Worst Elite in the Game
Oh a GW forum
Primal rage... hands down. Burst of aggression + go for the eyes totally blows this elite away... it really needs a buff, it's totally outdated.
Nero
"The Power Is Yours!"
the captain planet reference elite should've been better
the captain planet reference elite should've been better
Gorebrex
Quote:
Originally Posted by dgb
The key to quick shot is it's interupt speed activation and fast recharge. With it you can come close to doubling your rate of fire.
What you do is start normal auto-attacking. After your first normal arrow is released, immediately hit quick shot. Because it's interupt speed it launches the arrow while the other is still in the air and because it moves twice as fast it catches the previous arrow to hit at the same time. Now wait for another auto-attack and hit quick shot immediately after. It takes a while to get into the rhythym of it, but once you do you should be getting massive returns out of it.
Barrage outclasses it for general play, but for pure single target DPS it's the best you have under ranger. Id rather have SS as my elite /hides from torch wielding mob
Yes, you can time it so your a simultaneous attack with 2 arrows, but I think Barrage would be more useful, because you dont often find single mobs(Dont PvP, but Im sure itd be good there), unless its a boss, and even then theres usually a "entourage" around it.
What you do is start normal auto-attacking. After your first normal arrow is released, immediately hit quick shot. Because it's interupt speed it launches the arrow while the other is still in the air and because it moves twice as fast it catches the previous arrow to hit at the same time. Now wait for another auto-attack and hit quick shot immediately after. It takes a while to get into the rhythym of it, but once you do you should be getting massive returns out of it.
Barrage outclasses it for general play, but for pure single target DPS it's the best you have under ranger. Id rather have SS as my elite /hides from torch wielding mob
Yes, you can time it so your a simultaneous attack with 2 arrows, but I think Barrage would be more useful, because you dont often find single mobs(Dont PvP, but Im sure itd be good there), unless its a boss, and even then theres usually a "entourage" around it.
skillsbas8
Quick Shot is much more potent in PVP. It increases your arrow fire rate, allowing you to spike rapidly and hit a target almost immediately every second. Barrage is decent in PVE and loses effectiveness in PVP. Quick shot can be made very potent in some builds.
Eilsys
Unyielding Aura, definitely.
Skuld
Quote:
Originally Posted by Stoneys Rock
although I am unaware of the effect of primal rage I will say something about disabled skills
not really that awful gift of health (non elite) disables all healing prayer for monks but goes nicely with the blessed light monk for pvp. (its a template if you wanna look and see) Furthermore some elite fit nicely with some builds and some simply do not just remember before you criticise one mans trash is another mans treasure or 'one mans bad elite is another persons l33t elite ;P or something like that... Monks using GoH don't use any other healing prayers. Warriors with primal rage presumably have 7 other skills.
not really that awful gift of health (non elite) disables all healing prayer for monks but goes nicely with the blessed light monk for pvp. (its a template if you wanna look and see) Furthermore some elite fit nicely with some builds and some simply do not just remember before you criticise one mans trash is another mans treasure or 'one mans bad elite is another persons l33t elite ;P or something like that... Monks using GoH don't use any other healing prayers. Warriors with primal rage presumably have 7 other skills.
Saradoc Vega
I don't think that there are any really bad elites.
e.g. even Unyielding Aura may be useful (mostly in PvE) - quite quick rez providing full energy, in the middle of the battle, just can remove it after defending foes, and then have time for other ressurection skills.
but Primal Rage is really a bit far from perfection
e.g. even Unyielding Aura may be useful (mostly in PvE) - quite quick rez providing full energy, in the middle of the battle, just can remove it after defending foes, and then have time for other ressurection skills.
but Primal Rage is really a bit far from perfection

Son of Urza
I really like Shatterstone now. SS+Vapor Blade's ~350 damage. Rainbow spike anyone?
