Worst Elite in the Game

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by jrk247
..
[skill]Mist Form[/skill] So you just stand there? Enchantment remover > MF You can still deal damage with spells.

Mjhammerman

Ascalonian Squire

Join Date: Apr 2007

[HOT]

E/N

Master of Magic, its junk, big dirty piece of junk.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

The Power is Yours!

Honestly there are better non elites that give better energy to the entire party such as "Aria of Zeal" or "Never give Up" that does not have an energy degeneration.

chowmein69

Forge Runner

Join Date: Jan 2007

-Amity- ehh i need 12 character

Dinkytowner

Dinkytowner

Frost Gate Guardian

Join Date: Apr 2006

Mo/

Quote:
Originally Posted by Soul of the Scythe
Any creature that has more health than you. Shiro especially. Mine at 18 Blood Magic did 920 damage to him each time he attacked with impossible odds and battle scars on. I also recieved this as healing. He went from about 30% health to dead in 2 attacks. It works on pretty much any boss and the less health you have, the better. Damn good for farming bosses.
Good christ people, I posted this before the SV buff. That skill used to have crappy damage and they jacked it WAY up a while back. Leave me alone.

Balth's pendulum is going to have to get my vote now.

B E A S T

B E A S T

Banned

Join Date: Apr 2007

Anywhere but Guild Wars now, sadly.

It's a shame, this game had so much potential, but is ruined due to stale gameplay and lame updates

Decapitate is pretty bad.

Who wants to lose all adrenaline and energy for a buffed Eviscerate?

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Mesmer: Just way too many to name lol... worst would have to be [skill]Extend Conditions[/skill] This is just a joke... conditions will get removed even before their natural duration is reached, or the monster will die... [skill]Tease[/skill][skill]Air of Disenchantment[/skill][skill]Enchanter's Conundrum[/skill]
Elementalist: [skill]Second Wind[/skill] You need exhaustion to gain energy?? LMAO... [skill]Energy Boon[/skill] same idea
Monk: [skill]Amity[/skill] WTF is this....????
Necromancer: [skill]Life Transfer[/skill] An elite degen skill that lasts 12 seconds with a recharge of 30 seconds.... lol
Warrior: Too many to name as well..... [skill]Primal Rage[/skill][skill]Warrior's Endurance[/skill][skill]Battle Rage[/skill][skill]Coward![/skill][skill]Auspicious Parry[/skill]...

Mr_Cynical

Lion's Arch Merchant

Join Date: Aug 2006

Scotland

Region of Chosen Kings [R.O.C.K]

E/Mo

Quote:
Originally Posted by lilnate22
wow....
ok go find a use for quivering blade... wich is the same as glarath or silverwing xceot if u miss it is disabled and u are dazed....

go ahead find a use for that skill Er... Plague Touch. Turns the Dazed condition from a hindrance, into an offensive weapon. Makes Quivering Blade great against casters. If it hits, you have thesame damage as the skills you mention, for less adrenaline. If it misses, you can Plague Touch the Dazed onto your target, and interrupt them! Quivering Blade is one of the BEST Warrior elites, not one of the worst.

As for worst skill overall, it has to be Archer's Signet. It only gives good energy reduction at high Expertise. Which is precisely when you don't need energy reduction on bow attacks! If they'd linked it to Marksmanship (which the name would suggest) then it would have been godly, but they didn't so it isn't.

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

Wastrels is still worst imo, A knockdown after every diversion and blackout, AT BEST. Woot for the uselessness.

Sophitia Leafblade

Sophitia Leafblade

Desert Nomad

Join Date: Nov 2005

Dragon Slayer Guild [DSG]

R/

Quote:
Originally Posted by jrk247
[skill]Ravenous Gaze[/skill] Just an all around bad elite. If you don't get the bonus it's just like a weak Vamp Gaze.
Ravenous Gaze works amazingly well in builds were u sacrafice life, even more so when u have awaken the blood that boosts ur attributes and increases the amount sacraficed. eg. Order of Pain, 17.5% becomes 35%, cast twice and ur below 50%, cast ravious and uve just done alot of damage and healed up at the same time then repeat and rinse

Quote: Originally Posted by Marverick Warrior: Too many to name as well..... [skill]Warrior's Endurance[/skill][skill]Battle Rage[/skill] Battle Rage is a good elite, use it to power up Final thrust superfast, since final thrust loses adrenaline anyways u dont lose much when Battle rage ends. After uve used final thrust charge up Battle rage again and use it. Lose little adrenaline and charge up final thrust double fast again.

