Glad to see that Anet cares about other classes...
The one Casey Squid
My main character is a ritualist. He is my best character and I got my first ever set of 15k for him. I enjoy playing him and hoped that when nightfall came out I would be able to adventure with him and get new skills/armor...
This seems to be untrue. I feel like I am FORCED to make a core character just so I can actually get new armor/skills available in upcoming chapters.
Great to see that anet cares about the other classes!
*goes off to make a ranger*
This seems to be untrue. I feel like I am FORCED to make a core character just so I can actually get new armor/skills available in upcoming chapters.
Great to see that anet cares about the other classes!
*goes off to make a ranger*
lyra_song
I think they gave us ample warning that this situation was going to happen ne?
The one Casey Squid
Just seems kinda stupid that they are all "Have fun with two new classes before we dump theyre asses on the curb"
Mister_Smiley
We will have to wait and see what happens, not much information is out about Nightfall. So time will tell.
Gafgarion
Hmm sorry I don't fully understand what this thread means. Are you saying that new content will be unavailable for Canthan characters ?
Jessyi
Huh...what?
I don't know anything about anything you just said...but based on common sense alone I tend to think that Factions characters will be able to go to Nightfall just as they can travel to Prophesies. I know some of you ANet haters might try to answer this question, but why would ANet intentionally antagonize the player base by disallowing Factions characters from going to Nightfall?
Unless of course I am wrong, in which case nobody will remember as they'll be getting ready to torch ANet HQ anyways.
-Jessyi
I don't know anything about anything you just said...but based on common sense alone I tend to think that Factions characters will be able to go to Nightfall just as they can travel to Prophesies. I know some of you ANet haters might try to answer this question, but why would ANet intentionally antagonize the player base by disallowing Factions characters from going to Nightfall?
Unless of course I am wrong, in which case nobody will remember as they'll be getting ready to torch ANet HQ anyways.
-Jessyi
The one Casey Squid
Other topics and posts have stated that it is likely that there will be no new content available for canthan specific characters in Nightfall.
This is bullshit
This is bullshit
BigTru
Quote:
Originally Posted by lyra_song
I think they gave us ample warning that this situation was going to happen ne?
|
Jetdoc
Honestly, all your Canthan characters have to do to enjoy some (but not all) of the benefits of Nightfall is have a secondary in one of the core classes. You'll have access to all of the new skills (albeit the primary attribute ones will be weak). The only downfall, IMO, is not having access to new armors, but the armors in Factions, IMO, offer plentiful choices.
That, and to think that you may be one of the only Ritualists or Assassins roaming the streets of Nightfall is a nice little boon.
That, and to think that you may be one of the only Ritualists or Assassins roaming the streets of Nightfall is a nice little boon.
Ghull Ka
Quote:
Originally Posted by The one Casey Squid
Other topics and posts have stated that it is likely that there will be no new content available for canthan specific characters in Nightfall.
This is bullshit |
Not bullshit... logic.
You say you're having a great time with your ritualist. Great. Have a great time, and enjoy. He's not going to LOSE any skills or armor when Nightfall comes out, you know.
EternalTempest
The radio inteview that the core classes are always going be supported and the campaign classes are far more specilized and harder to play then core. He then dodge what degree of support Rit & Sin will get for example in latter chapters.
I will assume some token new skills, new armor types aka like how the hp armor was added, add the new x type armor.. and that will be about it. Monster grouping / skills / levels will be designed for the new "core" + speciality for campaign.. so depending on what the specilized job is designed to do and the type of area it will ... results will vary.
I will assume some token new skills, new armor types aka like how the hp armor was added, add the new x type armor.. and that will be about it. Monster grouping / skills / levels will be designed for the new "core" + speciality for campaign.. so depending on what the specilized job is designed to do and the type of area it will ... results will vary.
Does-it-Matter
Here's the best way to look at what your Canthan characters will expect in Nightfall:
Ask yourself this, what does your Canthan character have access to in Tyria? You will find the same in Nightfall.