Keystone signet STILL sucks. I created a mesmer using signets, Mantra of Inscriptions, Symbolic Celerity, and the Artificer's Armor, and I still refuse to use Keystone Signet. Recharge down to about . . . 15 seconds would be nice, so that together with the two skills I mentioned it's 1/2 sec cast time, 7.5 sec recharge time.
Now THAT would be worth using.
Primal Rage also kinda sucks too, although the name is awesome.
Keystone signet STILL sucks. I created a mesmer using signets, Mantra of Inscriptions, Symbolic Celerity, and the Artificer's Armor, and I still refuse to use Keystone Signet. Recharge down to about . . . 15 seconds would be nice, so that together with the two skills I mentioned it's 1/2 sec cast time, 7.5 sec recharge time.
Now THAT would be worth using.
Primal Rage also kinda sucks too, although the name is awesome.
Jesse
Quote:
Originally Posted by phasola
Famine
not for only melee and SV and AV. It chains like EoE pre nerf.
ll Templar ll
Quote:
Originally Posted by Zinger314
Alright, this one is a bit more difficult that the other one.
Off the top of my head, the worst Elite is basically any Ranger Spirit Elite. But more specifically, Equinox, because it rarely helps you. Sure, you can combo it with Arcane Languor, but that's 2 Elites. And it doesn't do much. I've got the build for equinox but its for Heros ascent
Off the top of my head, the worst Elite is basically any Ranger Spirit Elite. But more specifically, Equinox, because it rarely helps you. Sure, you can combo it with Arcane Languor, but that's 2 Elites. And it doesn't do much. I've got the build for equinox but its for Heros ascent
Gorebrex
Quote:
Originally Posted by skillsbas8
Quick Shot is much more potent in PVP. It increases your arrow fire rate, allowing you to spike rapidly and hit a target almost immediately every second. Barrage is decent in PVE and loses effectiveness in PVP. Quick shot can be made very potent in some builds.
I imagine youre right, but since I dont PvP, I cant say anything about that aspect of it.
maraxusofk
Sorry quick shot used to be good but it sux now after the nerf that fixed its speed. why have quick shot when u can have punishing shot? (close enuff speed, but it has extra dmg and interrupts)
Karomi Saoshi
I think pious assault is so pointless. :P
Trakata
I hate Keystone Signet. I probably dislike something else more, but I'm not logged in at the moment so I don't know. I vote Keystone for now.
Arkantos
Quote:
Originally Posted by maraxusofk
Sorry quick shot used to be good but it sux now after the nerf that fixed its speed. why have quick shot when u can have punishing shot? (close enuff speed, but it has extra dmg and interrupts)
And a difference in energy cost and recharge.
LightningHell
Quote:
Originally Posted by skillsbas8
Quick Shot is much more potent in PVP. It increases your arrow fire rate, allowing you to spike rapidly and hit a target almost immediately every second. Barrage is decent in PVE and loses effectiveness in PVP. Quick shot can be made very potent in some builds.
I'd say...
No. If you want to spike, use something on the lines of Dual/Punishing/etc.
My personal worst elite...really can't think of any at the moment, possibly Energy Boon or Keystone Sig.
No. If you want to spike, use something on the lines of Dual/Punishing/etc.
My personal worst elite...really can't think of any at the moment, possibly Energy Boon or Keystone Sig.
Arcador
-Keystone signet is still bad.
-Energy Boon is bad too. Good for monk or necro maybe but they don't have primary energy storage.
-Primal rage is efficiently weak too. TOO MUCH conditional. Good for dps on the dumies only, since in real combat situation you will need to use other skill pretty often.
-Withdraw hexes - a way too much backside compare to the boost that is almost imposible to use.
btw with the last update they did pretty good job boosting a lot elites that felt weak, but I think some needs more attention
-Energy Boon is bad too. Good for monk or necro maybe but they don't have primary energy storage.
-Primal rage is efficiently weak too. TOO MUCH conditional. Good for dps on the dumies only, since in real combat situation you will need to use other skill pretty often.
