Could we PLEASE fix the HA maps?
Celios
This is seriously the 3rd or 4th time today I've gotten stuck on an HA map. This bug is infuriating as hell, has been around for ages and should have been taken care of months ago.
If ANET isn't going to fix the terrain, at least give us a /raise command or something that will reset your character's height variable so you can move again. :X
If ANET isn't going to fix the terrain, at least give us a /raise command or something that will reset your character's height variable so you can move again. :X
Tainek
This would be a feature i would like
type /stuck
The command could paralyse (no skills, attacking) the toon for 3 seconds (To prevent abuse) then resets the characters position to 5-10ft away
its cost me HoH 3 Times >.< (i'll get it one day...)
type /stuck
The command could paralyse (no skills, attacking) the toon for 3 seconds (To prevent abuse) then resets the characters position to 5-10ft away
its cost me HoH 3 Times >.< (i'll get it one day...)
makosi
It has happened to me twice before I think and my legs are underneath the stairs and my head and chest are peeping above. VERY annoying.
Another fix I'd like to see is: when someone traps the top of a bridge, it can be triggered from underneath which is quite odd. Is it intentional or a bug?
Another fix I'd like to see is: when someone traps the top of a bridge, it can be triggered from underneath which is quite odd. Is it intentional or a bug?
Theus
Your best bet would be to bring a vampiric weapon.Since chances are the other team will not kill you.
Theus
Quote:
Originally Posted by makosi
It has happened to me twice before I think and my legs are underneath the stairs and my head and chest are peeping above. VERY annoying.
Another fix I'd like to see is: when someone traps the top of a bridge, it can be triggered from underneath which is quite odd. Is it intentional or a bug? |
RTSFirebat
This needs to be moved to the suggestions forum, not posted in Riverside.
Your best bet is to report these issues to A.net support, let them know about it directly and provide screenshots as well is a big plus!
Your best bet is to report these issues to A.net support, let them know about it directly and provide screenshots as well is a big plus!
makosi
Quote:
Originally Posted by Theus
Nope..its the fact that all combat is based on an X axis.Which means You can body block a bridge by hiding under it.It's quite lol.
|
/doh
Celios
Quote:
Originally Posted by Theus
Your best bet would be to bring a vampiric weapon.Since chances are the other team will not kill you.
|
Quote:
Originally Posted by RTSFirebat
This needs to be moved to the suggestions forum, not posted in Riverside.
Your best bet is to report these issues to A.net support, let them know about it directly and provide screenshots as well is a big plus! |
shardfenix
Quote:
Originally Posted by Tainek
This would be a feature i would like
type /stuck The command could paralyse (no skills, attacking) the toon for 3 seconds (To prevent abuse) then resets the characters position to 5-10ft away |
or at least it sets your z position to the terrain height.
RTSFirebat
Quote:
Originally Posted by Celios
Sorry, I posted here because it's a well known bug ANET is already aware of... This is more along the lines of a 'please just get it done already' than a bug report.
|
ThunderStruck
Quote:
Originally Posted by makosi
You can also attack with a melee weapon/touch skills from above or beneath a bridge. One of those things that's been there for 15 months and the devs have left untouched.
/doh |
Cymmina
Quote:
Originally Posted by Theus
Your best bet would be to bring a vampiric weapon.Since chances are the other team will not kill you.
|
llsektorll
Us too... we got into holding after taking halls... on our fourth HoH match we kill off both other ghosts and its time to cap again with ours so they bodyblock as usual as last attempt... thats reasonable since bodyblocking is lagitamate strategy. Then the ghost glitches where he doesn't follow the person he is supposed to be following and glitches when u go talk to him we says some crap... and doesn't follow... by this time we knew it was GG..... ANET PLEASE FIX GHOSTLY BUG ON ALTER MAPS!
Navaros
Fix the Tombs maps, yes, but not just the Tombs maps.
Getting stuck happens in RA too and PVE.
Sometimes you don't even need bridges or stairs to get stuck. The other day I got stuck against the wall just outside the "door" to my own Priest on Burial Mounds.
Fix it everywhere.
Getting stuck happens in RA too and PVE.
Sometimes you don't even need bridges or stairs to get stuck. The other day I got stuck against the wall just outside the "door" to my own Priest on Burial Mounds.
Fix it everywhere.
eternal pho
Theres a bug like this in AB as I've experienced.
Yichi
This has been going on in gvg for about 2 months now. quite annoying.
fb2000
curiously enough, ive only seen it happen in pvp.. nothing beats getting stuck on an absolutely level ground tho.. there wasnt any object in at least like 10 meters distance :S
and the z-axis ignoring is really getting on the nerves, but if you would fix that, itd mean that u might actually have to do the same thing quake 1 did (yah, more than 11 years ago..), and I doubt anet would ever rewrite that part of the engine..
and the z-axis ignoring is really getting on the nerves, but if you would fix that, itd mean that u might actually have to do the same thing quake 1 did (yah, more than 11 years ago..), and I doubt anet would ever rewrite that part of the engine..