Worst Elite in the Game
TheLordOfBlah
PNH
But for people who say spoil victor ISNT BAD, what the hell are you thinking?
This is in NO WAY better than SS. You can only cast it on 1 guy whereas SS effects adjacent creatures. and when they get down to like 20 health or whatever, it stops doing damage, so it never really kills anything.
But for people who say spoil victor ISNT BAD, what the hell are you thinking?
This is in NO WAY better than SS. You can only cast it on 1 guy whereas SS effects adjacent creatures. and when they get down to like 20 health or whatever, it stops doing damage, so it never really kills anything.
upier
I really dont understand the hate for Spoil Victor.
First of all it has the most amazing cast sound! (i know we should expect more from elites but in this case - i am sold already
)
but i always use it one place and its godly for that. taking down shiro. Max up your blood + Awaken + pump up your domination for empathy and shiro drops. And nobody is gonna convince me that SS would be a better choice for that.
Ive also took it to uw farming trips with more then 2 ppl - when somebody already has ss.
Rotscale farming was also the scene of Spoil Victor use.
Its use it a bit limited - but at the places that it can be used - it works superbly.
So its far off from a bad elite in my book.
First of all it has the most amazing cast sound! (i know we should expect more from elites but in this case - i am sold already

but i always use it one place and its godly for that. taking down shiro. Max up your blood + Awaken + pump up your domination for empathy and shiro drops. And nobody is gonna convince me that SS would be a better choice for that.
Ive also took it to uw farming trips with more then 2 ppl - when somebody already has ss.
Rotscale farming was also the scene of Spoil Victor use.
Its use it a bit limited - but at the places that it can be used - it works superbly.
So its far off from a bad elite in my book.
Ensign
Ether Prodigy is clearly the worst *skill* in the game - elite or not. Like, you cast it with 16 Energy Storage and they Shatter Enchantment it and you die instantly! Why is this skill so bad?
Peace,
-CxE
Peace,
-CxE
maraxusofk
are u kidding me? ether prodigy is perfect for flag running cuz it allows blind-bots to continue blinding ppl, most likely the crip shots. also the e/mo flag runner can heal himself so the dmg taken can be mitigated.
dgb
Quote:
Originally Posted by maraxusofk
are u kidding me? ether prodigy is perfect for flag running cuz it allows blind-bots to continue blinding ppl, most likely the crip shots. also the e/mo flag runner can heal himself so the dmg taken can be mitigated.
Allow me to introduce you to Mr. Sarcasm.
Dragannia
Ether Prod is horrible because it gives you so much energy! I mean, what can you do with so much energy! And it deals damage to you, so you have to use the energy some how, it's a death trap!!!!!!!!!!!
Jessica Pariah
Quote:
Originally Posted by Arkantos
And at 13 Divine it only heals 101!!!111 liek wtfz infuse heal iz non elite and leik 10 teims betr.
Sarcasmz off plox. kthxbuhbyehhihihi!!1
NuclearGoat
Double Dragon or a Ranger Spirit elite.
crucifix
glass arrows.... or archers signet
Franco
primal rage
Tozen
Quote:
Originally Posted by Anthony01355
Key stone sig
Signet of Midnight You and target foe are blinded for 15 seconds, okay wtf? alternative use Ineptitude and blind Only target foe and they take damage on their next attack. Actually, Signet of Midnight is a really fun skill to use if you know what you're doing. On a ritualist you can use it give yourself a free condition (blindness has almost no effect on rits) which can be used with the skills that are amplified by conditions.
With SoM you can turn a rit into a tanker that also blinds warriors and still have plenty of slots to space for other roles.