-Withdraw hexes - a way too much backside compare to the boost that is almost imposible to use.
btw with the last update they did pretty good job boosting a lot elites that felt weak, but I think some needs more attention

Apple
Quote:
Originally Posted by LightningHell
I'd say...
No. If you want to spike, use something on the lines of Dual/Punishing/etc.
*cough*
pm me for info on why Quickshot is now better than punishing for spike. You'll be surprised :P
No. If you want to spike, use something on the lines of Dual/Punishing/etc.
*cough*
pm me for info on why Quickshot is now better than punishing for spike. You'll be surprised :P
Sophitia Leafblade
Ill take you word for it but can Quick shot interupt, i think not

Apple
It cant interrupt, but well... it's exempt from one of the real problems with punishing shot, let me just say that.

Cirian
Quote:
Originally Posted by Marth Reynolds
Worst elite ever is Discord in my opinion, it only works when your target has a condition and a hex or enchantment on him. and the dmg dealth ain't so much even :/
I think there are some genious Discord builds actually - I remember seeing a cute N/E build in ObsMode GvG that made me want to give the guy a cookie for being so innovative with obscure skills... Fetid Ground used well, I never thought I'd see the day!
He'd do stuff like pick an NPC in the enemy base -> Faintheartedness -> P.Bond -> Gale -> Fetid G. -> Discord spam -> Consume Corpse into the base -> kill more NPC's -> solo unsupported warriors trying to take him out -> eventually get forced out by a couple of enemy players. Think he had Enfeeble as an alternate condition to Fetid's poison for using Discord. I'll probably never see a death/curse necro like that again, but it was fun to watch
Aaaaaaaaaaanyway... back on topic - I keep thinking of uses for every elite I try to pick as the most useless
Maybe I should cop out and go for Keystone Sig like everyone else
Ok, I'll vote for Equinox. Even though it might be fun with Exhausting Assault.


Aaaaaaaaaaanyway... back on topic - I keep thinking of uses for every elite I try to pick as the most useless

Ok, I'll vote for Equinox. Even though it might be fun with Exhausting Assault.
Pyro maniac
Weaken Knees
Archers Signet
ow no, forgot one ..
AMITY =/
Archers Signet
ow no, forgot one ..
AMITY =/
Sir Mad
Quickshot is also nice in PvE. There are many maps where foes are not packed and you won't hit more than 2 targets with barrage. There is a topic about quickshot in the ranger forum ("Quickshot is underrated?" I think), and several other threads about quickshot builds.
And btw, will you barrage Abaddon or quick/needling shot him?
EDIT - Both quickshot and barrage (when you hit more than 2 foes at once) are a way to have flail active all the time on a ranger - do I need to say more?
And btw, will you barrage Abaddon or quick/needling shot him?

EDIT - Both quickshot and barrage (when you hit more than 2 foes at once) are a way to have flail active all the time on a ranger - do I need to say more?
Woop Shotty
Quote:
Originally Posted by Hockster
Primal Rage
Ah! Ahahahahahahahah!
Listen up. Primal Rage is far from worst! Equip it, get 16 strength, and get a scythe. You have no idea! PvP, expect an average range of 80-120 damage per person, up to 3 people. Then, in PvE, often you'll hit for even more, especially in cases of combining holy damage with your attacks. In Sanctum Cay, you can expect to see 100-350(per hit). It's no joke, go see for yourself.
Primal Rage is my favorite warrior skill... there is no other skill like this. I mean, it's beautiful:
- Very easy to use!
- You don't don't need much energy to keep using it. Therefore, you can get a full set of Sentinel armor, which gives you 100AL.
- At 16 Strength, Primal Rage = 58% *additional chance* to hit a critical and 20% armor penetration.
- Criticals inflict amazing damage on scythes.
Cons (not significant enought to put Primal Rage out of work)
- If you get knocked out of your stance, you're at 12 scythe mastery.
- Some skills, especially new ones seen in Nightfall, like Stone Sheath or the similar enchantment spell will either prevent you from landing criticals on a certain foe, or on any foe.
