Lock Items in Inventory

grikdog

Academy Page

Join Date: Dec 2005

Many people have had the experience of accidently selling something to a trader they did not mean to either through lag or being too click happy. Hell I even salvaged a couple of things I didn't mean to.

It would be a nice feature if you could toggle a lock on an item in your inventory that prevented you from salvaging or selling an item.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

trick:

Put a quest item in front of your items.

Any new items you pick up will be in front of the quest item.

That way you can go to the merchant and press sell all you want and when you get to the quest item, it stops you and protects your items.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

i do what Lyra does. I put everything like weapons and armor stuff i dont want to sell to merchant at back of inventory and block it with a luxon totem.

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by lyra_song
trick:

Put a quest item in front of your items.

Any new items you pick up will be in front of the quest item.

That way you can go to the merchant and press sell all you want and when you get to the quest item, it stops you and protects your items.
It will have to be a quest item that won't be removed when you finish a quest, which is usually eaither the tapestry shred or gwens broken flute for tyrian characters. Canthan characters need to get their one from tyria, though I'm using jade wind orbs for my characters

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by bilateralrope
It will have to be a quest item that won't be removed when you finish a quest, which is usually eaither the tapestry shred or gwens broken flute for tyrian characters. Canthan characters need to get their one from tyria, though I'm using jade wind orbs for my characters
Aidan's Markers, spider web thing from carlotta. Or multiple copies of beautiful feathers/pearls/ from presearing. Votive candles work too.

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

festival masks and candy cane weapons do great for that ^^

Caleb

Caleb

Nil nisi malis terrori.

Join Date: Aug 2005

Mo/Me

I would love to have a user interface allowing me to "check mark" items to never show up in certain windows.

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

I use the small 5 slot waist bag for selling items to merchant. That way nothing gets sent to merchant by accident.

Amity and Truth

Amity and Truth

Jungle Guide

Join Date: Jun 2006

W/N

The problem about the Questitem Method is, that once you switch your weapon sets Guildwars seems to place your Weaponsets into the first bag it can throw things in.
I accidently sold 2 weapons this way, simply because GW placed the Weapon in the midst of the other items i was selling. I'd love an inventory lock check mark. But i somehow doubt it would prevent many a two people from selling their weapons on accident...

Gli

Forge Runner

Join Date: Nov 2005

I thought you couldn't sell 'weapon-slotted' weapons?

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by lyra_song
Aidan's Markers, spider web thing from carlotta. Or multiple copies of beautiful feathers/pearls/ from presearing. Votive candles work too.
Note how none of those are an option for canthan characters, unless they get someone else to pick it up or travel the distance for it.

Quote:
Originally Posted by Amity and Truth
The problem about the Questitem Method is, that once you switch your weapon sets Guildwars seems to place your Weaponsets into the first bag it can throw things in.
Only if you are switching from a weaponset with an offhand to a set without anything in the offhand slot. What I do is first configre my weapon slots, making sure that if I have an offhand set for one set, its set for all sets (including 2 handed weapons, as you can still stick somthing there, just you can't use it). Then once that is done I put everything behind the quest item.

Then I cycle through all 4 weaponsets, making sure none of them stick items in the wrong place. If I change the contents of any weaponset, I do it all over again.

Quote:
Originally Posted by derrtyboy69
festival masks and candy cane weapons do great for that ^^
But they don't stack. Because my storage is empty, I placed my stack of jade orbs there so that if I delete a character, I know I'll have room to save its orb

Abram Coolwind

Abram Coolwind

Pre-Searing Cadet

Join Date: May 2005

Rotorua, New Zealand

The Guardian Legend (Lgnd)

E/Mo

My useable weaponsets are placed in my belt pouch, any runes or or salvaged items are placed in my 10 slot bags and anything that is sellable is left in my backpack. When I get to a merchant the backpack is the only ticked carrier I have available, then I do not sell anything I need

FayeWind

FayeWind

Ascalonian Squire

Join Date: Jul 2006

Toronto, Canada

Mo/

I usually put my salvage kit and my ID kit before the items that I want to keep. This give me 2 chances w/o holding up my inventory space. Cheers!

devils wraths

devils wraths

Lion's Arch Merchant

Join Date: Nov 2005

the fianna [fi]

E/Mo

you can lock your bags and belt pouches and also it comes up with a warning if your going to sell eequipment that you have on

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by bilateralrope
Note how none of those are an option for canthan characters, unless they get someone else to pick it up or travel the distance for it.
I'd like to point something out.

