Haha, NICE ONE ANET!
BigTru
Instead of thinking of a viable nerf for thumpers, they decide to completely trash a line of skills.
I am talking about beastmastery. How often do you actually see people running non-thumper beastmastery based rangers in high-end GvG? Never.
I agree completely that thumpers needed a nerf. Thumpers. I wanted a thumper nerf, not a complete obliteration of an entire skill line. Instead of thinking about how to make beastmastery a viable skill-line, they decide to trash the pets.
At 60% DP pets die in two hits from just about anything. This wouldn't be so bad... if it weren't for the fact that pets are squishy as hell and they most go into the monk backlines just like warriors to be effective.
My suggestion: Fire whoever came up with these "skill-balances", either increase the armor/health of pets or do away with the pet DP.
I am talking about beastmastery. How often do you actually see people running non-thumper beastmastery based rangers in high-end GvG? Never.
I agree completely that thumpers needed a nerf. Thumpers. I wanted a thumper nerf, not a complete obliteration of an entire skill line. Instead of thinking about how to make beastmastery a viable skill-line, they decide to trash the pets.
At 60% DP pets die in two hits from just about anything. This wouldn't be so bad... if it weren't for the fact that pets are squishy as hell and they most go into the monk backlines just like warriors to be effective.
My suggestion: Fire whoever came up with these "skill-balances", either increase the armor/health of pets or do away with the pet DP.
Kai Nui
Good bye Guild Wars. We'll miss you, and we may never forget the good times we had together. **sniff**
Kaguya
Quote:
Originally Posted by BigTru
At 60% DP pets die in two hits from just about anything. This wouldn't be so bad... if it weren't for the fact that pets are squishy as hell and they most go into the monk backlines just like warriors to be effective.
My suggestion: Fire whoever came up with these "skill-balances", either increase the armor/health of pets or do away with the pet DP. |
Quote:
Originally Posted by Kai Nui
Good bye Guild Wars. We'll miss you, and we may never forget the good times we had together. **sniff**
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Kai Nui
Lol well I'm trying to take down as many people as I can. Remember, don't wait for chapter three, it'll be an even bigger waste kiddies!
BigTru
Quite frankly, I don't care WHAT Gaile says. I tested it myself.
Kaguya
Quote:
Originally Posted by Kai Nui
Lol well I'm trying to take down as many people as I can. Remember, don't wait for chapter three, it'll be an even bigger waste kiddies!
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Quote:
Originally Posted by BigTru
Quite frankly, I don't care WHAT Gaile says. I tested it myself.
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Again, it was intended to be like that all the time, but it was "bugged" Pets gain DP along with players in PvP, PvE is unchanged [for now], so just.. take care of your pets so they don't collect DP ;p
BigTru
Quote:
Originally Posted by Kaguya
Pets gain DP along with players in PvP, PvE is unchanged [for now], so just.. take care of your pets so they don't collect DP ;p
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How anyone who can support a nerf to an already underpowered skilline is beyond me.
madman420
Well, giving pets DP just gives IWAY more power.. Which is what ANET wants.. Right?
Maria The Princess
omfg i was actually waiting for IWAY to be nurfed not buffed......... and well, i was actually happy knowing that in PVE i have my personal mini tank or damage help called "Dire White Tiger"...... now ill have to bring 7 skills to make him live after 2 deaths.....
THNKS ANET just what i wanted
THNKS ANET just what i wanted
fallot
Quote:
Originally Posted by madman420
Well, giving pets DP just gives IWAY more power.. Which is what ANET wants.. Right?
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Quote:
Originally Posted by Maria The Princess
omfg i was actually waiting for IWAY to be nurfed not buffed
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shardfenix
Quote:
Originally Posted by Kaguya
Do you have any proof of that? Gaile atleast mentioned that pet-DP was all big rumor, that no-one proved right
Quit already and stop making useless "waaaah I quit"-posts. kthx. |
Before flaming people who know what they're talking about, try checking the
*siren rings* OFFICIAL WEBSITE ZOMG
for game changes.
shardfenix
On a less-...douchbaggy note...
They could nerf touchers and thumpers at the same time by making expertise apply only to ranger skills. That's why it's a primary attribute.
They could nerf touchers and thumpers at the same time by making expertise apply only to ranger skills. That's why it's a primary attribute.
