.
AJM
Quote:
Originally Posted by Griff Mon
I've been in three or four guilds and they were fun at first as everyone was working together. Then the core group started dropping off in time online, people left, and things just got empty. I was handed a guild once, and built it up for a month or two, but it was difficult to devote the time necessary to build it up properly. So I turned it over to someone else, joined another guild, and they are fading out.
I think the key to keeping it fun with a guild is to join one that is active and doing a lot of stuff together. It is no fun when there are 5 people in the guild online, you say hello, and no one responds. |
That's exactly my problem. Maintaining a guild worth staying in is very, very time-consuming, and requires a commitment on the part of all the people in the guild. I dropped from 20 people to 4, and now I'm questioning whether I have the time to run one.
It doesn't help that everyone and their uncle's goldfish has a guild, either. It's very difficult to recruit people with that being the case. I hate this sort of thing, trying to recruit people when people seem to be joining guilds 'just because', or at the first offer. It's insane, and all the time I see people trying to start new guilds, spamming the chat window along with more established guilds, who won't have any success either, because everybody in the district is already in a guild.
I think starting a guild should cost 10K. That would give people a reason to think 'Hey, do I really need my own guild when there are already so many out there? One of them must be a good fit for me'...
Uh oh... I better stop now, before I start ranting...
Alleji
Quote:
Originally Posted by razorbladesmiles
can u do guild wars without a guild/real people
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Shadow of Light
Are guilds necessary?
Depends what you're after. I myself have been playing for a year (would have a pet if I hadn't deleted my first character >.<) and in all those months I've been in a guild for maybe a grand total of one of them. Currently guildless, and have been for a long time. Guildless, I've finished both Prophecies and Factions. I've explored the PvE environment. I've done missions and chest runs with random groups. I've done random arenas. I've done team arenas. I've done HoH. I've done basically everything except GvG (which I got a taste of once while in my brief guild stint) and AB. And I've met people who've become friends, and people who I consider jerks. I've had good times and bad times.
Now... there are good guilds and bad guilds. I've seen some nasty stories about guilds who entice people to join, demand all their loot then kick them. Stuff like that. There are also some wonderful guilds of supportive, friendly people. Joining one of them, while not 'necessary', *will* most likely enhance your GW experience. Not all of them GvG etc. And it's rather spoiling to go on a mission with pleasant, experienced guildies who won't abuse you for being half a second too late with Orison of Healing.
Again, depends what you're after. If you're looking for a guild, see what they focus on. You might not want to join a guild that's only interested in faction/fame farming. You might want one that focusses more on PvE than PvP, or vice versa. But above all, try to suss out if they're friendly...
Depends what you're after. I myself have been playing for a year (would have a pet if I hadn't deleted my first character >.<) and in all those months I've been in a guild for maybe a grand total of one of them. Currently guildless, and have been for a long time. Guildless, I've finished both Prophecies and Factions. I've explored the PvE environment. I've done missions and chest runs with random groups. I've done random arenas. I've done team arenas. I've done HoH. I've done basically everything except GvG (which I got a taste of once while in my brief guild stint) and AB. And I've met people who've become friends, and people who I consider jerks. I've had good times and bad times.
Now... there are good guilds and bad guilds. I've seen some nasty stories about guilds who entice people to join, demand all their loot then kick them. Stuff like that. There are also some wonderful guilds of supportive, friendly people. Joining one of them, while not 'necessary', *will* most likely enhance your GW experience. Not all of them GvG etc. And it's rather spoiling to go on a mission with pleasant, experienced guildies who won't abuse you for being half a second too late with Orison of Healing.
Again, depends what you're after. If you're looking for a guild, see what they focus on. You might not want to join a guild that's only interested in faction/fame farming. You might want one that focusses more on PvE than PvP, or vice versa. But above all, try to suss out if they're friendly...
Arturo02
I think avoiding people or guilds in GW doesn't make sense because the concept isn't a single-player game.
So honestly, yes you do need to get into a guild or at least play with a bunch of people you call friends in the game. That's like a guild in a way, since most are simply a group of friends.
Like others have said the key is playing with others, making friendships and playing together. The biggest reason why people leave MMO's is their friends leave, so that kinda says something right there. The game can change but if your buddy you play every night with quits, you most likely will too.
So honestly, yes you do need to get into a guild or at least play with a bunch of people you call friends in the game. That's like a guild in a way, since most are simply a group of friends.