Warriors Endurance is another great elite, it allows to u pump out energy skills which is very handy especially when ur secondary Ele, although most builds prefer adrenaline over energy when u have this skill u have all the energy u could ever need. Works well for skills like Vampiric Touch on a Warrior which with otherwise cause too high energy lose to be used anything other than seldomly.

Quote:
Originally Posted by Mr_Cynical
As for worst skill overall, it has to be Archer's Signet. It only gives good energy reduction at high Expertise. Which is precisely when you don't need energy reduction on bow attacks! If they'd linked it to Marksmanship (which the name would suggest) then it would have been godly, but they didn't so it isn't. Ever tried to firing off alot of Concussion shots or tried to use attacks while in a Energy draining area? (like RoT areas with Quickening Zephyr or Undead with Quicksand or the Wards from the Ether Seals etc. etc.) grants u Free attacks with no cost at all. Archers signet is the Mastery of countering energy denial.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

No, Sophita... Battle Rage is a bad skill - it kills any potential use of Flail or Frenzy. And IAS = FTW. If you're only looking to charge up Final Thrust, Rage of the Ntouka owns it, hands down. It works quite well with Burst of Aggression to make a frontloaded-spike style warrior, like a 'sin except not lame.

And Warrior's Endurance should never be used to pump out ele skills. Warriors should stick to Conjure. Endurance has its uses... as long as its uses are Protector's Strike, Eremite's Attack and Mystic Sweep with a hammer/scythe.

On-topic... Oh my, so many bad skills

[skill]Gust[/skill] is bad... Because Gale is better. The only thing a gust-based bar can do is a 35 second Blurred Vision.

[skill]hundred blades[/skill] is pretty terrible - Dragon Slash and Sun and Moon Slash say so.

Similarly, [skill]archer's signet[/skill] is poor showing, because...
a) It's tied to Expertise
b)[skill]prepared shot[/skill]

Amity sucks, Peace and Harmony sucks, a whole shedload of mesmer elites fail hard (Keystone Signet... srssly?!?), then there's Double Dragon, Locust's Fury, 'The Power Is Yours!'. And both of Xinrae's spells are far too niche.

It seems only the dervish was spared.... All of it's elites are useable, to some degree.


I simply couldn't pick out a worst skill...

Sophitia Leafblade

Sophitia Leafblade

Desert Nomad

Join Date: Nov 2005

Dragon Slayer Guild [DSG]

R/

Quote:
Originally Posted by Stormlord Alex
No, Sophita... Battle Rage is a bad skill - it kills any potential use of Flail or Frenzy. And IAS = FTW. If you're only looking to charge up Final Thrust, Rage of the Ntouka owns it, hands down. It works quite well with Burst of Aggression to make a frontloaded-spike style warrior, like a 'sin except not lame.

Similarly, [skill]archer's signet[/skill] is poor showing, because...
a) It's tied to Expertise
b)[skill]prepared shot[/skill] Battle Rage isnt just for final thrust u can use lots of other adrenaline attacks leading up to final thrust , The speed boost helps nicly against kiting foes and if u have Bulls strike they struggle even more to get away

As for Archers Signet u really dont get it do u, a)Prepared shot is Conditonal, Archer signet isnt, b)Prepared shot requires energy to use, Archers signet doesnt, 1 use of prepared shot will net gain u just 7 energy even at 16 Marksmanship and 12 Expertise, 7 energy is hardly gonna give u the energy to use Concussion shot, And IF you have no energy u cant use prepared shot unless u avoid the condition of any nearby energy denial. If your still not convinced Try it, no not just a quick put on skill bar, "this sucks" and take it off again, actually test it out, sample a few builds using it and take it to a few areas and u might just begin to work out that it does have a use and its Far from the worst Elite

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

I have tried it out.
It's still worse than Prepared Shot.
It's ONLY use is spamming Concussion Shot, which is - frankly - a poor use of build/elite/character space.
And while Prepared is conditional... what lame rangers (aside from Barrage rangers EDIT: and Thumpers....I'll rephrase that: What lame *archers*...) DON'T use preps?

