Worst Elite in the Game

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Quote:
Originally Posted by I Write Sins
and uhm..Eviscreate > Decapitate...lose ALL adren AND energy ...if u dont kill in one hit ur pretty much gai'd That's called a spike, and it's exactly what Decapitate is meant for. You can switch weapons as well if you like to, so you have energy to follow up with a Critical Chop.

pug_ster

pug_ster

Lion's Arch Merchant

Join Date: May 2006

I dunno

N/Me

Auspicious Parry is probably one of the better war elites. With high tactics of 13, you gain 4 adrenaline for every 2 seconds and the attack is blocked. Enough adrenaline for Watch Yourself and Riposite. I made a build around that for my hero and you only need one tank in your party.

I Write Sins

I Write Sins

Frost Gate Guardian

Join Date: Dec 2006

Ft Irwin, California

Webel Wising [wawr]

Mo/

Quote:
Originally Posted by Thomas.knbk
That's called a spike, and it's exactly what Decapitate is meant for. You can switch weapons as well if you like to, so you have energy to follow up with a Critical Chop. jajaja but cant most groups successfully spike w/ eviscreate

and i'd be too dumb to remember to switch ne ways lol...

and as for teh guy under him...stance wars sawk in pvp homie, unless ur like RA war vs war-ing...but if u cant kill a monk ur pretty much uselessness and
a sword [[seeing as ur going riptose]] / tatics wars dont usually carry enough
dmg to kill a "decent"-monk ~ and if u were going for the 1v1 War build... Gladiators defence would probably show to be more effective dmg wise ~ and u'd need like a low lvl shock incase u just happen to be vsing a noob w/ the same build, to interrupt his heal sig so u dont have to worry about him throwing up deadly riptose at the last second...

Signet of Illusions is questionable ~ i could see it being good in some cases but imo mesmers are getting the shaft end of the goods ~ most their good ones come from proph ~ and Keystone Signet dont deserve to be an elite imo...its kinda like...mantra of signets...for all ur signets...im sure mantra of signets -> keystone signet would be nice if u could carry 2 elites....[[spam SoJ ~ would be uber annoying]]

but jajaja ~ before i make myself look any more nubbier imma go get mai r8 today ^^ juss 16 fame away <3

warpedheat101

Frost Gate Guardian

Join Date: Oct 2006

Knights In The Garage [BEEP]

Mo/A

The Power is Yours

Hanging Man

Hanging Man

Krytan Explorer

Join Date: Aug 2006

Deep in the Shire

cant stand quick shot seems so pointless

pug_ster

pug_ster

Lion's Arch Merchant

Join Date: May 2006

I dunno

N/Me

Worst elite must be Expert's Dexterity. Quickening Zephyr works better and it is not even an elite.

Buzzer

Buzzer

Wilds Pathfinder

Join Date: Nov 2005

Australia

Quote:
Originally Posted by Hanging Man
cant stand quick shot seems so pointless Why does everyone say this? :/
Use the skill before commenting.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by Nero
"The Power Is Yours!"


the captain planet reference elite should've been better 110% the worst elite ever. Party gains 8 energy each, you get -10 degen for 10 seconds WTF???

Compare this to the other para energy support skills - Aria of Zeal gives instant energy the next time you cast a skill, Never Surrender gives energy to everyone below 75% health, following this trend an elite version should give free energy without any condition. But -10 regen for 10 seconds???

Were anet drunk and on crack when they made this skill?

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Ok, ive now read every post on this page and have the following to say on some stupid comments:

1) Quickshot - Use this with called shot and read the wind on a Rt/R with max warmongers weapon. Just do it. Attack monks. PWNZORRED OMG!!!

2) Energy boon - I recently thought I would give this skill a go on my my air spike and guess what? It works very nicely, keeps my energy topped up all the time with air attunement, and is very nice.