Ask yourself this, what does your Canthan character have access to in Tyria? You will find the same in Nightfall.
dreamhunk
anet said there will be chapters where there is no new professions, maybe they will just add skills to all the new proffession plaus core.
GloryFox
Im sorry to say this but if your are going to say "anet says" please include the post where anet says that. I am getting sick and tired of people saying "anet says" only to find out anet did not say.
SO BACK UP WHAT YOU SAY ANET SAID
SO BACK UP WHAT YOU SAY ANET SAID
Talon one
Quote:
Originally Posted by Ghull Ka
Ritualists and Assassins are Factions-only classes. You can't buy them armor or skills in Tyria. It makes sense that you will not be able to buy new armor or skills in <wherever Nightfall will take place>.
Not bullshit... logic. |
Aurgorn Notnaw
Quote:
Originally Posted by GloryFox
Im sorry to say this but if your are going to say "anet says" please include the post where anet says that. I am getting sick and tired of people saying "anet says" only to find out anet did not say.
SO BACK UP WHAT YOU SAY ANET SAID |
Well said.
wsmcasey
I agree with Talon One.
It's too soon folks!
We will just have to wait and see what really happens for Rits and Sins. I would expect to see some new skills or elites for Rits and Sins just for the sake of maintaining balance across all classes. It's very possible to expect weapon drops for Rits and Sin, so probably new weapon skins for sure.
Edit: If you really want new Rit or Sin armor that bad, then maybe save up for Fow armor? That should keep you busy for a while!
It's too soon folks!
We will just have to wait and see what really happens for Rits and Sins. I would expect to see some new skills or elites for Rits and Sins just for the sake of maintaining balance across all classes. It's very possible to expect weapon drops for Rits and Sin, so probably new weapon skins for sure.
Edit: If you really want new Rit or Sin armor that bad, then maybe save up for Fow armor? That should keep you busy for a while!
SchwarzKnight
TBH, I wouldn't get my hopes up. I believe* it was ANet's intention to make A and Rt as Factions-only professions, only to be created in Cantha, and therefore only supported in Cantha. They will need to add new skills, armor, etc. for A and Rt eventually to keep the owners of those professions happy, and to keep those profs from getting too stale, but I wouldn't count on new armor or skills coming in Nightfall. My inclination is to think that a future chapter that doesn't add professions will be a return to Cantha of sorts, with a full new storyline and a fresh book of skills for A and Rt. But that won't be Nightfall.
* My residual feeling based on my memory of the info given us before Factions was released.
Frankly, if they had wanted to make A or Rt armor available in Tyria, it wouldn't have been that hard. Easier, for certain, than the Auction House system or reconnects we've been promised for so long. But they didn't. They could've made some A and Rt skills available for sale in Tyria without issue as well, but they didn't. (Adding bosses/enemies with A or Rt profession would've pretty much broken their concept of keeping Tyria and Cantha as independent chapters) Therefore, I'm not getting my hopes/expectations up for Nightfall. The devs will find ways to keep A and Rt viable as PvP professions for the niches they currently occupy, perhaps even carving new niches for themselves, but that will be through the innovation of the players, and not through the introduction of new skills.
Of course, I could be wrong, and I would be pleasantly surprised if I was, but I don't see A and Rt improvements as immediately imminent.
* My residual feeling based on my memory of the info given us before Factions was released.
Frankly, if they had wanted to make A or Rt armor available in Tyria, it wouldn't have been that hard. Easier, for certain, than the Auction House system or reconnects we've been promised for so long. But they didn't. They could've made some A and Rt skills available for sale in Tyria without issue as well, but they didn't. (Adding bosses/enemies with A or Rt profession would've pretty much broken their concept of keeping Tyria and Cantha as independent chapters) Therefore, I'm not getting my hopes/expectations up for Nightfall. The devs will find ways to keep A and Rt viable as PvP professions for the niches they currently occupy, perhaps even carving new niches for themselves, but that will be through the innovation of the players, and not through the introduction of new skills.
