Worst Elite in the Game

Ikari

Ascalonian Squire

Join Date: Sep 2006

Descended Infatigable Entropy [DIE]

A/E

I actually was playing in RA the other day with my Shocksin, and I was on a team with a monk using PnH, another sin, and a toucher. The monk placed PnH on the toucher, and seeing as he only used skills and spells, he gets a free energy pip. Toucher + 4 e-pips = won, 21 streak.

gasmaskman

gasmaskman

Krytan Explorer

Join Date: Jun 2006

None, I don't play anymore.

Mo/W

Quote:
Originally Posted by PanGammon
Who in their right mind uses peace amd harmony for anything? A bonder, maybe?

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by Zuranthium
No, they still suck with the new update.

But ago ahead and try spamming those EXHAUSTION spells at me. I'll just laugh and kill you when every cast past the first or second is doing barely any damage and not causing any conditions. They're actually really good for a short engagement. A very heavy offense, and a very short battle would make these skills great. Mind shock at least, I'm not sure I can label anything from the fire line as widely useful...

El Panty Bandito

El Panty Bandito

Academy Page

Join Date: May 2006

Kansas

[LaZy]

Mo/Me

I say Second Wind has to be one of the worst Elite skills around.

cerb

cerb

Jungle Guide

Join Date: Oct 2005

Sept-Iles, QC, Canada

Les Tric??ratops Sont Nos [Amis]

Mo/

Amity is not crap, people.

In HA, have a W/Mo with Amity aggro everyone, then, when everyone is adjacent, use Amity. Make sure your team don't deal damage.


On a serious note though, I don't think Wither or Keystone Signet are THE worst elites. Yes, they suck horribly, yet I wouldn't nominate them for the worst elite award until I saw Primal Rage and Seeping Wound.

Let's take a look at Primal Rage:
For 10 seconds, all of your attacks have an additional 10...46% chance of being critical hits and have 20% armor penetration. Primal Rage disables all skills for 10 seconds.

It would be really good if it didn't disable all skills, but it does, and for 10s. If you could use Executioner's strike, Final Thrust or something else with a high damage output while being in this stance, it could deal a lot of damage, however, you can't. Now, which are you going to choose: this or Eviscerate?

Next, Seeping Wound. This one gets my vote BTW.
For 5...17 seconds, if target foe is suffering from Bleeding or Poison, that foe suffers -1...3 Health degeneration.

I have nothing else to say than lol. This skill would be considered crappy if it wasn't an elite, yet it is. Oh, and it belongs to Critical Strikes (wtf?)

Isil`Zha

Isil`Zha

Frost Gate Guardian

Join Date: Dec 2005

Look above you!

Knights of Apathy

A/

Quote:
Originally Posted by Thaddeus Bandito
Throwing up a vote for Ether Prodigy. Though it has advantages, like +6 energy regen, the caster takes 2 damage for every point of energy that's left. If it gets stripeed as it's cast, An ele with 16 ES (that has 90 energy) takes 160 damage + whatever the strip may do. Worst Case Scenario: Ether Prodigy gets stripped with Shatter Enchantment (16 Dom) = 266 damage immediately. There are ways to avoid this, but this is a spell is a trap.

Also, I give an Honorable Mention to Shadow Form. "All spells fail and all attacks miss." Cool, but when it ends, it leaves you with 53 health. Unless you have Divine Intervention, Recall, or something of the like, you're done for. Heart of Shadow + Dark Escape or simple a shadow step to saftey...

I use it quite a bit on several builds - mostly with Arcane Echo... used in Aspenwood you can run up to the NPC gate guards and slaughter them with impunity.

Also, on Kurz side it makes for a nearly unstoppable amber runner - I can turn it on, *cap the mine from lux* and run off with the amber.

With the newly buffed Shadow of Haste, I'll be able to find more uses for it too.