3) Master of Magic - Was whoever read the skill description for this and called it a crap elite blind? Use this + ice prison on an air spiker. 4 energy return per air skill used. I recently used this in HA on dual smite with 2 E/Mo master of magic smiters. With the elite, and 3 long recharge smite skills you get a net return of 7 energy (Zealots fire -1) per RoF, Gaurdian and Draw conditions used. Energy NEVER runs out untill it wears off, then be careful for 6 secs before recasting it.

4) Gust - I thought this was a bad skill untill i bothered to make and play a build using it. Here goes:

Enervating Charge, Stoning, Grasping earth, Gust, Gale, air att, earth att, res sig. It needs 2 attunements to prevent serious energy degen but when used correctly your target will be on the floor PERMANANTLY.

Bankai

Bankai

Desert Nomad

Join Date: Sep 2006

Bubblegum Dragons

Mo/E

I was reading the last post, and saw he had to explain why Master of magic isn't a bad skill.

It's freaking awesome. MoM smiters. Also other stuff.

gabrial heart

gabrial heart

Wilds Pathfinder

Join Date: Jan 2006

Las Vegas

Beautiful Peoples Club [LIPO]

Mo/Me

Quote:
Originally Posted by Arcador
Quickshot is actually quicker than all shots except interupts. Called is normal attack speed but flyes faster. Anyway if they remove the reset attack time after the quick shot, it may become usefull.

And now the winner is...

SPOIL VICTOR!!!!
Go look at the discription, check several other necro spells, even mesmer one sand then try to think another. Ummm you're kidding right?

gabrial heart

gabrial heart

Wilds Pathfinder

Join Date: Jan 2006

Las Vegas

Beautiful Peoples Club [LIPO]

Mo/Me

I think out of all the monk elites P&H is the worst. Some here said famine for a ranger, but it's uber nice running e-denial mesmers, as a monk i hate famine and qz...gah

clawofcrimson

clawofcrimson

Desert Nomad

Join Date: Sep 2006

Crimson Claw

W/

Quote:
Originally Posted by warpedheat101
The Power is Yours agreed...this skill sucks a fat toe...why waist an elite on it

keep the good captain in the cartoons where he belongs....

(earth , wind, fire, HEART? (hated that kid) water)

Divineshadows

Divineshadows

No power in the verse

Join Date: Sep 2005

San Francisco, CA

Quote:
Originally Posted by clawofcrimson
(earth , wind, fire, HEART? (hated that kid) water) No, you got it all wrong. Everyone knows the fifth element is BALLS....

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Quote:
Originally Posted by gabrial heart
Ummm you're kidding right? I think he's not.
You see, SV used to do like 40 dmg, but it got a HUGE buff with NF. probably the biggest buff ever. It really used to suck before that.

Alleji

Alleji

Forge Runner

Join Date: Jan 2006

I used to say quick shot (because it does nothing) but after NF, I'd have to change my vote to wastrel's collapse.

Why?

Well, it does nothing. And quick shot at least damages people just like a normal arrow.

djbartek

Ascalonian Squire

Join Date: Oct 2006

Quote:
Originally Posted by Alleji
I used to say quick shot (because it does nothing) but after NF, I'd have to change my vote to wastrel's collapse.

Why?

Well, it does nothing. And quick shot at least damages people just like a normal arrow. QFT Wastrel's Collapse is the worst, with Seeping Wound being a close second.

Made In Ascalon

Krytan Explorer

Join Date: Jun 2006

None

Rt/

Quote:
Originally Posted by djbartek
QFT Wastrel's Collapse is the worst, with Seeping Wound being a close second. Holy hell, I just looked at that skill for the first time. That would be sucky as a normal skill.

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Holy Crap, yeah.
Someone would have to use no skills for 5 SECONDS in order for that skill to have effect? You're kidding me?
And quickshot DOES do something. it doubles your DPS.

warriorsmiley

warriorsmiley

Krytan Explorer

Join Date: Oct 2005

Vandal Hearts [VH]

W/

Someone said something about signet of illusion being a bad elite. You can take it as a primary mesmer dump points into illusion fast casting and inspiration and abuse secondary skills with it without investing a single skill point into the attribute. For example you can take a Mes/Ele and take skills like wards blinding flash and water snares and make them last as long as a ele could without running your points to thin to make them any useful and you get to use your primary attribute and cast them faster then a ele can.

