A way to raise level cap without ruining game!

Cybergasm

Cybergasm

Frost Gate Guardian

Join Date: Jan 2006

I think they need to keep the levels uncapped, however, make every level after level 20 count for nothing attrb. wise.

Have different auras for higher levels, acces to certain areas, acces to armor skins, etc... This way we would attract people who enjoy the grinding aspect of WoW and such, but it wouldn't ruin the game for who do not.

I would really like to see something given as reward for our experience. I don't mind fighting, but when its fighting for some minute chance to drop a weapon that can have 2 of 6 good mods, its just not exciting.

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

#1 I don't think they will do it
#2 You should have posted this in petition forum - Sardelac Sanitarium

Cybergasm

Cybergasm

Frost Gate Guardian

Join Date: Jan 2006

Oh, sorry, I would have but Im not really trying to get any change. I wanted to first get a general discussion about it. I'm not petitioning as I know it won't happen, but, I like discussions. The people on here always bring up good points.

Sora

Sora

Lion's Arch Merchant

Join Date: Mar 2006

Hong Kong

Guardian of Old Ascalon (GoA)

E/

This would actually ruin the game.
Many of the game mechanics is calculated basing on the character level, the damage, health etc...
Moreover, I don't see any good of the level being uncapped, when it doesn't affect your attribute and such.
And I'm not a fan of those unlimit level MMORPG as well.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Cybergasm
I think they need to keep the levels uncapped, however, make every level after level 20 count for nothing attrb. wise.

Have different auras for higher levels, acces to certain areas, acces to armor skins, etc... This way we would attract people who enjoy the grinding aspect of WoW and such, but it wouldn't ruin the game for who do not.

.
this is not an elitest look at my level and be in awe of me game nor is it a reward me for grinding with i have it you dont grind items.

my opinion of this horror of *OMG I AM SURROUNDED BY EQUALS* syndrome suggests a big wow enema as your best course of treatment

/idea stinks

linh

Wilds Pathfinder

Join Date: Jul 2005

Mo/

What is the point of that ?
When you lvl up from 1 to 20, your health increase and you have some attribute points. Now if you don't get any attribute point from lvl 20+, your skill level will stay the same, while your health is much higher with high lvl, that will completely break the mechanic of the game. Lightning Orb does 100 dmg to a lvl 30 warrior with 1000 health

Talon one

Frost Gate Guardian

Join Date: Dec 2005

ice

W/

i think its not a bad idea, if its purely for show - it wouldnt be used to calculate damage or health points.

you'd see lots of lvl100+ ppl in town (and you could tell someone is a bot if they are lvl 1000+)
and there would be elitist lfg spamming 'LOOKING for ppl mission and bonus, no noobs below lvl40 (i'm lvl42)'

there is a system like that in place already - use your skillpoints to cap elites, by the time you get 1st tier title, everyone will see that you earned 90+ skillpoints, tier 2 means you would be level 100+, if there was no cap.

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Quote:
Originally Posted by Talon one
there is a system like that in place already - use your skillpoints to cap elites, by the time you get 1st tier title, everyone will see that you earned 90+ skillpoints, tier 2 means you would be level 100+, if there was no cap.
You can get skill points via Factions quests.

Misc Merik

Misc Merik

Frost Gate Guardian

Join Date: Jan 2006

America

Fugitives of Kurzick (Fok)

W/

If Anet ever raises the cap Im sure it will be interesting

Im not opposed to it as long as the gameplay remains balanced for the most part.

Kuja

Kuja

Frost Gate Guardian

Join Date: May 2005

MA

Kame

Mo/W

The person is just asking for a better reward for having more Xp/gaining more XP not asking for more hp/energy.

Its a good idea to have some incentive but from my point of view Anet only cares about PvP in the end so they won't give anything extra in the near future.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Kuja
The person is just asking for a better reward for having more Xp/gaining more XP not asking for more hp/energy.
All this does is reward farmers or bots.

Quote:
Originally Posted by Kuja
Its a good idea to have some incentive but from my point of view Anet only cares about PvP in the end so they won't give anything extra in the near future.
Well, it sucks that you see it that way.

logan90

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by Cybergasm
I think they need to keep the levels uncapped, however, make every level after level 20 count for nothing attrb. wise.

