~Golds~
Cruel Marble Hammer of Enchanting
Blunt Dmg: 19-35 (req. 8 hammer mastery)
Dmg +14% (while in stance)
Lenghtens Deep Wound duration on foes by 33%
Enchantments last 19% longer
Silencing Amber Longbow of Shelter
Piercing Dmg 15-28 (req. 9 marksmanship)
Dmg +19% (while health is below 50%)
Lenghtens Dazed duration on foes by 33%
Armor +7 (vs. Physical attacks)
Round Shield
Armor 16 (req. 8 tactics)
Health +27
~Purple~
Crippling Gladius of Defense
Slashing dmg 15-22 (req 8 Swordsmanship)
Lengthens Crippled duration on foes by 33%
Armor +5
And i'd like to know, is a staff wrapping of 15% longer enchantments worth selling?
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