Help with confirmation?

Dark Tykane

Wilds Pathfinder

Join Date: Nov 2005

Cult Unseen

N/Me

Ok its been confirmed and the skill description is incorrect now i gotta report it to anet and hope they make it so that when running through an aoe that strikes a foe the foe is knocked down instead of just changing the description....

Kaida the Heartless

Kaida the Heartless

Desert Nomad

Join Date: May 2006

N/

message me ingame. ill help you out.

Dark Tykane

Wilds Pathfinder

Join Date: Nov 2005

Cult Unseen

N/Me

Work days are slow so since everyone has jobs I'll be back in a bit to see if anybodys nice enough to help me cya

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

I tried Weaken Knees with Fetid Ground to see if it worked. In theory you should be able to hit a person with Fetid Ground. (If they are knocked down they become poisoned.) Then add in Weaken Knees. If they are hit while moving they should fall and become poisoned.

I had no luck getting this to happen.

Does the hit have to be physical? If so that's the only explanation as to why this didn't work since I was wanding people.

Dark Tykane

Wilds Pathfinder

Join Date: Nov 2005

Cult Unseen

N/Me

Quote:
Originally Posted by MelechRic
I tried Weaken Knees with Fetid Ground to see if it worked. In theory you should be able to hit a person with Fetid Ground. (If they are knocked down they become poisoned.) Then add in Weaken Knees. If they are hit while moving they should fall and become poisoned.

I had no luck getting this to happen.

Does the hit have to be physical? If so that's the only explanation as to why this didn't work since I was wanding people. Well it says nothing about physical damage or not it says "struck" so then it doesnt say anything about how they are struck and it seems that the skill is probably not doing what its supposed to.

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

It works, but the wording is not straight forward.

The Wallows used it on me and I was hit with Weaken Knees. I ran up to one and then was hit (while running) by something else (I'm guessing another Wallow). I fell down. It was by a normal attack. My guess is, it can't be a spell, or the affects of spells. As such, I don't think it activates when you are hit by the effects of flare, SS, Cry of Frustration, Chaos Storm, Fire Storm, etc. You must be hit by a normal attack. It can be fire damage, earth damage, dark damage, physical damage, just as long as it is a normal attack. I don't know if what I just typed in is true (holy damage, earth damage, etc.) as I don't know if I was hit by anything but a physical attack (from Wallow). But I do know it does work with non-spell attacks.

Some can check to see if a Wallow and a Monk combo will affect you if you are hit with Weaken Knees (or if a henchies is affected).

Dark Tykane

Wilds Pathfinder

Join Date: Nov 2005

Cult Unseen

N/Me

Quote:
Originally Posted by Pick Me
It works, but the wording is not straight forward.

The Wallows used it on me and I was hit with Weaken Knees. I ran up to one and then was hit (while running) by something else (I'm guessing another Wallow). I fell down. It was by a normal attack. My guess is, it can't be a spell, or the affects of spells. As such, I don't think it activates when you are hit by the effects of flare, SS, Cry of Frustration, Chaos Storm, Fire Storm, etc. You must be hit by a normal attack. It can be fire damage, earth damage, dark damage, physical damage, just as long as it is a normal attack. I don't know if what I just typed in is true (holy damage, earth damage, etc.) as I don't know if I was hit by anything but a physical attack (from Wallow). But I do know it does work with non-spell attacks.

Some can check to see if a Wallow and a Monk combo will affect you if you are hit with Weaken Knees (or if a henchies is affected). Than it is working unaccordingly to it's description. It says any time they are "struck" while moving and yet it is not set off by skills that "strike" an enemy then I either want the description changed or the skill changed. I would like the skill fit to match the description more than i care if they switched the description. It would be nice to pull somebody through and AoE to knock them down in the AoE and maybe do aftershock or ash blast. just my opinion.
I've known that physical attacks have worked and this rant wasn't saying that weaken knees never sets off it was that it doesn't get set off any time foe is struck like the sescription states.