Like others have said the key is playing with others, making friendships and playing together. The biggest reason why people leave MMO's is their friends leave, so that kinda says something right there. The game can change but if your buddy you play every night with quits, you most likely will too.
pjfresh
Very well said, Shadow of Light. Agree 100%.
I've been in 2 guilds but ended up leaving, as I felt no one really got me. I guess I'm just more of a loner in the grand scheme of things. I don't really PvP aside from the occasional RA, so I don't feel really left out. I've got a few good (and reliable) people on my friends list, who are good for the occasional chat and/or quest. In fact, I made a good friend during DDF, and we ended up doing all the titan and SF quests together.
Like what the guy a few posts up mentioned, everyone and their mother seems to have a guild. I can only imagine how many invites we guildless folk would have if Anet hadn't of added that 100g per invite update. Phew!
I've been in 2 guilds but ended up leaving, as I felt no one really got me. I guess I'm just more of a loner in the grand scheme of things. I don't really PvP aside from the occasional RA, so I don't feel really left out. I've got a few good (and reliable) people on my friends list, who are good for the occasional chat and/or quest. In fact, I made a good friend during DDF, and we ended up doing all the titan and SF quests together.
Like what the guy a few posts up mentioned, everyone and their mother seems to have a guild. I can only imagine how many invites we guildless folk would have if Anet hadn't of added that 100g per invite update. Phew!
Shadow of Light
Quote:
Originally Posted by pjfresh
Like what the guy a few posts up mentioned, everyone and their mother seems to have a guild. I can only imagine how many invites we guildless folk would have if Anet hadn't of added that 100g per invite update. Phew!
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I had someone whisper me once with the usual "Do you want to join my guild etc". I replied with "No thanks " They said "NP. At least you replied instead of ignoring me." To which I replied, "People are probably sick of being asked. I know I am. "
All this aside, I don't intend to stay guildless forever. I'm currently attempting to join a guild that, IMO, is one of the good ones, and I've played with some of the members on several occasions and have a blast with them every time. For some people (like me) it just takes a while to find a place where you feel at home.
Kai Nui
I did everything in tyria with a PUG or Henchmen. I didn't start using henchmen until everything from THK after including bonuses. You'll eventually aquire friends along your journey and you can invite them for hard quests like Titan Source and what not since the member limit on some of those is lower than normal anyways and for you and a few friends and all henchies groups are nice. Guilds are only good in my oppinion for GVG, HOH, and if you have trouble finding friends online for stuff your guild can be a backup of aquantances to do things together. Of course if you're in a high up guild you have about 12 members and know each other well, talk on TS/vent and can rip up TA like nobodies business and can do GVG and HoH skillfully and have some real fun.
Vahn Roi
I have been in many many guilds. More than anything I have found I simply enjoy having someone to talk to other than the morons in Local. Makes me said I left my last guild to start my own; now I only have myself to talk to.
Now is not a good time to go guild hunting, seems they all want you donated 5k+ Faction daily, which I think is moronic given the natural half-life of faction.
Now is not a good time to go guild hunting, seems they all want you donated 5k+ Faction daily, which I think is moronic given the natural half-life of faction.
tear
I've played mostly without a guild for over a year and I've still had fun.
Every once in a while, I'll meet someone cool somehow or another and end up joining their guild, or seeking out one that I might fit into well - maybe asking for currently recruiting guilds interested in me to whisper me with a brief bit about theirs and something like, for instance, their favorite flavor of ice cream. First person to say something more clever than "whatever u want it to be lol join my guild", I'll join.
Usually, though, within a few days, it turns out no one in the guild and often even the alliance really interacts with one another much, the guild lacks any sort of color or bonding, and I abruptly leave. I imagine I'd have more fun with a good guild, but I haven't found one yet and it hasn't been so bad.
Every once in a while, I'll meet someone cool somehow or another and end up joining their guild, or seeking out one that I might fit into well - maybe asking for currently recruiting guilds interested in me to whisper me with a brief bit about theirs and something like, for instance, their favorite flavor of ice cream. First person to say something more clever than "whatever u want it to be lol join my guild", I'll join.
Usually, though, within a few days, it turns out no one in the guild and often even the alliance really interacts with one another much, the guild lacks any sort of color or bonding, and I abruptly leave. I imagine I'd have more fun with a good guild, but I haven't found one yet and it hasn't been so bad.