Kaguya
Quote:
Originally Posted by shardfenix
*cough* update notes say pets now acquire DP *cough*
Before flaming people who know what they're talking about, try checking the *siren rings* OFFICIAL WEBSITE ZOMG for game changes. |
I will try to re-read every single update note from last year to see if Anet has added anything to the year old update notes after I checked them, and promise not to listen what ANet officials have stated two days earlier.
Please allow me to commit a ritual suicide by stabbing myself in the stomach for insulting your obviously higher intelligence.
edit: wtf, I just re-read the update notes, AND IT STILL DOESN'T SAY PETS GAIN DP. zomg. I demand justice, and someone pointing out exactly where it says that pets gain DP on the official website.
shardfenix
Arenanet plays iway
Shadow Dragon
IWAY got buffed huge nice goind.>.<
shardfenix
Quote:
Originally Posted by Kaguya
I am so sorry, your majesty. I'm just a humble peasant and I don't have much time from my agricultural ambitions to keep hitting F5 for the stealth updates on the Guild Wars(tm) website unlike you, your highness.
I will try to re-read every single update note from last year to see if Anet has added anything to the year old update notes after I checked them, and promise not to listen what ANet officials have stated two days earlier. Please allow me to commit a ritual suicide by stabbing myself in the stomach for insulting your obviously higher intelligence. edit: wtf, I just re-read the update notes, AND IT STILL DOESN'T SAY PETS GAIN DP. zomg. I demand justice, and someone pointing out exactly where it says that pets gain DP on the official website. |
Quote:
Originally Posted by guildwiki.org update notes
Pets now receive Death Penalty in PvP. Multiple testings can be seen in the discussion at http://forums.gwonline.net/showthread.php?t=410690. Early in the thread, Gaile denied any knowledge of this as being part of the update. On page 23 of the thread, however, Gaile stated that she finally tracked down the dev team responsible, discovering:
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Kaguya
Quote:
Originally Posted by shardfenix
NOTE: Pet DP is not on the update notes. Gaile said it herself.
so sorry about that. But now you know, so its all good. |
Ohwell, whatever
edit: How is this a buff to IWAY, actually? I don't think they carry pet rez spells with them. The pets are the same until they die, and get DP. Only buff there is that if IWAY'ers sacrifice yet another skill slot to rez the pets, they can move around a little more if the fight gets prolonged. Well, thenagain, I don't know anything about IWAY anways ;p Suppose one peep carrying Revive Animal helps so they just need one slot in the whole team for it. *shrug* Wee~
Ventius Hozza
It doesnt really buff IWAY that much tbh, you can't get minus DP in HA. Even if you die 1000000 times at the zaishens, win and go to underworld, you still have 0Morale and 0DP. I assume the same is with Pets. They will be at 0% Morale all the time, no biggie.
And yeh, playing a thumper in GvG is hell. Most of the time you can't even res your pet for 2 seconds without it dying again.
/signed tbh
And yeh, playing a thumper in GvG is hell. Most of the time you can't even res your pet for 2 seconds without it dying again.
/signed tbh
Winx.ZN
Quote:
Originally Posted by shardfenix
On a less-...douchbaggy note...
They could nerf touchers and thumpers at the same time by making expertise apply only to ranger skills. That's why it's a primary attribute. |
Leave expertise alone.
BAD! *hits with a newspaper again*
Poison Ivy
Quote:
Originally Posted by Winx.ZN
NO! Bad! *hits with a newspaper* BAD!
Leave expertise alone. BAD! *hits with a newspaper again* |
And leave Expertise alone, shoo!
makosi
Quote:
Originally Posted by shardfenix
Arenanet plays iway
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Back on topic.
Pet DP was a stealth (hidden) update, right? I think it was done to weaken thumpers a bit because they are on the strong side. I doubt it is to strengthen IWAY though because the pets do nothing.
Raiin Maker
IWAY's WANT their pets to die, its the ONLY way they can heal themselves. If their pets have DP, they die easier, meaning that they can heal themselves quicker, this would be a buff.
But as IWAY is a relativley hard build to play effectivley, as most teams leave the pets, and then just own the warriors, meaning they cannot heal themselves effectivley, they are praticly usless.