And as for battle rage speed buff... Rush does the same thing. And it isn't elite. Battle Rage fails hard. Because Frenzy/Flail rock.

jrk247

jrk247

Desert Nomad

Join Date: Mar 2006

Twenty Gold For Mountain Troll [Tusk]

Quote:
Originally Posted by Sophitia Leafblade
Ravenous Gaze works amazingly well in builds were u sacrafice life, even more so when u have awaken the blood that boosts ur attributes and increases the amount sacraficed. eg. Order of Pain, 17.5% becomes 35%, cast twice and ur below 50%, cast ravious and uve just done alot of damage and healed up at the same time then repeat and rinse. Yeah it's pretty good if you have your bar full of sac'n skills and are almost dead. BUT there are too many other builds out there that use less conditional elites and are more flexible. And just maybe if it were a normal skill it'd be good but even then I wouldn't have it on my bar tbh. It fails as an elite, you'd be better off just taking Grenth's Balance imo.

SirNoob

Pre-Searing Cadet

Join Date: Jun 2007

Expert's Dexterity.. can someone state a build where this can be used?
So far only use i know for this is +1 to your skill hunter title

Queen-Of-Disco

Ascalonian Squire

Join Date: Oct 2006

Me/E

life transfer has to be the worst elite in my opinion, degen is supposed to be spreadable not have a duration less then its recharge

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Well...unless you're an idiot, and you're a ranger using meteor shower/rodgort's invocation, can you tell me the last time you really needed to manage your energy while using a ranger?

I can't remember even with Apply Poison and Burning Arrow.

With this in mind, folks, consider the amazing Marksman's Wager.

Your shots hit, you gain a lot of energy you honestly don't need.
Your shots miss, you lose a lot of energy that you probably could've used.
In the process, you wasted an elite slot.
GG

Worst elite ever,

Monk Gsb

Monk Gsb

Wilds Pathfinder

Join Date: Oct 2006

England

Mo/Me

second wind wins this contest hands down.
" for each point of exasution u gain one energy. this spell causes exaustion"

GG close thread

moko

moko

??uo??o??

Join Date: May 2006

Warrior's endurance is not bad.

Battle Rage can make your war into an incredible adrenaline spammer, it's fairly good with dismember/exe/whatever.

Tab

Tab

Jungle Guide

Join Date: Oct 2006

Under a bridge

Team Quitter [QQ]

Mo/

[skill]Amity[/skill] tbh.........

Moa Bird Cultist

Moa Bird Cultist

Wilds Pathfinder

Join Date: Jan 2006

Hastings (UK) / Latham (USA)

Freedom Fanatical Scots [FFS]

E/W

My opinion: Elites that just aren't worth it anymore...

Warrior:

[skill]Skull Crack[/skill][skill]Whirling Axe[/skill][skill]Forceful Blow[/skill][skill]"Coward!"[/skill][skill]Soldier's Stance[/skill]

Skull Crack. It's crap. Moving on, Whirling Axe just can't compare to Eviscerate, Triple Chop, etc. Decapitate isn't here, because it's moderately useful. Forceful Blow. Worst Hammer Elite Ever. Coward: Outclassed by None Shall Pass, which isn't that great itself. Soldier's Stance. Yeah. Flail.

Ranger:

[skill]Archer's Signet[/skill][skill]Poison Arrow[/skill][skill]Expert's Dexterity[/skill]

No amount of creativity can make up for the fact that Archer's Signet just doesn't cut the mustard. Poison Arrow fails because of apply poison and Expert's Dexterity is really quite pointless as few decent bow attacks have the sort of recharge to justify using it in the 1st place.

Monk:

[skill]Peace And Harmony[/skill][skill]Boon Signet[/skill][skill]Ray Of Judgment[/skill][skill]Word Of Censure[/skill][skill]Balthazar's Pendulum[/skill]

Most Smiting elites fail, but I put it to you that Balthazar's Pendulum is THE most fail skill in the game. P&H is useless too, but not on the same level. Boon Signet is just outclassed by other skills which do the same job more reliably.

Necromancer:

[skill]Plague Signet[/skill]

Plague Sending, Plague Touch, Oh, hello...

Mesmer:

[skill]Keystone Signet[/skill]

Destined to be utterly pointless forever unless they seriously rework the skill.