As far as bad elites goes I myself am going to have to vote with Keystone signet . Its not really worth your elite spot when in the same line of magic you have Mantra of inscriptions which works just as good if not better then it and has no bad draw backs like a HUGE recharge time.

some guy

some guy

Jungle Guide

Join Date: Jul 2006

SPAWN CAMPING YOUR HOUSE

We Speed Clear H O H [ HsC]

Quick shot owns, use the needler build and you will know why.
Assassin's promise is a great skill, use this build and you will know why:

http://gw.gamewikis.org/wiki/Build:A/any_Deadly_Promise

You can move from target to target without any waiting for your attacks to recharge, it's very useful in pve and pvp.

I think no elite is useless, it's just how you use it.

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

http://gw.gamewikis.org/wiki/Spirit%27s_Strength

This skill is no use to a close combat character. I mean its spawning power and adds extra damage to your attacks. So unless your a close range ritualist using a weapon spell. This skill is useless.

Dragannia

Dragannia

Krytan Explorer

Join Date: Feb 2006

Venatio Illuminata [VEIL]

Me/N

Quote:
Originally Posted by NinjaKai
http://gw.gamewikis.org/wiki/Spirit%27s_Strength

This skill is no use to a close combat character. I mean its spawning power and adds extra damage to your attacks. So unless your a close range ritualist using a weapon spell. This skill is useless. Trust me, it isn't.

Ever seen a Rit/Ranger spike? It hurts.

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

http://gw.gamewikis.org/wiki/Talk:Ba...r%27s_Pendulum
can anyone tell me how this is gd (dunno if i posted already) but i dunno why you cant just knockthem over yourself

Solus_the_Deadly

Solus_the_Deadly

Frost Gate Guardian

Join Date: Dec 2006

Pop

E/

Ride the Lighting Who would bother wasting a elite for low Damage and a shadow step with elementists...

Or Keystone signet

Skye Marin

Skye Marin

Jungle Guide

Join Date: May 2006

The Seraphim Knights [TSK]

E/A

Alright... Let's keep this list going:

Warrior
Earthshaker - not worth 8 strikes
Primal Rage - no finesse... doesn't do any extra damage... too limiting
Shove - okay on Assassins, but forcing adrenal loss and a 20 second recharge makes it not worth it
"Coward!" - too situational... "You're All Alone" is always better

Ranger
Quick Shot - nothing special
Archers Signet - Why do you need energy management when your Expertise is high enough to make any effective use of this skill?
Strike as One - adds 100 damage over 10 attacks... an attunement can do better

Monk
Amity - too long recharge, only works on nearby foes
Withdraw Hexes - Too expensive, doesn't do much, extra recharge really kills the skill, Expel Hexes and Divert Hexes are always better
Healing Burst - too long recharge to be tactically viable
Balthazar's Pendulum - too situational... too clumsy to be used properly in that situation

Necromancer
Contagion - sacrifice is overkill
Toxic Chill - doesn't do enough for the recharge and conditional poison

Mesmer
Keystone Signet - mostly useless
Stolen Speed - mostly useless
Shared Burden - too long recharge
Enchanter's Conundrum - expensive, long recharge, and doesn't do much
Power Flux - not worth being an elite, Power Leak is always better
Simple Thievery - being an elite means it can't be used with Signet of Illusions
Air of Disenchantment - Not worth being an elite
Extend Conditions - having extended conditions isn't much of a threat because most are removed sooner than later

Elementalist
Ether Renewal - Nerfed to oblivion
Stone Sheath - Dulled Weapon is equivalently better, and not elite. Stone Striker is a self-enchant to exploit Mantra of Earth

Ritualist
Clamor of Souls - Like Flame Burst, but elite and worse
Grasping Was Kuurong - Doesn't do much
Tranquil Was Tanasen - 3 second cast time
Spirit Channeling - 30 second recharge for an energy gain of 11 at level 11 Spawning
Signet of Ghostly Might - death after 10 seconds makes the added damage worthless

Assassin
Dark Apostasy - Energy loss on Hex removal isn't worth it. Rending Sweep + any hex is always better.