- As with any melee aside from IW, Weakness is bad.
- Koss doesn't activate it himself!
Listen up. Primal Rage is far from worst! Equip it, get 16 strength, and get a scythe. You have no idea! PvP, expect an average range of 80-120 damage per person, up to 3 people. Then, in PvE, often you'll hit for even more, especially in cases of combining holy damage with your attacks. In Sanctum Cay, you can expect to see 100-350(per hit). It's no joke, go see for yourself.
Primal Rage is my favorite warrior skill... there is no other skill like this. I mean, it's beautiful:
- Very easy to use!
- You don't don't need much energy to keep using it. Therefore, you can get a full set of Sentinel armor, which gives you 100AL.
- At 16 Strength, Primal Rage = 58% *additional chance* to hit a critical and 20% armor penetration.
- Criticals inflict amazing damage on scythes.
Cons (not significant enought to put Primal Rage out of work)
- If you get knocked out of your stance, you're at 12 scythe mastery.
- Some skills, especially new ones seen in Nightfall, like Stone Sheath or the similar enchantment spell will either prevent you from landing criticals on a certain foe, or on any foe.
- As with any melee aside from IW, Weakness is bad.
- Koss doesn't activate it himself!
Arcador
Dont Forget the new Nightfall elite
Scavenger's focus. Adds very little dmg and only vs target with condition on it. The only benefit is that it works for melee attacks also...but hell - conjure does that a way too much better. Maybe Using it with combo....but still not that efficient.
Scavenger's focus. Adds very little dmg and only vs target with condition on it. The only benefit is that it works for melee attacks also...but hell - conjure does that a way too much better. Maybe Using it with combo....but still not that efficient.
0mar
Life Transfer is easily one of the worst elites in the game. Flare does more DPS than it does and the recharge on it is horrible.
Lilaznboi2011
quickshot
omcginty44
contagion anyone?
the only thing i could see it being used for would be for a n/mo with draw conditions in HA, but that build probably isn't anything special anyway
the only thing i could see it being used for would be for a n/mo with draw conditions in HA, but that build probably isn't anything special anyway
Poison Ivy
Quote:
Originally Posted by 0mar
Life Transfer is easily one of the worst elites in the game. Flare does more DPS than it does and the recharge on it is horrible.
But Flare doesn't do any healing now does it.
Sophitia Leafblade
It does if uve got Aura of Restoration on

Dragannia
Quote:
Originally Posted by Woop Shotty
Ah! Ahahahahahahahah!
Listen up. Primal Rage is far from worst! Equip it, get 16 strength, and get a scythe. You have no idea! PvP, expect an average range of 80-120 damage per person, up to 3 people. Then, in PvE, often you'll hit for even more, especially in cases of combining holy damage with your attacks. In Sanctum Cay, you can expect to see 100-350(per hit). It's no joke, go see for yourself.
Primal Rage is my favorite warrior skill... there is no other skill like this. I mean, it's beautiful:
- Very easy to use!
- You don't don't need much energy to keep using it. Therefore, you can get a full set of Sentinel armor, which gives you 100AL.
- At 16 Strength, Primal Rage = 58% *additional chance* to hit a critical and 20% armor penetration.
- Criticals inflict amazing damage on scythes.
Cons (not significant enought to put Primal Rage out of work)
- If you get knocked out of your stance, you're at 12 scythe mastery.
- Some skills, especially new ones seen in Nightfall, like Stone Sheath or the similar enchantment spell will either prevent you from landing criticals on a certain foe, or on any foe.
- As with any melee aside from IW, Weakness is bad.
- Koss doesn't activate it himself! Primal Rage is terrible.
There is no increased attack speed. You maybe be doing 80 damage (although in reality, it's only going to be around 60 for the most part, and yes, I did try this), but you're also doing it every time someone with Frenzy can attack twice. You can't even use Heart of Fury since that's Mysticism. There is also no increased speed boost, but this can be remedied by various enchantments, I suppose. In addition, you are totally blacked out for the duration of the skill. You can't heal yourself, so if you're overextending you're putting a mighty lot of pressure on your Monks.