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

cool, ether prodigy, now with more damage...
still its not as bad as seeping wound, or archers signet...
keystone? there are more signets every chapter, this will eventually become more usefull, but at least it's got A viable build.
Wither?, me/n for alliance battles... fun with touchers and I like touchers...

Misc Merik

Misc Merik

Frost Gate Guardian

Join Date: Jan 2006

America

Fugitives of Kurzick (Fok)

W/

Locusts fury

ive used it to some success for pve but it has yet to give me any edge in pvp

Song Rui

Banned

Join Date: Aug 2005

We are all pretty [ugly]

W/

Locust's Fury isn't bad. You are just too fixed on gimmix.

DarkRaider

DarkRaider

Desert Nomad

Join Date: Apr 2006

WTB 20/20 and 20/19 MESMER Staves

W/

ok sit back, this might be shocking....

I ACTUALLY USED KEYSTONE SIG

combine it with signet of weariness, signet of humility, Mantra of Inscriptions (important),leech signet, signet of disruption(?) and a few energy skills

it isnt too bad =/

LOBAL 2

Ascalonian Squire

Join Date: Jul 2006

Keepers of the stars [star]

W/

Quote:
Originally Posted by CagedinSanity
Eh, this is one of those things where "One man's junk is another man's treasure" situations. Personally, i felt so happy when I capped my first elite skill, only for it to turn out to be nothing i'll ever use; Warrior's endurance.
Don't need, kthx. your right about the junk and treasure because Warriors Endurance is nice for a energy tank, better than battle rage for maintaining a heavy DD pressure,but it doesn't have the speed boost, which can be very helpful.

I think Quivering blade is horrible, IMO.

I Brother Bloood I

I Brother Bloood I

Banned

Join Date: Jun 2006

Good question

Defiant Was Xinrae Zomg Why Havent U Said Yet!

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Also, I give an Honorable Mention to Shadow Form. "All spells fail and all attacks miss." Cool, but when it ends, it leaves you with 53 health. Unless you have Divine Intervention, Recall, or something of the like, you're done for.
I was once run throughout the southern Shiverpeaks by a sin who used Shadow Form and then Arcane Echo'd it (he also used various shadow steps), so I'd say it's at least got some use...

Quote:
Heal As One It'd actually be useful if the recharge was shorter...

some guy

some guy

Jungle Guide

Join Date: Jul 2006

SPAWN CAMPING YOUR HOUSE

We Speed Clear H O H [ HsC]

Primal rage is really good if you combine it with IWAY.

darkdawn

darkdawn

Frost Gate Guardian

Join Date: Oct 2006

Canada

[QUE]

quick shot. called shot is better and isint elite...

BlueNovember

BlueNovember

Wilds Pathfinder

Join Date: Sep 2005

WTS GW2 items for Zkey

Mo/

Flopjack

Flopjack

Academy Page

Join Date: Jul 2006

N/E

LOL! Elite mending, ha ha.

Most of the elite you people mention are good, you just suck with them it sounds like.

I think Healing Hands is a pretty gay spell. What it SHOULD do, is heal all their allies around them too in a nearby or area range, like an elite healing seed deal.

How about Withdraw Hexes. Expensive and hard to use.

gasmaskman

gasmaskman

Krytan Explorer

Join Date: Jun 2006

None, I don't play anymore.

Mo/W

Quote:
Originally Posted by darkdawn
quick shot. called shot is better and isint elite... Quick Shot > Called Shot because:
1) Called shot recharges at 3 seconds
2) Quick Shot only takes one second to recharge, AND it only takes 1 second to attack, unlike the lowest of 2 seconds on a short/flatbow.

scamPOR

Krytan Explorer

Join Date: Jun 2005

primal rage has to be the worst skill... it disables all your skills. WOW AWFUL!

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

Quote:
Originally Posted by scamPOR
primal rage has to be the worst skill... it disables all your skills. WOW AWFUL! Yeah, and it makes your Warrior worse at everything that makes him good. Unless your opponent is absolutly retarded, in which case he stands still while you hit him, and you only loose everything that makes your Warrior good, except for slightly added pressure.