Paragon
Anthem of Guidance - Not really worth being an elite
Defensive Anthem - Like Aegis, but elite, and ends on attack
"It's just a Flesh Wound!" - Like Restore Condition, without tons of healing

ss1986v2

ss1986v2

Wilds Pathfinder

Join Date: Apr 2006

Mo/

Quote:
Originally Posted by NinjaKai
http://gw.gamewikis.org/wiki/Spirit%27s_Strength


This skill is no use to a close combat character. I mean its spawning power and adds extra damage to your attacks. So unless your a close range ritualist using a weapon spell. This skill is useless.
well, thats kinda the point of spirit strength. roll a Rt/A, run ss, vital weapon, and your assassin chain of choice. now you can dish out some serious dmg to even high armor targets. same goes for a Rt/R spike, does some very nice dmg.

Quote:
Originally Posted by Skye Marin
...
Ether Prodigy - Nerfed to oblivion
Angelic Bond - Prevents no net damage, not worth it just a quick note on these two skills.

i still love running prodigy. hp-spam and blind-bottin are just so much fun.

as for angelic bond, combine with SoA and u have some serious dmg reduction. its easy to run angelic bond on multiple allies and keep SoA on the paragon.

agreed with most of the others.

Lord Dobo

Lord Dobo

Frost Gate Guardian

Join Date: Jan 2006

Arizona

The Unseen Hand Of Fate [fate]

E/

Quote:
Originally Posted by gabrial heart
I think out of all the monk elites P&H is the worst. I don't know. Monking is far from my primary profession, so when I get into a situation where I need to use my monk, I find I welcome the extra energy regeneration. I find I'm too busy healing to attack, so when I put it on myself, I'm happy... makes me look somewhat competent.

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

Quote:
Originally Posted by Skye Marin
Dervish
Reaper's Sweep - Below 50% requisite is unwieldly to hit with a scythe
hmm you say that now, but when my PvP derv comes and activates HoF and after hitting your squishy dude a couple times and then hits you with 100 or so damage and a DW and KO's you one hit later, you can keep saying it is weak, and Reaper's is only 5e and its 8sec recharge.. 100 damage and often applying a long lasting DW is worth the elite slot IMO..

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Skye Marin
Elementalist
Ether Prodigy - Nerfed to oblivion
Dervish
Reaper's Sweep - Below 50% requisite is unwieldly to hit with a scythe
What are you talking about? These elites are good.

warriorsmiley

warriorsmiley

Krytan Explorer

Join Date: Oct 2005

Vandal Hearts [VH]

W/

Quote:
Originally Posted by Skye Marin
Alright... Let's keep this list going:
Necromancer
Feast of Corruption - nerfed to oblivion Give a skill a 5 extra energy to use and it becomes useless dont know where that came from. When I go to RA and play a necro I usually spam hexes(anti-melee) and degen and FOC gives me the power to kill with actual damage so im sorry dont know why this is nerfed to oblivion.

Dragannia

Dragannia

Krytan Explorer

Join Date: Feb 2006

Venatio Illuminata [VEIL]

Me/N

Quote:
Originally Posted by Skye Marin
Alright... Let's keep this list going:

Warrior

"Coward!" - too situational... "You're All Alone" is always better
Coward is alright. When you're a Warrior the enemy will almost certainly be kiting. Makes for a decent pressure build, like Bull's Charge.
Quote: Originally Posted by Skye Marin Ranger
Quick Shot - nothing special Quick Shot isn't that bad, honestly. It has some uses, and though there are better things to take, it doesn't deserve to be on a 'worst Elite' thread.

Quote: Originally Posted by Skye Marin Necromancer
Feast of Corruption - nerfed to oblivion It got 5 extra energy to cast. Yay? It's still good.

