Higher communing or higher spawning power?

Fear Factor Extreme

Frost Gate Guardian

Join Date: Jul 2006

Order of Apocalypses [OoA]

N/Me

For a Ritual Lord Spirit Spammer, which is better? a higher communing stat or a higher spawning power stat? please reply.

Servant of Kali

Servant of Kali

Jungle Guide

Join Date: Jan 2006

Me/

Higher communing. I think there was a chart somewhere in the forum...

Yobz

Frost Gate Guardian

Join Date: Feb 2006

N/Me

Charts are in here:
http://www.guildwarsguru.com/content...rld-id1971.php

16 Communing and 9 Spawning is pretty good in general.

It is balancing out maximum effect and the amount of attribute points. Different spirits have this optimum point at different attribute levels, so check out the chart and make it work for you.

mortalis doleo

mortalis doleo

Wilds Pathfinder

Join Date: Sep 2005

my house

The Cutting Edge [TCE]

N/

when i'm spamming with ritual lord, I prefer to get 16 in spawning, since it makes the recharge for the spirits so fast, it doesnt matter if they die a little faster...

thats what i think anyway...

Yobz

Frost Gate Guardian

Join Date: Feb 2006

N/Me

If you are only using communing and spawning power, then I would say max spawning (12 + 3 + 1points) and 12 (+ runes) in communing.
In some PVE areas you may like to run 2 superior runes, as you may not be taking a lot of damage yourself.

If you are using other skills from a different attribute, you are going to have to work out where to cut back according to how you play.

Tainek

Tainek

Wilds Pathfinder

Join Date: Dec 2005

[Rage]

As Far as a defensive rit goes


Pve= 16 Spawning, 15 Communing , if your being attacked, your not doing your job properly



PvP= 16 Spawning, 13 Communing, Being Able to Lay Spirits More Often is More Important, Especially In GvG