Elementalist:

[skill]Glimmering Mark[/skill][skill]Ether Prodigy[/skill][skill]Ether Renewal[/skill][skill]Gust[/skill][skill]Energy Boon[/skill]
[skill]Double Dragon[/skill][skill]Mirror Of Ice[/skill][skill]Second Wind[/skill][skill]Stone Sheath[/skill][skill]Ether Prism[/skill]

Glimmering Mark. Blinding Surge killed any hope this skill ever had of seeing regular use. Even post-nerf, BS is miles better than this. Ether Prodigy: Only for people who can't get over their precious dual meteor shower, (hint: echo MS is lame for damage and there are more reliable ways to KD.) Ether Renewal is just a failure in it's current incarnation and Gust is like Gale, just not as good and elite. Energy boon is another energy storage elite, meaning it is automatically fail. Double Dragon is just an elite phoenix and lets be honest, even phoenix sucks...

Mirror Of Ice is fun in principle, but it's just not effective enough to even be worth a non-elite slot. Second Wind, yeah, you get exhaustion for having exhaustion. I would say this skill is the energy management equivalent of Seppuku. Stone Sheath is one of those skills where you wonder, "Why did they bother?" Stone Striker+Stoneflesh is better for Geo-Tanks, which is where this was intended to be used anyway. And Ether Prism just keeps up the tradition of crappy energy storage elites. At least Master Of Magic sees play, which is why I've left it out of this list.

Also, props to ArenaNet for buffing Ride The Lightning. I can do my Ky Kiske impressions 4 times as often now

Assassin:

[skill]Seeping Wound[/skill][skill]Shroud Of Silence[/skill][skill]Wastrel's Collapse[/skill]

Wastrel's Collapse is fail. Nobody disagrees with this.

Ritualist:

No Comment. I don't like rits, so I'll pass.

Dervish:

None of Them. As has been said, they all have applicable uses.

Paragon:

A Lot of Them. Still the best class in GW for versatility, despite this.

moko

moko

??uo??o??

Join Date: May 2006

Coward is alright on a sin in arenas, something unique and fun to run.

Poison Arrow is good. ever heard of barbed arrows? kthx.

Ether prod is good also.

Shroud of silence is a very nasty and good skill if used right.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Your reasoning for saying Poison Arrow sucks well....sucks. Notice how it is not a preparation?

jrk247

jrk247

Desert Nomad

Join Date: Mar 2006

Twenty Gold For Mountain Troll [Tusk]

Poison Arrow is not a bad elite. 1 sec. recharge, 5 energy (even less than 5 energy on a ranger with expertise) and it's not a prep so I wouldn't consider it a bad elite. But I guess after seeing how powerful Burning Arrow w/ Apply Poison is anything else will look bad.

Tab

Tab

Jungle Guide

Join Date: Oct 2006

Under a bridge

Team Quitter [QQ]

Mo/

Poison Arrow with Barbed Arrows is extremely powerful in a degen pressure team. Burning Arrow is way better for single target degen, but with Poison you can easily keep 7 degen on an entire team.

TheLichMonky

TheLichMonky

Frost Gate Guardian

Join Date: Apr 2007

Does it matter?

Im to good for guilds

Wow a lot people who post have NO IDEA what they are talking about... i was looking through the elites and noticed a lot of em really do suck, true they may be used in builds but what hasnt, i was running a monk with elly attunment here are some of my examples, withdrawl hexes, heal burst, p&h and most of the monk smiting ones and every class has it garbage and okay skills.. but for the record, Boon is my fav ~.^

Kris

Academy Page

Join Date: Mar 2005

UK

Kirins of Holy Light

Mo/R

P&H

As a monk primarily, I must comment on the lack of persistence some of you seem to have had when testing out P&H. P&H is a very good skill. You gain a pip of energy, all your monk allies gain a pip of energy, and it lasts nearly 90 seconds. The time people start dying is usually when the monk has 4 energy and can't cast to save them, that extra pip quite literally means the diference between keeping people alive or not. Times that by 2 or 3 depending on the number of monks in the team.

Amity

I agree this spell is mostly proved useless, but thats because most teams do not build around it correctly. For a start you can't have a dervish in the team. Second, you cant have AoE damage in the team. Third, you have to have an understanding from the rest of the team what your and their role is - which is spike damage on 1 single target while and after you cast it. Amity is very good when the team is built around it - and thats why it gets such a bad kudos, because people don't give it a chance in a team build.

Keystone Signet

Why do people assert that an elite which is totally aimed toward signets is nessesarily rubbish? Its mostly because they have never tried a signet build. I will not show my signet build, but my mesmer's Keystone Signet is pivotal in the effectiveness of the build, and its such a shock to anyone that fights it, most people dont know what to do and retreat/go after other targets. Signets are highly undervalued, especially for the mesmer, and the Keystone absolutely shines as an elite.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

P&H sucks because it is 1 pip of energy regen. Stuff like GoLE or Channeling are far better - providing more equivalent pips, and NON-ELITE. Why you'd ever want to waste an ELITE on it when there's better alternatives - and some kick-ass monk elites - I really don't know.