Of course, I could be wrong, and I would be pleasantly surprised if I was, but I don't see A and Rt improvements as immediately imminent.
sinican
WAIT...
where are quotes from Anet saying any of this...
if te characters cant go over that is saying the you can only create the 2 new classes and that is all there will be in nightfall... um logic says that wont work the other classes are needed what are their going to be groups of 8 players only being dervish and paragons... i dont think so...
no new skins for existing classes.... again where are the quotes where they say that... and for reference the core classes of prophacies got new skins in factions... just assuming they follow that practice there will be new skins of armor for each classs...
but then again lets not assume... big frigan woop no new skins the color or skin of your armor doesn't make it any more or less effective...
skilll... again this is hard to believe... they need new skills for core classes to counterbalance new skills they are introducing... this is after all a PvP based game which insists on balance between the classes...
people need to stop going off the wall on rumors when you have quotes to post from anet then you can start bitching...
until then stop the bitching and do more listening...
where are quotes from Anet saying any of this...
if te characters cant go over that is saying the you can only create the 2 new classes and that is all there will be in nightfall... um logic says that wont work the other classes are needed what are their going to be groups of 8 players only being dervish and paragons... i dont think so...
no new skins for existing classes.... again where are the quotes where they say that... and for reference the core classes of prophacies got new skins in factions... just assuming they follow that practice there will be new skins of armor for each classs...
but then again lets not assume... big frigan woop no new skins the color or skin of your armor doesn't make it any more or less effective...
skilll... again this is hard to believe... they need new skills for core classes to counterbalance new skills they are introducing... this is after all a PvP based game which insists on balance between the classes...
people need to stop going off the wall on rumors when you have quotes to post from anet then you can start bitching...
until then stop the bitching and do more listening...
Ganik Thress
Nothing official has been said yet on this topic, it would be best not to make assumptions.
Inde
Nothing has been said on this, nothing has been implied beyond what's all ready stated in this thread.
Gafgarion
I think it's interesting to keep the A and Rt classes based on Cantha. By that, I mean leave the A and Rt bosses there, and leave Tyria as it is. Unless they develop some plot twist to add and mix between the two of them.
Let me give you an example: just as they added in LA the Mhenlo quest, while mentioning Luxons and Kurzics there, they could say there was a massive exodus of (insert whatever race/critter from any given location here) and add them to a specific region of Tyria.
Just as well, they could introduce the notion of some cultural exchange between Cantha and Tyria, and add Canthan armor crafters (read armor crafters for A and Rt) to say, Droknar's Forge.
However, as I mentioned above, I believe it's interesting to be forced to travel back to your "home town" for armor (maybe new armor skins could be added only in Cantha for Canthan classes). Gives you a reason to go back.
Let me give you an example: just as they added in LA the Mhenlo quest, while mentioning Luxons and Kurzics there, they could say there was a massive exodus of (insert whatever race/critter from any given location here) and add them to a specific region of Tyria.
Just as well, they could introduce the notion of some cultural exchange between Cantha and Tyria, and add Canthan armor crafters (read armor crafters for A and Rt) to say, Droknar's Forge.
However, as I mentioned above, I believe it's interesting to be forced to travel back to your "home town" for armor (maybe new armor skins could be added only in Cantha for Canthan classes). Gives you a reason to go back.
Shendaar
I think it would be stupid for them not to add at least a minimum of new content for the Canthan professions. It would not only make playing as a ritualist or an assassin in Nightfall completely pointless, it would also be a pretty bad marketing move on their part.
After all, adding content for the Factions's exclusive professions into Nightfall is yet another reason to buy Nightfall if you already own Factions.
After all, adding content for the Factions's exclusive professions into Nightfall is yet another reason to buy Nightfall if you already own Factions.