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

Quote:
Originally Posted by Poison Ivy
Unyeilding Aura... Oo

UA is the perfect elite if u ask me.

Firstly there are some peeps continuing to suicide themself and aggroing all the red dots on map if possible. Simply discontinuing UA or the fact they ran outside your area, will make them more obedient next time.

Furthermore... UA is a perfect way to make sure your Ele does not get any energy problems... If the ele has low energy or lots of exhaustion, simply doubleclick the aura and recast it.... Full energy and health bar without exhaustion for ele.... ^^

And did I mention no DP?

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

Primal Rage needs skills which boost something and last long enough so you benefit from their effects while your skills are disabled. I don't know if Primal Rage is mathematically enough to compensate lack of adrenaline attack skills in any common situation.

KitsunE81

Frost Gate Guardian

Join Date: Nov 2005

Netherlands, The

Bambis Dont Say [Meow]

Me/

Quote:
Originally Posted by Thomas.knbk
Peace and Harmony
Shared Burden
Archer's signet


Ya don't PvP much uh?
Cuz otherwise your team would not survive if you used PaH



Actually if you have a warrior attacing you he'll own you because you need to spend 10e every 7 secs. xD

To all the keystone haters, I once ran a Me/Mo holy wrath build with holy wrath and 7 signets and it really worked in that build. Ok who am I kidding Keystone blows.
Peace and Harmony can actually be used on several targets, because it lasts so long, 1 Monk can give 2 Monks (maybe 3) energy management, it's far from the worst.

SoD does give you about 75% chance of blocking attacks, which is higher than any other skill will give you. (And don't forget you also get more armor from it, so less damage), in PvP use it on a Ghost on an altar map when you're trying to cap, now most Rangers have Seeking Arrows though which negates all evading/blocking.

Quote:
Originally Posted by Arcador
But what about Ether Renwal? it lasts 7-8 seconds and in the BEST scenario (which mean build based on it) You can gain around +3-5 energy. WOOT!!!!. If you have lots of enchantments on you and you spam, let's say Flare for instance, you'll get lots of energy from it, more than you waste anyway.

Quote: Originally Posted by Most Feared Fevered Dreams, awesome name, horrible and unusable skill. Use it on a target and call it, while the rest of your team stacks it with conditions, and you'll have aoe condition spreading (Dazing a person and then everyone getting it is pretty good)

Quote: Originally Posted by Thaddeus Bandito Throwing up a vote for Ether Prodigy. Though it has advantages, like +6 energy regen, the caster takes 2 damage for every point of energy that's left. If it gets stripeed as it's cast, An ele with 16 ES (that has 90 energy) takes 160 damage + whatever the strip may do. Worst Case Scenario: Ether Prodigy gets stripped with Shatter Enchantment (16 Dom) = 266 damage immediately. There are ways to avoid this, but this is a spell is a trap.

Also, I give an Honorable Mention to Shadow Form. "All spells fail and all attacks miss." Cool, but when it ends, it leaves you with 53 health. Unless you have Divine Intervention, Recall, or something of the like, you're done for. You get loads of energy from Ether Prodigy, not much to say, the damage is the drawback (and then of course Exhaustion), if it doesn't get stripped though it gives you loads of energy and you can use it everytime you want with a recharge of only 5.

You can use Shadow Form on a GvG flag runner for example, use Shadow Form, run in and cap the flag, get back into base and Shadow Form ends...

Quote:
Originally Posted by Electric Sky
Star Burst Lots of damage, costs only 5 to activate, low recharge, 1 second cast (Which is pretty fast for fire spells), what's not to like?

Quote:
Originally Posted by I Mean I
Worst elites:Flourish/Shove(some assasins use this but i can't udnerstand why)/Warrior endurance/Amity/Keystone Signet/heal as one/Second Wind/Energy boon (if you get exhasted you gain 2 energy)(i think)/Flourish Flourish instantly recharges all your attack skills, while Warriors usually have adrenaline, Assasins have attack skills costing energy, you can just spam you're attacks, hit Flourish, get loads of energy and then spam them again.