The self-blackout is what really makes this skill quite bad. You have 8 skills, which would be better than one single skill any day.
Listen up. Primal Rage is far from worst! Equip it, get 16 strength, and get a scythe. You have no idea! PvP, expect an average range of 80-120 damage per person, up to 3 people. Then, in PvE, often you'll hit for even more, especially in cases of combining holy damage with your attacks. In Sanctum Cay, you can expect to see 100-350(per hit). It's no joke, go see for yourself.
Primal Rage is my favorite warrior skill... there is no other skill like this. I mean, it's beautiful:
- Very easy to use!
- You don't don't need much energy to keep using it. Therefore, you can get a full set of Sentinel armor, which gives you 100AL.
- At 16 Strength, Primal Rage = 58% *additional chance* to hit a critical and 20% armor penetration.
- Criticals inflict amazing damage on scythes.
Cons (not significant enought to put Primal Rage out of work)
- If you get knocked out of your stance, you're at 12 scythe mastery.
- Some skills, especially new ones seen in Nightfall, like Stone Sheath or the similar enchantment spell will either prevent you from landing criticals on a certain foe, or on any foe.
- As with any melee aside from IW, Weakness is bad.
- Koss doesn't activate it himself! Primal Rage is terrible.
There is no increased attack speed. You maybe be doing 80 damage (although in reality, it's only going to be around 60 for the most part, and yes, I did try this), but you're also doing it every time someone with Frenzy can attack twice. You can't even use Heart of Fury since that's Mysticism. There is also no increased speed boost, but this can be remedied by various enchantments, I suppose. In addition, you are totally blacked out for the duration of the skill. You can't heal yourself, so if you're overextending you're putting a mighty lot of pressure on your Monks.
The self-blackout is what really makes this skill quite bad. You have 8 skills, which would be better than one single skill any day.
Saphatorael
Quote:
Originally Posted by Dragannia
The self-blackout is what really makes this skill quite bad. You have 8 skills, which would be better than one single skill any day.
Tut tut tut... make that 7 skills... no res skill = big nono;
samcobra
death pact signet ftw!
Racthoh
Tease, you think Wither sucks because all you have to do is focus swap when your energy is low enough... this touch ranged hex ends if you get hit by the touched person.
And the effect really isn't all that devestating since it's %time added as opposed to a set number of seconds like Diversion.
And the effect really isn't all that devestating since it's %time added as opposed to a set number of seconds like Diversion.
Woop Shotty
Quote:
Originally Posted by Dragannia
Primal Rage is terrible.
There is no increased attack speed. You maybe be doing 80 damage (although in reality, it's only going to be around 60 for the most part, and yes, I did try this), but you're also doing it every time someone with Frenzy can attack twice. You can't even use Heart of Fury since that's Mysticism. There is also no increased speed boost, but this can be remedied by various enchantments, I suppose. In addition, you are totally blacked out for the duration of the skill. You can't heal yourself, so if you're overextending you're putting a mighty lot of pressure on your Monks.
The self-blackout is what really makes this skill quite bad. You have 8 skills, which would be better than one single skill any day. Heart of Holy Flame works to give you holy damage, you don't need an attack speed boost when your numbers are over the roof, and the monks can handle it, and should be able to. When monking, I ask MMs to BoTM all they want, because I know that monks don't have an energy problem.
I don't think you actually tried it. You'll have the occasional low hit, but while you maintain PR, you'll be nearer to 120.
I have a record hit of 408 currently. I believe it was from a bone dragon in Sanctum Cay...
There is no increased attack speed. You maybe be doing 80 damage (although in reality, it's only going to be around 60 for the most part, and yes, I did try this), but you're also doing it every time someone with Frenzy can attack twice. You can't even use Heart of Fury since that's Mysticism. There is also no increased speed boost, but this can be remedied by various enchantments, I suppose. In addition, you are totally blacked out for the duration of the skill. You can't heal yourself, so if you're overextending you're putting a mighty lot of pressure on your Monks.