Shadowfox1125
Ha, exactly why I have suited up my Ranger, Warrior, and Necro.. My sin is only at Senji's Corner with 1.5k Exotic and I just deleted my lvl 16 Rit today.
Well, I guess they ARE called "CORE" for a reason.
But it's not official, so keep your chin up.
Well, I guess they ARE called "CORE" for a reason.
But it's not official, so keep your chin up.
Kook~NBK~
Quote:
Originally Posted by GloryFox
Im sorry to say this but if your are going to say "anet says" please include the post where anet says that. I am getting sick and tired of people saying "anet says" only to find out anet did not say.
SO BACK UP WHAT YOU SAY ANET SAID |
There's an evolutionary process for a lot (not all, to be sure) of information on these fansites: 1. An innocent question >> 2. Idle speculation >> 3. Rumor >> 4. Rampant Rumor >> 5. "Anet Says."
When the question came up about Tyrian Characters being able to play in Factions, Gaile Gray said that each new chapter is a continuation of the story and that they did not want people to have to leave their beloved characters behind. (or something like that, I'll get the link in a few, if search is working ) Why would they change this for Cantha characters?
Do y'all think A-Net wants to cause a whole bunch of people to not buy their products by restricting their characters to a few places? (Angering your customers is not a good business practice for any company)
raven214
Quote:
Originally Posted by sinican
if te characters cant go over that is saying the you can only create the 2 new classes and that is all there will be in nightfall... um logic says that wont work the other classes are needed what are their going to be groups of 8 players only being dervish and paragons... i dont think so...
|
It really is too early to know what ANet will do on this.
Kalki
Threads like this should be answered by a mod and closed. These threads that flame ANet based on assumptions and speculation are beginning to wear on me.
TheMosesPHD
Quote:
Originally Posted by EternalTempest
I will assume some token new skills, new armor types aka like how the hp armor was added, add the new x type armor.. and that will be about it. Monster grouping / skills / levels will be designed for the new "core" + speciality for campaign.. so depending on what the specilized job is designed to do and the type of area it will ... results will vary.
|
Rit/sins are specialized classes made for the special features of the Factions campaign, though they have the freedom to traipse about the other Chapters if they so choose.
Sanji
As I see it, there are only two ways to end speculation on a video game forum for good:
1) Actual communication with back and forth dialogue from Developers.
2) Ban anyone who would dare speculate without having extensive references. Ban everyone else for good measure. Shut down registration.
Things that are so counterproductive in attempting to stop speculation threads that they may very well increase them:
1) Flaming/trolling/etc.
2) The dreaded "soon".
3) PR telling users things we already know or things that have nothing to do with the original question asked.
1) Actual communication with back and forth dialogue from Developers.
2) Ban anyone who would dare speculate without having extensive references. Ban everyone else for good measure. Shut down registration.
Things that are so counterproductive in attempting to stop speculation threads that they may very well increase them:
1) Flaming/trolling/etc.
2) The dreaded "soon".
3) PR telling users things we already know or things that have nothing to do with the original question asked.
Terra Xin
Quote:
Not really. Sure they said in some interviews, but they didn't make it well known to most of their customers. They suck at communication, obviously. They should have stated it in their Faction's game manual or on the back of the box. |
If I do not purchase Guild Wars Factions, will I be able to create Assassins or Ritualists either as primary or secondary professions?
No. Assassins and Ritualists are exclusive to Guild Wars Factions and will not be accessible to players who have purchased only the original Guild Wars campaign.
on the main faq's page
Markaedw
Quote:
Originally Posted by Terra Xin
If I do not purchase Guild Wars Factions, will I be able to create Assassins or Ritualists either as primary or secondary professions? No. Assassins and Ritualists are exclusive to Guild Wars Factions and will not be accessible to players who have purchased only the original Guild Wars campaign. |
So it is finacially advantagous for Nightfall to have previous campain support
Inde
And this thread was supposed to have been closed with my comment up there, apparently I forgot to hit the little close button.