Signet of Midnight You and target foe are blinded for 15 seconds, okay wtf? alternative use Ineptitude and blind Only target foe and they take damage on their next attack. Actually, Signet of Midnight is a really fun skill to use if you know what you're doing. On a ritualist you can use it give yourself a free condition (blindness has almost no effect on rits) which can be used with the skills that are amplified by conditions.
With SoM you can turn a rit into a tanker that also blinds warriors and still have plenty of slots to space for other roles.
maraxusofk
Signet of midnight has some uses. ive seen ra monks use them as a sort of war or sin management. Not useful in ha, but works in ra.
Franco
I like Signet of Midnight its cool skill.
jesh
Quote:
Originally Posted by crucifix
glass arrows.... or archers signet
Archer's Signet.. Gotta agree there. Way to put it in the expertise line, anet. *rolls eyes*
Arkantos
Quote:
Originally Posted by maraxusofk
Signet of midnight has some uses. ive seen ra monks use them as a sort of war or sin management. Not useful in ha, but works in ra.
What skill doesn't work in RA?
the doomgiver
i think the worst skill is oath shot i mean if your up against a protection monk with guardian its almost useless.
Arkantos
Quote:
Originally Posted by the doomgiver
i think the worst skill is oath shot i mean if your up against a protection monk with guardian its almost useless.
you forgot to add [/sarcasm]
Pick Me
I'll lay claim to Order Of Apostasy.
In theory its a great skill to remove nasty enchantments like Spellbreaker, Spell shield, Obsidian Flesh, etc. But when it comes to a Monk enchantment, please tell me that 6 people attacking that 1 person who loses (mending, healing breeze, live vicariously, virgorous spirit, protective spirit, and Healing Seed) gets attacked, can we say good night Necro?
17% x 6 monk enchantments (6 players attack at once) = 102% of max health.
Necromancer suffers from Spike damage by teammates... film at 11.
Its a great spell I suppose most circumstances (afterall it lasts a hole 5 seconds) and it only damages if Monk enchantments are removed, but until NF comes along (where Dervish/Paragons can do good enchants - whichever one it is), Monks have the majority of the enchantments.
I just can't stand an enchantment lasting 5 seconds (like Orders).
In theory its a great skill to remove nasty enchantments like Spellbreaker, Spell shield, Obsidian Flesh, etc. But when it comes to a Monk enchantment, please tell me that 6 people attacking that 1 person who loses (mending, healing breeze, live vicariously, virgorous spirit, protective spirit, and Healing Seed) gets attacked, can we say good night Necro?
17% x 6 monk enchantments (6 players attack at once) = 102% of max health.
Necromancer suffers from Spike damage by teammates... film at 11.