The reason people dislike IWAY is because when they weres invented they were an easy build to play, and no-one really knew how to counter them, however times have changed, and IWAY will always be near impposible to play effectivley, (aslong as your not up against total morons ).
Overall, this update really makes no diffrence, and i am sure rangers can find a good use for this pet DP.
But as IWAY is a relativley hard build to play effectivley, as most teams leave the pets, and then just own the warriors, meaning they cannot heal themselves effectivley, they are praticly usless.
The reason people dislike IWAY is because when they weres invented they were an easy build to play, and no-one really knew how to counter them, however times have changed, and IWAY will always be near impposible to play effectivley, (aslong as your not up against total morons ).
Overall, this update really makes no diffrence, and i am sure rangers can find a good use for this pet DP.
BigTru
Quote:
i am sure rangers can find a good use for this pet DP. |
Raiin Maker
Quote:
Originally Posted by BigTru
Right, just like how rangers found a use for pets (in general) since the game first released! Oh wait......
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Who knows, a skill using DP might occur in Nightfall-Hence the upadte.
Rulke
Quote:
Originally Posted by Raiin Maker
Overall, this update really makes no diffrence, and i am sure rangers can find a good use for this pet DP.
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I'm not too concerned about this (although I do find it very annoying), as normally in PvE if I'm using my pet it's only going to die if I die. If I die 4 times, I don't see why I should be almost unaffected by my death penalty while everyone else has severe problems with it.
And in PvP where you can get Death Penalties, if I die twice, it generally means we're in trouble, as everyone else will have as well. Only exception is GvG, but given my guild, I'm not too worried about getting into one of those any time soon.
It is annoying, because the pets require a summoning skill at least, and unless you're planning on wipeing out your team whenever you die, a rez also, for you to take them in PvE or PvP, and 2 protective skills if you want them to be able to survive (although taking those two generally means they're much harder to kill than a human). Adding DP onto that, the protective skills are neccessary, unless you restart or lose every time you die.
At least, if you add DP for the pets, let us add runes to them as well. You're making them out to be mini humans, well maybe you could add a piece of armour for them.
Maybe a base of +20 AL, one with some bonus hp (about 50) and one with 2 or 3 points of bonus damage. One armour slot for your pet, capable of holding one of those pieces, which can have one rune on it. A rune of vigor, or Pet runes for bonus AL at a cost of health or bonus damage at the cost of health.
Failing that, buff the BM skills again.
Raiin Maker
Quote:
Originally Posted by Rulke
You are joking?
I'm not too concerned about this (although I do find it very annoying), as normally in PvE if I'm using my pet it's only going to die if I die. If I die 4 times, I don't see why I should be almost unaffected by my death penalty while everyone else has severe problems with it. And in PvP where you can get Death Penalties, if I die twice, it generally means we're in trouble, as everyone else will have as well. Only exception is GvG, but given my guild, I'm not too worried about getting into one of those any time soon. It is annoying, because the pets require a summoning skill at least, and unless you're planning on wipeing out your team whenever you die, a rez also, for you to take them in PvE or PvP, and 2 protective skills if you want them to be able to survive (although taking those two generally means they're much harder to kill than a human). Adding DP onto that, the protective skills are neccessary, unless you restart or lose every time you die. At least, if you add DP for the pets, let us add runes to them as well. You're making them out to be mini humans, well maybe you could add a piece of armour for them. Maybe a base of +20 AL, one with some bonus hp (about 50) and one with 2 or 3 points of bonus damage. One armour slot for your pet, capable of holding one of those pieces, which can have one rune on it. A rune of vigor, or Pet runes for bonus AL at a cost of health or bonus damage at the cost of health. Failing that, buff the BM skills again. |
fallot
If anyone seriously thinks pet DP buffs IWAY, they need to uninstall the game.
Raiin Maker
Quote:
Originally Posted by fallot
If anyone seriously thinks pet DP buffs IWAY, they need to uninstall the game.
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Plus my Guild Wars is uninstalled XD.
frickett
Quote:
Originally Posted by shardfenix
On a less-...douchbaggy note...
They could nerf touchers and thumpers at the same time by making expertise apply only to ranger skills. That's why it's a primary attribute. |
Necros do not gain energy only when another necro dies.
Mesmers can fast cast spells from any profession (that has spells)
Elementalists can use their extra energy for any energy requiring skill, not only elementalists.