Quote:
Originally Posted by MMSDome
i do what Lyra does. I put everything like weapons and armor stuff i dont want to sell to merchant at back of inventory and block it with a luxon totem.
Monastery Credit, Imperial Commendation, Luxon Totem, Jade Brotherhood Cape are more examples....

Loviatar

Underworld Spelunker

Join Date: Feb 2005

to the OP

have you even wondered about those BIG GREEN CHECK MARKS OVER EACH BAG?

i will let you in on the secret................unchech a bag or all but the backpack and put the stuff you dont want to sell in an unavailable unchecked bag to prevent the merch from buying it.

event itemg like helmets (orange pumpkin helm for me) block and are easy to see as well.

this mistake is your fault for being in a big hurry to save a few seconds

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by lyra_song
Monastery Credit, Imperial Commendation, Luxon Totem, Jade Brotherhood Cape are more examples....
Monastery credits will require you to be careful with spending them, so you don't use your last one, same with imperial commendations. Jade Brotherhood capes would probably work if you make sure to have some after you finish that quest, but thats still more effort than just taking an item you find on the ground in the corse of normal play. The luxon totems appear a bit too late in the game for me to consider.

Still, they are workable items, just not as easy as having gwen follow you around pre-sear till you get her tapestry shred.

Drithlan

Drithlan

Krytan Explorer

Join Date: May 2006

Antioch, CA

R/

Quote:
Originally Posted by MMSDome
i do what Lyra does. I put everything like weapons and armor stuff i dont want to sell to merchant at back of inventory and block it with a luxon totem.
LUXONS FTW!

Quote:
Originally Posted by bilateralrope
It will have to be a quest item that won't be removed when you finish a quest, which is usually eaither the tapestry shred or gwens broken flute for tyrian characters. Canthan characters need to get their one from tyria, though I'm using jade wind orbs for my characters
OMG! orbs stillhave a use after all whoda thunk?

Saphatorael

Saphatorael

Wilds Pathfinder

Join Date: Dec 2005

Belgium

I have loads of inventory dividers; including Candy Cane Shards, Gwen's Broken Flute, her Pre-Searing Flute, her Tapestry Shred, her Tattered Cape, my Starters Holy Rod and Starters Bow, a starters mask from my old ranger (which happens to be deleted), some ex-guildies boots (don't ask), Luxon Totems, Equipment Requisitions, Imperial Commendations, Shing Jea Monastery Credits, etc.

Perhaps 3-5 dividers per char is too much, but all those items have some kind of sentimental value (well... i just save up the stuff that should be traded in at the quartermasters) to me (sniff... i miss my old ranger), and this way they still are put to a good use.

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by Loviatar
to the OP

have you even wondered about those BIG GREEN CHECK MARKS OVER EACH BAG?

i will let you in on the secret................unchech a bag or all but the backpack and put the stuff you dont want to sell in an unavailable unchecked bag to prevent the merch from buying it.
What if you have 12 items you want to keep, meaning you will have one bag full, and another only part full ?

Also, despite the impression my posts might be giving here, I'm not against the OPs idea. I'm just saying there are already ways to work around it.

Raiin Maker

Raiin Maker

Wilds Pathfinder

Join Date: Oct 2005

England

Blood On The Worlds Hands

W/

Easy way to solve the merchant problem, have a 'Buyback' tab, to buy back any item you sold to the merchant (from the last 20 you sold) at the same price you sold it for.

Mournblade

Mournblade

Furnace Stoker

Join Date: May 2005

Houston, Texas

Dawn Treaders [DAWN]

W/Mo

There's nothing quite as effective as patience and diligence then. As long as people CAN make mistakes, they WILL make mistakes. You just take whatever precautions you deem necessary to help you avoid them. :\