Its a great spell I suppose most circumstances (afterall it lasts a hole 5 seconds) and it only damages if Monk enchantments are removed, but until NF comes along (where Dervish/Paragons can do good enchants - whichever one it is), Monks have the majority of the enchantments.
I just can't stand an enchantment lasting 5 seconds (like Orders).
Jetdoc
Spirit Light Weapon is my write in candidate for Ritualists. Even with the buff, it is NOT worth an elite slot, IMO.
Coolniceronguy
There are no bad elite skills, just bad players who think they are elite.
When I come across a skill that I cannot figure out how to use correctly, I blame myself, not the skill.
When I come across a skill that I cannot figure out how to use correctly, I blame myself, not the skill.
NinjaGW
Weaken Knees
Racthoh
Quote:
Originally Posted by Pick Me
In theory its a great skill to remove nasty enchantments like Spellbreaker, Spell shield, Obsidian Flesh, etc. But when it comes to a Monk enchantment, please tell me that 6 people attacking that 1 person who loses (mending, healing breeze, live vicariously, virgorous spirit, protective spirit, and Healing Seed) gets attacked, can we say good night Necro?
Explain a situation where one person will have those six enchantments in serious levels of pvp?
Arkantos
Quote:
Originally Posted by Racthoh
Explain a situation where one person will have those six enchantments in serious levels of pvp?
Keep in mind only 2 or 3 of those enchantments are used in serious levels of PvP.
linh
Quote:
Originally Posted by Pick Me
I'll lay claim to Order Of Apostasy.
In theory its a great skill to remove nasty enchantments like Spellbreaker, Spell shield, Obsidian Flesh, etc. But when it comes to a Monk enchantment, please tell me that 6 people attacking that 1 person who loses (mending, healing breeze, live vicariously, virgorous spirit, protective spirit, and Healing Seed) gets attacked, can we say good night Necro?
17% x 6 monk enchantments (6 players attack at once) = 102% of max health.
Necromancer suffers from Spike damage by teammates... film at 11.
Its a great spell I suppose most circumstances (afterall it lasts a hole 5 seconds) and it only damages if Monk enchantments are removed, but until NF comes along (where Dervish/Paragons can do good enchants - whichever one it is), Monks have the majority of the enchantments.
I just can't stand an enchantment lasting 5 seconds (like Orders). The monk with those Enchantments as you said exists only in RA, and there is no Order Of Apostasy Necro and 6 Warriors in RA
In theory its a great skill to remove nasty enchantments like Spellbreaker, Spell shield, Obsidian Flesh, etc. But when it comes to a Monk enchantment, please tell me that 6 people attacking that 1 person who loses (mending, healing breeze, live vicariously, virgorous spirit, protective spirit, and Healing Seed) gets attacked, can we say good night Necro?
17% x 6 monk enchantments (6 players attack at once) = 102% of max health.
Necromancer suffers from Spike damage by teammates... film at 11.