But back on topic.
I dont think that death penalty on pets is a huge deal. It might make people more apt to heal their pets rather than just letting them die.
Raiin Maker
Quote:
Originally Posted by frickett
Please stop saying that expertise should only apply to ranger skills,
Necros do not gain energy only when another necro dies. Mesmers can fast cast spells from any profession (that has spells) Elementalists can use their extra energy for any energy requiring skill, not only elementalists. But back on topic. I dont think that death penalty on pets is a huge deal. It might make people more apt to heal their pets rather than just letting them die. |
I also agree about the healing pets-we now have 'Heal as one' and various new skills to heal your pets-so they should be easier to keep alive.
led-zep
Quote:
Originally Posted by fallot
If anyone seriously thinks pet DP buffs IWAY, they need to uninstall the game.
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Terra Xin
Has anyone tried a beastmaster in a balanced build?... I was just wondering.
Raiin Maker
Quote:
Originally Posted by Terra Xin
Has anyone tried a beastmaster in a balanced build?... I was just wondering.
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Undivine
I've tried beastmastery in PvE. It does a lot of damage. If you setup the right skills your pet can tank, though they're not a very practical tank since they don't usually take the aggro. They're pretty effective at stacking on conditions too. Pets can interrupt, but they're so-so at it.
The great benefit of beastmastery is that your pet can die as much as necessary and you can always bring him back in an instant to take hits for you again... I guess that'll be gone soon.
Incidentally, while I don't PvP, from what I know about IWAY the pets generally stay dead. So DP doesn't make a difference.
The great benefit of beastmastery is that your pet can die as much as necessary and you can always bring him back in an instant to take hits for you again... I guess that'll be gone soon.
Incidentally, while I don't PvP, from what I know about IWAY the pets generally stay dead. So DP doesn't make a difference.
lyra_song
Quote:
Originally Posted by Undivine
I've tried beastmastery in PvE. It does a lot of damage. If you setup the right skills your pet can tank, though they're not a very practical tank since they don't usually take the aggro. They're pretty effective at stacking on conditions too. Pets can interrupt, but they're so-so at it.
The great benefit of beastmastery is that your pet can die as much as necessary and you can always bring him back in an instant to take hits for you again... I guess that'll be gone soon. Incidentally, while I don't PvP, from what I know about IWAY the pets generally stay dead. So DP doesn't make a difference. |
IWAY doesnt care about DP, in fact IWAYers often swap out pets for low lvl 5 ones so they die faster (Hey look another advantage of a PvE char over a PvP char ).
I'm wondering how petsmite will react to this...hmmn, not that that build was any good to begin with.
I was more concerned about the B/P build when i heard this stealth nerf, but since it doesnt affect PvE, i suppose that build is safe.
Sir Mad
Quote:
Originally Posted by Raiin Maker
I agree about the primary proffesions.
I also agree about the healing pets-we now have 'Heal as one' and various new skills to heal your pets-so they should be easier to keep alive. |
Horseman Of War
Quote:
Originally Posted by Kai Nui
Lol well I'm trying to take down as many people as I can. Remember, don't wait for chapter three, it'll be an even bigger waste kiddies!
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plus, we dont care if you play or not.
To the issue at hand: beasts dont get a DP. The reason why you dont see many gvg beasties is because no one is GOOD at it. (cept for me)
Amy Awien
Quote:
Originally Posted by shardfenix
They could nerf touchers and thumpers at the same time by making expertise apply only to ranger skills. That's why it's a primary attribute.
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Edit:
Quote:
Originally Posted by Horseman Of War
To the issue at hand: beasts dont get a DP. The reason why you dont see many gvg beasties is because no one is GOOD at it. (cept for me)
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Raiin Maker
Quote:
Originally Posted by Amy Awien
And I suppose, on a similar note, Energy Storage can only be used with Elementalist spells and Fast Casting only applies to Mesmer spells. And so on for all the primary attributes (except divine favor).
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Retribution X
The worst thing, is basicly once your pet dies, A BM is now useless. DP racks up fast after 15%...
And NTM that most people will target pets FIRST, because killing the pet disables the owners skills for 8 seconds...
And NTM that most people will target pets FIRST, because killing the pet disables the owners skills for 8 seconds...