Shove is pretty good, in GvG you could use it in combination with Wild Blow, you use Wild Blow first for if they have stances like Distortion/Whirling Defense, and then you hit Shove (You could add Tiger's Stance with this aswell). Then you could have another Warrior who's using adrenaline skills to make a deep wound or something.

Heal as One is pretty good as a beast master, I never really tried it, but it's a pretty good self-heal for a beastmaster, along with a pet heal.

Second Wind is awesome, on an Ele you usually have 80 energy, when you get to 40-50 exhaustion and you use it you'll gain 30-40 energy instant, not very good on, let's say a Monk, because you need Exhaustion for it to work, and having exhaustion to 20 with a Monk is suicidal.

Energy Boon gives you quite alot of Energy on a decent amount of Energy Storage. It's kinda like Second Wind.





All elites have uses, some are just better than others, that's why we prefer the better one.

Stoneys Rock

Stoneys Rock

Frost Gate Guardian

Join Date: Jul 2006

Wales, United Kingdom

Great Success [GS]

Mo/

Quote:
Originally Posted by scamPOR
primal rage has to be the worst skill... it disables all your skills. WOW AWFUL! although I am unaware of the effect of primal rage I will say something about disabled skills

not really that awful gift of health (non elite) disables all healing prayer for monks but goes nicely with the blessed light monk for pvp. (its a template if you wanna look and see) Furthermore some elite fit nicely with some builds and some simply do not just remember before you criticise one mans trash is another mans treasure or 'one mans bad elite is another persons l33t elite ;P or something like that...

(just read primal rage is okay for its duration of 10 seconds the skills are disabled but you get 20% more armour and XX% more to hit a critical. Thats pretty nice actually) 25 energy is abit much but

and I personally dislike lingering curse even though it could be useful I suppose it removes alot of enchantments and halves healing just....the energy that puts me off.

Symbol

Jungle Guide

Join Date: Aug 2005

OMGZ, someone actually thinks ether prodigy is the worse elite?

O_o.

What's next, a nomination for eviscerate?

TiggerDeathDagger

Ascalonian Squire

Join Date: Oct 2006

Light of the Star Fire

Mo/Me

lacerate

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

Amity.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Bad elites by Class:
Warrior:
Whirling Axe - Decent PvE elite (but what isn't?), no use in PvP.
Dwarven Battle Stance - Just...sucks...in every situation.
Primal Rage - You've heard it before..All Skills disabled...nah
Skull Crack - OH NOES I MENTIONED IT. Adrenaline cost is insane.

Ranger:
Heal as One - Recharge sucks...Pet has to be alive sucks...
Expert's Dexterity (nightfall) - Wastes prep spot for dumb effect
Glass Arrows - Melandru's Arrows anyone?
Scavenger's Focus (nightfall) - Read the Wind anyone?

Monk:
Boon Signet - Its net energy gain sure...but that isn't enough to take it.
Withdraw Hexes - Cost is insane, Recharge can be insane.
Light of Deliverance (nightfall) - Elite Heal Party(costs less..conditonal heal)
Word of Censure - 10 energy...poor conditional recharge.

Necro:
Life Transfer - 2 cast, 30 sec recharge. nuff said
Signet of Suffering (nightfall) - Made for SBRI? recharge sucks..
Contagion (nightfall) - Dont even have to explain
Soul Leech - Doesnt do much except weird PvE instances.

Mesmer:
ALOT lol...Mesmers suffer from some weak elite choices.
Keystone Signet..Extend Conditions (nightfall)..etc..etc

Elementalist:
Glimmering Mark - Meh, someone will disagree with me
Ride the Lightning - Alittle dmg..exhaustion..recharge..etc
Ward Against Harm - Elite Watch Yourself >_>
Double Dragon - Recharge kills it. Exhuastion.