Its a great spell I suppose most circumstances (afterall it lasts a hole 5 seconds) and it only damages if Monk enchantments are removed, but until NF comes along (where Dervish/Paragons can do good enchants - whichever one it is), Monks have the majority of the enchantments.
I just can't stand an enchantment lasting 5 seconds (like Orders). The monk with those Enchantments as you said exists only in RA, and there is no Order Of Apostasy Necro and 6 Warriors in RA
Poison Ivy
Spoil Victor: increased damage to 25..100.
Anet FTW.
Anet FTW.
Riotgear
Shatterstone's damage got just about doubled. Which makes it no longer the worst elite in the game.
Keystone Signet, despite its buff, has now taken the throne.
<-----
Keystone Signet, despite its buff, has now taken the throne.
<-----
maraxusofk
man with shatterstone’s buff, im using it in rainbow spikes and it actually pwns, as the 100 dmg initially is a lot and the 100 dmg that occurs 3 seconds later usually finishes off enemies that are only infused once and left alone (yes that usu happens in noob groups but it happens nonetheless)
Addone_Abaddon
as of the update, spiteful spirit
eloc_jcg
Quote:
Originally Posted by Zinger314
Alright, this one is a bit more difficult that the other one.
Off the top of my head, the worst Elite is basically any Ranger Spirit Elite. But more specifically, Equinox, because it rarely helps you. Sure, you can combo it with Arcane Languor, but that's 2 Elites. And it doesn't do much. Can't have more than 1 Elite at a time.
Off the top of my head, the worst Elite is basically any Ranger Spirit Elite. But more specifically, Equinox, because it rarely helps you. Sure, you can combo it with Arcane Languor, but that's 2 Elites. And it doesn't do much. Can't have more than 1 Elite at a time.
Pick Me
Quote:
Originally Posted by Addone_Abaddon
as of the update, spiteful spirit
Are you kidding me? SS has not been nerfed to the extreme as people think. No scattering Merganites (or whatever they are called). I used it, Cry of Frustration, Backfire, and Parasitic Bond, with 1 use of shatter enchantment. Dead as can be. No scattering from them at all.
Former Ruling
Now:
Scavanger's Focus - Prep
+13 (at 12) dmg while they are suffering from a condition
There are nonelites...in the same attribute line...that are better.
Scavanger's Focus - Prep
+13 (at 12) dmg while they are suffering from a condition
There are nonelites...in the same attribute line...that are better.
Sophitia Leafblade
Quick shot has gotta be the worst Elite all it does is fire an arrow faster than normal, its totally not worth its elite status
Mr Slashalot
Quote:
Originally Posted by Sophitia Leafblade
Quick shot has gotta be the worst Elite all it does is fire an arrow faster than normal, its totally not worth its elite status
you every trying it with buffing skills conjure, Kiddle etc
with them its a pretty good skill and is never the worst elite
with them its a pretty good skill and is never the worst elite
Sophitia Leafblade
Quote:
Originally Posted by Mr Slashalot
you every trying it with buffing skills conjure, Kiddle etc
with them its a pretty good skill and is never the worst elite Erm well it actually doesnt do any extra damage if it hits so a normal attack with kiddle etc. would do the same damage. Its a waste of a skill slot taht could be used for a better attack skill like say Penetrating shot, daul shot etc etc. lol in fact Penetrating shot would be a better elite than quick shot, If uve got Favouable winds or Read he wind or Quickening Zephyr etc. this skill is totally useless.
with them its a pretty good skill and is never the worst elite Erm well it actually doesnt do any extra damage if it hits so a normal attack with kiddle etc. would do the same damage. Its a waste of a skill slot taht could be used for a better attack skill like say Penetrating shot, daul shot etc etc. lol in fact Penetrating shot would be a better elite than quick shot, If uve got Favouable winds or Read he wind or Quickening Zephyr etc. this skill is totally useless.
Sir Mad
Quote:
Originally Posted by Sophitia Leafblade
Erm well it actually doesnt do any extra damage if it hits so a normal attack with kiddle etc. would do the same damage. Its a waste of a skill slot taht could be used for a better attack skill like say Penetrating shot, daul shot etc etc. lol in fact Penetrating shot would be a better elite than quick shot, If uve got Favouable winds or Read he wind or Quickening Zephyr etc. this skill is totally useless.
Another person talking about quickshot without trying it
Don't read the description, and try it. Penetrating/Sundering Shots can't be spammed as quickshot can be. Quickshot is both a bow attack and a IAS skill, which is why it's an elite. Quickshot can be compared to poison arrow. Poison Arrow is an elite because despite the fact that it poisons your ennemy, it's NOT a preparation and it can be used with RtW, kindle, etc. Quickshot is an elite because it's an IAS skill that is NOT a stance and can be used with another stance (frenzy, defensive stances...).
Again, try a simple build with RtW, frenzy, quickshot, and needling shot when the health is under 50%, add a vamp string and FW, and tell me again about this elite