And as for Amity... What does it really do that, say, B-Surge/Flash, a Ward or two... Or even something like Guardian don't already do... without needing to base a team around? I think I'm quite confident in saying that a team based around Amity sucks, no offense.

Kris

Academy Page

Join Date: Mar 2005

UK

Kirins of Holy Light

Mo/R

Quote:
Originally Posted by Stormlord Alex
P&H sucks because it is 1 pip of energy regen. Stuff like GoLE or Channeling are far better - providing more equivalent pips, and NON-ELITE. Why you'd ever want to waste an ELITE on it when there's better alternatives - and some kick-ass monk elites - I really don't know.

And as for Amity... What does it really do that, say, B-Surge/Flash, a Ward or two... Or even something like Guardian don't already do... without needing to base a team around? I think I'm quite confident in saying that a team based around Amity sucks, no offense. You know, theres nothing wrong with having an opinion like that about Amity, but unless you try actually using it in a team build, you'll miss out on what it can actually do. I'll leave it at that, but my old Guild had used it before in GvG and it didn't 'suck', although we got a lot of angry people on the other team spamming chat, which I suppose does suck

haggus71

haggus71

Lion's Arch Merchant

Join Date: Jun 2007

FotS

Wow, 30 pages!

Archer's Sig is the worst. Any elite that can be mimicked by a raised attribute and a rune is not an elite.

Quivering Blade's the Cleave of the sword. Cleave's problem is it has to deal with Eviscerate. Quivering Blade has to live up to Dragon Slash in people's eyes. Considering when you get each one, it's a good elite. +34 damage at 12S, and a condition that can be relieved with Plague Touch. You can get this elite as soon as you get to Kaineng, whereas you don't get Dragon Slash till you get to the Jade Sea. Besides, at 12+S, which your war should have at a minimum anyway, it won't be blocked often.

Elementer Masta

Elementer Masta

Frost Gate Guardian

Join Date: Aug 2005

Texas

Leet Pwnzorxz of Pwnington [PWND]

P/

I'm just gonna list 1 skill per profession. I know there are a ton of Bad elites for each one, but I don't have the time.

Warrior

[skill]Whirling Axe[/skill]
Terrible damage output. The fact that it's spammable doesn't make up for the horrendous damage.

Elementalist

[skill]Thunderclap[/skill]

It sucks. Don't use it. Hell, I'd rather use [skill]Ride The Lightning[/skill] than this crap.

Monk

[skill]Amity[/skill]

I honestly don't know what the point of this is.

Mesmer

[skill]Keystone Signet[/skill]

I honestly can't think of too many signets in a build that would be useful.

Necromancer

[skill]Plague Signet[/skill]

5 words (sort of). [skill]Plague Sending[/skill] and [skill]Plague Touch[/skill]

Ranger

[skill]Archer's Signet[/skill]

Sucks. Moving on

Assassin

[skill]Wastrel's Collapse[/skill]

So easy to avoid it isn't even funny

Ritualist

[skill]Caretaker's Charge[/skill]

Just use [skill]Channeled Strike[/skill]...

Dervish

I can't really think of any that are all that bad. In sheer overrated-ness, [skill]Avatar of Balthazar[/skill]

Paragon

[skill]"Incoming!"[/skill]

Too short of a duration to be that useful. Even more useless with the advent of
[skill]"There's Nothing to Fear!"[/skill]

runeseeker1

Frost Gate Guardian

Join Date: Jul 2006

Dark Guild of War [dgw]

Quote:
Originally Posted by Darth Marth
I say either Seeping Wound or Spirit Light Weapon. Both have normal counterparts that are better. (Life Siphon and Healing Breeze) Spirit Light Weapon allows you to artificially exceed the +10 regen cap. That, plus Recuperation, can negate most damage coming an ally's way (any damage they take is healed back). I always use this skill when i run a PvE rit healer. It can take most enemy AI builds.
As for PvP, however... yeah, I still like it. gaining 26 health per second (at 13 resto, i think) while near a spirit is pretty solid healing. Adding regen to that makes it even more powerful. Spirit Light Weapon is not outclassed by Healing Breeze, but it is definately enhanced by it.
Note that Spirit Light Weapon is also 5 energy and cannot be removed!