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

Quote:
Originally Posted by Dark Tykane
Than it is working unaccordingly to it's description. It says any time they are "struck" while moving and yet it is not set off by skills that "strike" an enemy then I either want the description changed or the skill changed. I would like the skill fit to match the description more than i care if they switched the description. It would be nice to pull somebody through and AoE to knock them down in the AoE and maybe do aftershock or ash blast. just my opinion.
I've known that physical attacks have worked and this rant wasn't saying that weaken knees never sets off it was that it doesn't get set off any time foe is struck like the sescription states. Well, if you want to be true, then you and other people would be in trouble by a new type of Touch Ranger. Cast Weaken Knees then run up and touch you. You're down. You get up and try to run, touch. You're down again. No defense, no offense, you just keep getting hit until you say, "I've fallen, and I can't get up."

Granted, stopping Touch Rangers will still be the same, but if Weaken Knees worked by skills/spells, then a Ele/N can cast it and Mark of Rodgort's then flail you with the fire staff. You are are struck and fall down (if you are moving), then set on fire.

While, yes, its great to do it and have you or an ele cast Fire Storm so enemies can't escape, but then that might be the reason why spells won't work on Weaken Knees.

Besides, other spells also don't exactly work they way it is written. Protective Spirit: Cannot receive damage beyond 10% of max health. Vampiric Bite/Touch can do more than 10% of someone's max health, yet it is not reduced. Conjure Phantasm can do upto something like 200 damage in 1 cast. Yet it too does not stop once 10% of max health is reached. But the description clearly states from attack or spell.

While I'll admit, Spinal Shivers does work as its description states, struck by cold (any cold - spell, attack, as long as it does cold damage). Sometimes the description can be too long to state exceptions or full conditions. Even Mist Form has exceptions that are unwritten (ie: conditions apply even though damage does not).

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

Quote:
Originally Posted by Pick Me
Well, if you want to be true, then you and other people would be in trouble by a new type of Touch Ranger. Cast Weaken Knees then run up and touch you. You're down. You get up and try to run, touch. You're down again. No defense, no offense, you just keep getting hit until you say, "I've fallen, and I can't get up." I believe that Weaken Knees ends once the target is knocked down. Successive attacks do not knock the target down unless Weaken Knees has been reapplied.

http://gw.gamewikis.org/wiki/Weaken_Knees

Hollerith

Lion's Arch Merchant

Join Date: Sep 2005

I always interpreted that skill as being hit with an attack. I think the description is missing a prepositional statement.

Dark Tykane

Wilds Pathfinder

Join Date: Nov 2005

Cult Unseen

N/Me

Quote:
Originally Posted by Pick Me
Well, if you want to be true, then you and other people would be in trouble by a new type of Touch Ranger. Cast Weaken Knees then run up and touch you. You're down. You get up and try to run, touch. You're down again. No defense, no offense, you just keep getting hit until you say, "I've fallen, and I can't get up."
Read the skill description of the touches please....
As for the vampiric skills we know that life stealing is not counted as damage and would not trigger weaken knees at all.
As for the other skills the description specifies that when you use it you dont "strike" any thing.

Touch of Agony Target touched foe takes 20...50 shadow damage.
Wallow's Bite Target touched foe takes 20-50 shadow damage.
guildwiki.org skill descriptions.

As you can see, these skills would not set of weaken knees even if it did exactly what it says....theres a difference between "taking damage" and being "struck".
All i ask for is for the spells that do state that they STRIKE a foe set of weaken knees.

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

You are correct. So if it doesn't say "struck", then it won't activate Weaken Knees.

Necromancers don't have any spell that I saw that "strikes" foes.

Well, when I got hit with Weaken Knees, there were no Eles to attack me, so I don't know if those spells will work.

I just know that necro spells didn't work on me, nor did mezmer spells. Since they also don't have "struck" in their description, maybe ele spells will work.

I don't have a character that can test it, except my Rit/N (maybe).

Dark Tykane

Wilds Pathfinder

Join Date: Nov 2005

Cult Unseen

N/Me

Quote:
Originally Posted by Pick Me
You are correct. So if it doesn't say "struck", then it won't activate Weaken Knees.

Necromancers don't have any spell that I saw that "strikes" foes.

Well, when I got hit with Weaken Knees, there were no Eles to attack me, so I don't know if those spells will work.

I just know that necro spells didn't work on me, nor did mezmer spells. Since they also don't have "struck" in their description, maybe ele spells will work.

I don't have a character that can test it, except my Rit/N (maybe). See I just want any character to come to my guild hall...wait for me to put weaken knees on him and then walk through my AoE....If he takes damage while moving and doesn't fall then weaken knees isn't triggered by all strikes.