Quote: Originally Posted by Skye Marin Mesmer

Enchanter's Conundrum - expensive, long recharge, and doesn't do much Enchanter's Conundrum + Shatter Delusions. Not worth the Elite spot, but it has its uses.
Quote:
Originally Posted by Skye Marin
Elementalist
Ether Prodigy - Nerfed to oblivion Lol? It got +1 damage to it. No one cares, it's still one of if not the best Elementalist Elite, with only Blinding Surge contending.


Quote:
Originally Posted by Skye Marin
Dervish
Reaper's Sweep - Below 50% requisite is unwieldly to hit with a scythe I disagree.
Quote:
Originally Posted by Skye Marin
Paragon

Angelic Bond - Prevents no net damage, not worth it Angelic Bond is very good. Doesn't matter that it prevents no net damage, it's very good at alleviating pressure.

Skye Marin

Skye Marin

Jungle Guide

Join Date: May 2006

The Seraphim Knights [TSK]

E/A

Sorry, not Ether Prodigy... I meant Ether Renewal got nerfed to oblivion.

I love Ether Prodigy :P

Re: Reaper's Sweep

Why not use Wearying Sweep + Signet of Malice? No conditional deepwound and a faster recharge.

Edited the original list.

linh

Wilds Pathfinder

Join Date: Jul 2005

Mo/

Quote:
Originally Posted by Skye Marin
Sorry, not Ether Prodigy... I meant Ether Renewal got nerfed to oblivion.

I love Ether Prodigy :P

Re: Reaper's Sweep

Why not use Wearying Sweep + Signet of Malice? No conditional deepwound and a faster recharge.

Edited the original list. Then you have to go D/A, it is also conditional. And using Signet Of Malice on yourself that mean you can't continue to attack, which make causing a deep wound ( for spiking) pretty meaningless. Everything has its advantage and disadvantage.

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

And there is the fact that with reaper's you get +50 armor ignoring damage, the most of any melee attack skill IIRC..

AscalonWarrior

AscalonWarrior

Wilds Pathfinder

Join Date: Apr 2006

Kokkola, Finland

Mo/

3 Words: "Power is Yours!"

angeleyes

Academy Page

Join Date: Mar 2006

R/Me

Quick Shot bad elite?
Try it with Kindle Arrows and 16 WS!

Pebbles

Academy Page

Join Date: Aug 2006

E/Mo

Ether Renewal... Yeah Anet... Thats Anet "Rebalancing" the elementalist skillset at it's finest folks.

Mind Burn... I wouldn't touch that scum with a barge pole even if it wasn't an elite.

Keystone signet... It's just horrible no matter what way you look at it or with any build I can't think of even signet based ones... Once I've used it and a second volly of signets... I'm without skills

Ride the lightning... Again I Probably wouldn't touch this crap even if it wasn't an elite

Lightbringers Signet... Horrible... Just horrible. "within range" means Adjacent to a demon. So its only useful on a warrior and there are so many better Warrior elites to use in that unpleasant position.

Balthazar's Pendulum... Of all the things for a Smiting Elite skill to do. that has to be the most pathetic... Steady stance is way Superior.

"The Power Is Yours!"
You lose more energy than you give to your teammates. Just why?

Solus_the_Deadly

Solus_the_Deadly

Frost Gate Guardian

Join Date: Dec 2006

Pop

E/

Quote:
Originally Posted by Karomi Saoshi
I think pious assault is so pointless. :P Thankgod its not a elite then

Solus_the_Deadly

Solus_the_Deadly

Frost Gate Guardian

Join Date: Dec 2006

Pop

E/

Quote:
Originally Posted by AscalonWarrior
3 Words: "Power is Yours!" If you have 10 energy, use "power is yours" on lets say..... 8 players in Guild v Guild, thats about 64 energy gain for your loss of 26 energy.

Use this 10 seconds to build adelraine.

"Power is yours" is good for the sitution, with a lot of players and is easily not the worst elite.