zling

zling

Desert Nomad

Join Date: Apr 2006

[skill]peace and harmony[/skill] +1 regen just isnt worth the elite
most of the assassin elites are worthless, there are only a few good ones, [skill]shadow prison[/skill] [skill]aura of displacement[/skill] [skill]flashing blades[/skill] [skill]moebius strike[/skill] and a few others
[skill]whirling axe[/skill] and most hammer elites are worthless [skill]Devastating Hammer[/skill] [skill]backbreaker[/skill] [skill]earth shaker[/skill] are the top 3 1 or 2 others are decent the rest suck...
[skill]poison arrow[/skill] is a weak version of [skill]apply poison[/skill] [skill]burning arrow[/skill] is 10 times better, and the elite of choice for massive degen, and it can combine with [skill]apply poison[/skill] anyway
[skill]marksman's wager[/skill] [skill]archer's signet[/skill] etc are awful, ranger doesnt need expertise energy management as expertise itself is more than enough...
[skill]arcane zeal[/skill] [skill]pious renewal[/skill] are bad elites as the dervish has so many good elites, so why waste an elite on a poor enchantment?
there are tons of bad and awful elites, those are just a few,
P.S look at the ele line

moko

moko

??uo??o??

Join Date: May 2006

Poison Arrow is NOT bad ffs! has nobody of you EVER looked at Barbed Arrows? you SPREAD degen while BA is rather single damage. my god.

also, Pious Renewal is currently the most overpowered derv elite in TA. :/ it allows for a pretty nice derv healer with good tanking and decent healing ability; could also run it in PvE but i'd rather not tank on my healers.

also, Flashing Blades sucks.

Renegade26

Renegade26

Krytan Explorer

Join Date: Jul 2006

R/

http://wiki.guildwars.com/wiki/Unknown_Junundu_Ability

It does nothing at all, yet is elite. I win.

Ms_Djinn

Ascalonian Squire

Join Date: Jan 2007

D/Mo

ffs there is no bad elites it just depends how u use em

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
Originally Posted by Mokone
Poison Arrow is NOT bad ffs! has nobody of you EVER looked at Barbed Arrows? you SPREAD degen while BA is rather single damage. my god. Poison arrow is bad for the same reason barrage is good in PvE to most less knowledgeable players. Granted, it is a very powerful skill in degening targets along with barbed arrows, but in PvE, the concept of switching targets it too difficult for most rangers. They stick with one target and spam skills until it's dead. Which makes barrage (for aoe) and burning arrow (for +damage and constant burning) very powerful for the typical ranger. Just explaining why a lot of people say poison arrow is bad...

And for those of you that argue against my generalization of rangers, just take a look at most of your PUGs. You'll find that your ranger PUG is most likely standing there spamming power shot+sundering shot (or whatever it's called) on the same target over and over again with apply poison on...

There are many bad elites in general, but at the same time some of them can be useful in certain situations.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by Ms_Djinn
ffs there is no bad elites it just depends how u use em Well...sure...they CAN be mildy useful in very specific cirumstances. But, they are bad elites because they are elites.
For example, sure you might say that Archer's Signet isn't bad because if you're using expensive attack skills, it's mildly useful.
Well, no. If you can't grasp energy management with a ranger, than you need to re-think being a ranger. Thus, AS is bad.

You might say Pacifism is ok. Sure, it stops a melee in its tracks. But only as long as it isn't damaged. Well, how often are you going to fulfill that?

They all have their uses, but most are either redundant in use, generally unplayable in the grand scheme of things, or, in the case of Second Wind, will ultimately do you more harm than good.

Mhelnos Smiting Bro

Ascalonian Squire

Join Date: Jun 2006

The Lone Star State

Radicals Against Tyrants [RAT]

Mo/

Quote:
Originally Posted by nightrunner
PnH is pretty bad. Wither is owned by Malaise. Unyielding Aura's only use is to rez people and kill them again. Keystone Signet is pretty useless too. Wow serious? Me and a friend ran a PnH/boon build about 2 weeks ago... dual monk in TA... We lasted over 2 hours till we had to find somethin' else to do...
Unyielding is pretty bad...
Keystone isn't that bad...

moko

moko

??uo??o??

Join Date: May 2006

Quote:
Originally Posted by Mhelnos Smiting Bro
dual monk in TA... there's your answer. people stopped speccing vs that; it's pretty easy again now.