Again, try a simple build with RtW, frenzy, quickshot, and needling shot when the health is under 50%, add a vamp string and FW, and tell me again about this elite

Alleji
Quote:
Originally Posted by Pick Me
In theory its a great skill to remove nasty enchantments like Spellbreaker, Spell shield, Obsidian Flesh, etc. But when it comes to a Monk enchantment, please tell me that 6 people attacking that 1 person who loses (mending, healing breeze, live vicariously, virgorous spirit, protective spirit, and Healing Seed) gets attacked, can we say good night Necro?
17% x 6 monk enchantments (6 players attack at once) = 102% of max health.
Necromancer suffers from Spike damage by teammates... film at 11.

Its a great spell I suppose most circumstances (afterall it lasts a hole 5 seconds) and it only damages if Monk enchantments are removed, but until NF comes along (where Dervish/Paragons can do good enchants - whichever one it is), Monks have the majority of the enchantments.
I just can't stand an enchantment lasting 5 seconds (like Orders).
o.O
...how could you ever call OoA worst elite in the game?
OoA is one of the best skills in the game. It's so overpowered in the right metagame that it let a completely brainless build (IWAY) dominate HA for several months after factions release, eventually changing the metagame. OoA alone turned IWAY from a sad excuse for a build into a killing machine that hacked through everything except for wards.
Sophitia Leafblade
Quote:
Originally Posted by Sir Mad
Another person talking about quickshot without trying it
Don't read the description, and try it. Penetrating/Sundering Shots can't be spammed as quickshot can be. Quickshot is both a bow attack and a IAS skill, which is why it's an elite. Quickshot can be compared to poison arrow. Poison Arrow is an elite because despite the fact that it poisons your ennemy, it's NOT a preparation and it can be used with RtW, kindle, etc. Quickshot is an elite because it's an IAS skill that is NOT a stance and can be used with another stance (frenzy, defensive stances...).
Again, try a simple build with RtW, frenzy, quickshot, and needling shot when the health is under 50%, add a vamp string and FW, and tell me again about this elite
I don’t deny its highly spammable with its fast recharge and I agree the rest of that build is useful for high speed attacking but its still hardly worth an elite status. Your be better with Favourable winds which would increase the speed just the same and increase damage. QS doesn’t increase the rate of attack it only increases the speed of the arrow moving to the target which although may increase ur chance of hitting a moving foe, the rest of the time its of no use what so ever especially if u already have a arrow speed increase such as RtW or FW

Again, try a simple build with RtW, frenzy, quickshot, and needling shot when the health is under 50%, add a vamp string and FW, and tell me again about this elite

dgb
Quote:
Originally Posted by Sophitia Leafblade
Erm well it actually doesnt do any extra damage if it hits so a normal attack with kiddle etc. would do the same damage. Its a waste of a skill slot taht could be used for a better attack skill like say Penetrating shot, daul shot etc etc. lol in fact Penetrating shot would be a better elite than quick shot, If uve got Favouable winds or Read he wind or Quickening Zephyr etc. this skill is totally useless.
The key to quick shot is it's interupt speed activation and fast recharge. With it you can come close to doubling your rate of fire.
What you do is start normal auto-attacking. After your first normal arrow is released, immediately hit quick shot. Because it's interupt speed it launches the arrow while the other is still in the air and because it moves twice as fast it catches the previous arrow to hit at the same time. Now wait for another auto-attack and hit quick shot immediately after. It takes a while to get into the rhythym of it, but once you do you should be getting massive returns out of it.
Barrage outclasses it for general play, but for pure single target DPS it's the best you have under ranger.
What you do is start normal auto-attacking. After your first normal arrow is released, immediately hit quick shot. Because it's interupt speed it launches the arrow while the other is still in the air and because it moves twice as fast it catches the previous arrow to hit at the same time. Now wait for another auto-attack and hit quick shot immediately after. It takes a while to get into the rhythym of it, but once you do you should be getting massive returns out of it.
Barrage outclasses it for general play, but for pure single target DPS it's the best you have under ranger.
Arcador
After the update - many elites that were almost ulesess got boosted like double.
Spoil Victor now deals like 100 dmg.
PnH, even it is still crappy Egain for 1, can be applyed to 2-3 other classes with ease.
Heal as One now is the elite form of comfort.
And so on...
Keystone signet info btw was "recharge reduced to 1" which was obviouslly not corrent. 1 sec cast time is good start but....well... a little more reduction of the recharge (not to 1 lol) would be appreciated.
So I gess ether renewal, energy boon still goes for teh win
Spoil Victor now deals like 100 dmg.
PnH, even it is still crappy Egain for 1, can be applyed to 2-3 other classes with ease.
Heal as One now is the elite form of comfort.
And so on...
Keystone signet info btw was "recharge reduced to 1" which was obviouslly not corrent. 1 sec cast time is good start but....well... a little more reduction of the recharge (not to 1 lol) would be appreciated.
So I gess ether renewal, energy boon still goes for teh win

Dahl
I love how people flame some of the best skills in the game just because they fail at using them.
Remember that not all elites are used in pve or pvp alone. Some are better in some areas than others.
Remember that not all elites are used in pve or pvp alone. Some are better in some areas than others.