and i spent about 10+hours use urgots here is my player build for urgot and got me to win urgots a few times
Here what NOT TO HAVE!. No WARRIORS OR ASSASSINS because a good party should not even get close to them
the build:
2 monks
2 ele
1 rt lord
2 Bip nec
5 R Trappers
if you think 2 monks is to little well a good monk should be abl to heal the 12man party trust me i can. you will need all the trapper for the warrens. rt for support and bip for everything ele nukes.
Part 1: Dont even move
Get trapers to lay there traps and rt to cast then get 1 guy to walk out not to aggro the visable mobs. once he get far enuf hoping vamps and life guys should pop out ps vamps 1 hit kill. if you trapped they will all die easly.
now trap at the gate and cast all the rt spells and lure a group shouldent mater how big just not every single monster. once there all dead kill the brak and move on.
kill the second group then becareful bloodsucker i think start to pop put kill them party by party.
Part two. omg your1/10th of the way there
you see that you get -15health gen! well goodluck try to kill in that to trap right befor degen hits and get 1 person to lure and kill group like that or try to lure the brk to get rid of degen
part three
ok you will see a lot fo guy know dont care because 5trapper should kick there ass no prob to lure.. want all the ground are dead run under the brige so the rangers cant hit you and trap and nuke wello under
once all dead get a mo to stand under the brige at the lowest part and to get a bip to kill him self in the range of the rebirth then get mo to res him
the bip will spawn on the top of the brige open gate and move on
part 4
ok on these briges torn wolfs spawn and to monk they do 200-400dmg! so thats alot
trap at the start of the brige and move on killing slowy but keap 1 ranger back non stop trapping because a small group of vamps spawn.
i cant remember the rest but for every part so on tornwolfs have 2 set of spawns and at the gate of the part 6 there a brige leading to the gurding serpent leave 1 party person back and the rest go on untill they kill the next serp and cross the brige then the last member run to the rest of the party.
this is a very very brife but helpful guild take or leave it