The self-blackout is what really makes this skill quite bad. You have 8 skills, which would be better than one single skill any day. Heart of Holy Flame works to give you holy damage, you don't need an attack speed boost when your numbers are over the roof, and the monks can handle it, and should be able to. When monking, I ask MMs to BoTM all they want, because I know that monks don't have an energy problem.
I don't think you actually tried it. You'll have the occasional low hit, but while you maintain PR, you'll be nearer to 120.
I have a record hit of 408 currently. I believe it was from a bone dragon in Sanctum Cay...
Diddy bow
Balthazar's Pendulum is a waste of a slot never mind elite -.-
Dark Nitsu
quick shot is the worst...
fire an arrow that goes twice as fast, does no extra dmg and no special effects just moves fast... that's the worst elite ever.
fire an arrow that goes twice as fast, does no extra dmg and no special effects just moves fast... that's the worst elite ever.
Deleet
Looking at priest of balthazar.
I see some potentially bad elites:
Glass Arrows
Can't really see a good use for this skill, unless you're playing against a team that has really many blocks (aegis chain, + guardian on everyone)
Still it's not playable.
Equinox
Umm, hardly ever helps you, unless you run a 2-3 mesmer build using arcane Langour.
Not quite playable.
Scribe's Insigt
Maybe slight useful in a really signet heavy build.
Not playable.
Withdraw Hexes
Poor recharge, elite. Ugh.
Not playable.
Balthazar's Pendulum
Can't see any use for this skill, it's absolutely horrible.
Not playable.
Ray of Judgment
Terrible skill. Huge recharge, large cost.
Not playable.
Word of Censure
High cost, conditionble, bad.
Can't see it working.
Plague Signet
Hardly useable.
Not quite playable.
Soul Bind
Just bad. High cost, 2 second cast.
Cba to do read more skills now.
So until i edit this post:
Balthazar's Pendulum
Can't see any use for this skill, it's absolutely horrible.
I see some potentially bad elites:
Glass Arrows
Can't really see a good use for this skill, unless you're playing against a team that has really many blocks (aegis chain, + guardian on everyone)
Still it's not playable.
Equinox
Umm, hardly ever helps you, unless you run a 2-3 mesmer build using arcane Langour.
Not quite playable.
Scribe's Insigt
Maybe slight useful in a really signet heavy build.
Not playable.
Withdraw Hexes
Poor recharge, elite. Ugh.
Not playable.
Balthazar's Pendulum
Can't see any use for this skill, it's absolutely horrible.
Not playable.
Ray of Judgment
Terrible skill. Huge recharge, large cost.
Not playable.
Word of Censure
High cost, conditionble, bad.
Can't see it working.
Plague Signet
Hardly useable.
Not quite playable.
Soul Bind
Just bad. High cost, 2 second cast.
Cba to do read more skills now.
So until i edit this post:
Balthazar's Pendulum
Can't see any use for this skill, it's absolutely horrible.
Jesse
wow honestly i dont get all these people cussing out some of these skills. Some of them are great and you people (not racist) are saying they are terrible. Quickshot? if someone has about 20% health left and is trying to use a healing skill such as troll or heal sig you can pop off 2 quickshots and do around 60-100 dmg and kill them. Some of these criticists need to think before they offer their opinions and make sur ethey make sense.
Tainek
Quote:
Originally Posted by Jesse
wow honestly i dont get all these people cussing out some of these skills. Some of them are great and you people (not racist) are saying they are terrible. Quickshot? if someone has about 20% health left and is trying to use a healing skill such as troll or heal sig you can pop off 2 quickshots and do around 60-100 dmg and kill them. Some of these criticists need to think before they offer their opinions and make sur ethey make sense.
or i could use savage shot/distracting shot, and y'know, have an elite that doesnt suck?
yeah i think i'll take that ty
yeah i think i'll take that ty