DeathandtheHealing

DeathandtheHealing

Banned

Join Date: Jun 2006

In a PVE GUILD YAY! :P

Me/Mo

Quote:
Originally Posted by LOBAL 2
your right about the junk and treasure because Warriors Endurance is nice for a energy tank, better than battle rage for maintaining a heavy DD pressure,but it doesn't have the speed boost, which can be very helpful.

I think Quivering blade is horrible, IMO. quivering blade is awesome wtf are u talking about.... are u a wammo and worried about getting dazed for 4 seconds?

Hole Sale Traps

Hole Sale Traps

Academy Page

Join Date: Jun 2006

TCI The Crimson Invasion

R/Mo

i saw some guy in Ab useing Firestorm and and a few other fire ele skills with quivering blade what was he thinking......no idea

Hole Sale Traps

Hole Sale Traps

Academy Page

Join Date: Jun 2006

TCI The Crimson Invasion

R/Mo

Mist form

gasmaskman

gasmaskman

Krytan Explorer

Join Date: Jun 2006

None, I don't play anymore.

Mo/W

Lacerate+Melandru's arrow=GG

And Mist form? Um....okay.

Arcador

Arcador

Wilds Pathfinder

Join Date: Jul 2005

--

R/N

My list remains with Withdraw conditions and Spoil Victor.

Some skills are primal rage and dwarven battle stance can become very good in theory but in practice are a lot tricky to use and most of the time fail horribly. They somehow need to boost some elites cuz they see almost no action (except some optimistic dude who trys them and frustates later (like me)).

p.s. some of the skills many people mentioned are good, just not widely used...others are weaker or too hard to use (conditional).

Dragannia

Dragannia

Krytan Explorer

Join Date: Feb 2006

Venatio Illuminata [VEIL]

Me/N

Spoil Victor COULD work on a 55 Necro. I have yet to try, however.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
Originally Posted by DeathandtheHealing
quivering blade is awesome wtf are u talking about.... are u a wammo and worried about getting dazed for 4 seconds?
Its not the worst for some parts of PvE (where it will seldom get "blocked"), but definately not "awesome".

Also remember that if you get blocked for that daze effect, it also disables for 4 secs (in which time it cannot gain adrenaline).

Quote:
Lacerate+Melandru's arrow=GG Requires two elites just to get the -6 degen, and remember Lacerate is an elite so no Oath on its packer, meaning if the other team things it is a problem then they can simply kill it and then they have like half a minute free time.

Anyway, why even have Lacerate in the game when Toxicity exists? (though i'm 99% sure Toxicity will be hit with the nerfstick before Nightfall is officially released)

Quote:
..and dwarven battle stance can become very good in theory but in practice are a lot tricky to use and most of the time fail horribly. Only time Dwarven is minimally useful I guess is if a Memser Migraned the target and they are using like long cast time spells to begin which, then its MINIMALLY useful for constant interupt for a few secs, but then it only lasts like 10 secs on a 30 recharge...

Again, why is it even in the game when there are non-elites like Choking Gas?

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

Eviscerate

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by NinjaKai
Eviscerate Even after the nerf its still a very strong attack.

Arcador

Arcador

Wilds Pathfinder

Join Date: Jul 2005

--

R/N

yea, Blessed Light also

/sarcasm

Dragannia

Dragannia

Krytan Explorer

Join Date: Feb 2006

Venatio Illuminata [VEIL]

Me/N

Quote:
Originally Posted by Arcador
yea, Blessed Light also

/sarcasm I knoes! 10 nrg wtf?!?! and it only removs ONE hex and ONE conditioN!11 wtf?!??!!?!!! its lyk a deathtrap for monk!s!!

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Dragannia
I knoes! 10 nrg wtf?!?! and it only removs ONE hex and ONE conditioN!11 wtf?!??!!?!!! its lyk a deathtrap for monk!s!! And at 13 Divine it only heals 101!!!111 liek wtfz infuse heal iz non elite and leik 10 teims betr.