Have different auras for higher levels, acces to certain areas, acces to armor skins, etc... This way we would attract people who enjoy the grinding aspect of WoW and such, but it wouldn't ruin the game for who do not.
That would still ruin the game. It would just bring the elitism thats ruined PvP over into PvE and there would be discrimination. There would be groups for lvl 50+ only, 100+ only etc. The lower levels would be left out. Or people could do the opposite and say level 300 "farmers" arent welcome in their groups.

Quote:
Originally Posted by Talon one
and you could tell someone is a bot if they are lvl 1000+
How would that make them a bot? All level 1000+ means is they farm a lot(and i mean a LOT. Thats like 15-20mill exp). That doesnt make them a bot. Most bots would be banned before they got even half way to that.

BigTru

BigTru

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Mr D J
#2 You should have posted this in petition forum - Sardelac Sanitarium
XD @ calling Sardelac the "petition forum".

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by Cybergasm
I think they need to keep the levels uncapped, however, make every level after level 20 count for nothing attrb. wise.

Have different auras for higher levels, acces to certain areas, acces to armor skins, etc... This way we would attract people who enjoy the grinding aspect of WoW and such, but it wouldn't ruin the game for who do not.

I would really like to see something given as reward for our experience. I don't mind fighting, but when its fighting for some minute chance to drop a weapon that can have 2 of 6 good mods, its just not exciting.
You'd end up infecting the PvE world with the elitist attitude that has infected HA. (I know not everyone there is one.) You'd see a lot of "GLF members, must have X amount of XP - Show Emote" bah! Who needs it?

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Moved to the correct forum.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Lot of exp = you farm too much.
Lot of fame = you IWAY too much.

If it makes people happy, who cares. Let them have their rewards, think what you want, it's just a game. It's about grinding now anyway in case you haven't looked at the amount of faction to hold a town, or the amount playing required to get some of the titles.

PvE elitism? How about they create some areas that would actually require some PvE elitists to complete. Urgoz's has been cleared with 3 people when you can have 12, kinda hard to be elite in PvE when it's too easy.

Plushie Penguin

Plushie Penguin

Krytan Explorer

Join Date: Apr 2006

That plushie penguin on a shelf in your bed room

Rt/E

hell... I'd just like to see when my necro will finally get the last skill point after level 20... if AN would let us see what level we're at after 20[21, 22 and so on for each skill point] that'd work fine for me

Mesmer of DOOM

Ascalonian Squire

Join Date: Mar 2006

Me/N

Dumb idea...elitism sucks hard.

If you want WoW, go play it. Im here cause I HATEHATEHATE grinding.

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

On another note: Cybergasm, would you happen to be the one who wrote that fitness article about two or three years ago on MX?

If so: gib me 6-pak!

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

It's a EXP aura for farming, not raising the level cap that adds more HP and enery and attribute points. Why?

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

If you want to grind, go play WoW or EQ2.

logan90

Krytan Explorer

Join Date: May 2005

Heres an idea: If you want to know what level you would be if there was no cap then do the math.
Level = (exp + 162,400) / 15,000. (according to guildwiki)
Level 100 is 1,337,600
Level 200 is 2,837,600
Level 300 is 4,337,600
Level 400 is 5,837,600
Level X is (X * 15,000) - 162,400.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

We have a Faction title for Faction grind, we have a Gladiator title for TAing, Fame title for HAing, Champion title for GvGing...

I never see "Forming UW group, must be Protector of Tyria", "Forming AB group, must have 1 million Kurzick Faction", "Forming the deep group, must have Protector of Cantha". Why are we all immediately jumping to the conclusion that PuGing will become complete chaos if they introduce an exp title when there are already other methods out there that could be used as a measure of "PvE skill"?

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Quote:
Originally Posted by Racthoh
We have a Faction title for Faction grind, we have a Gladiator title for TAing, Fame title for HAing, Champion title for GvGing...

I never see "Forming UW group, must be Protector of Tyria", "Forming AB group, must have 1 million Kurzick Faction", "Forming the deep group, must have Protector of Cantha". Why are we all immediately jumping to the conclusion that PuGing will become complete chaos if they introduce an exp title when there are already other methods out there that could be used as a measure of "PvE skill"?
No real reason. I blame Heroes' Ascent for this situation.

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

This was suggested and people whined and griped about it. Even though it's what the game needs and the lack of it is killing the game.

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Oh boy, it's Tarun again! I remember debating with you about this

How have you been?

Ristaron

Ristaron

Desert Nomad

Join Date: Mar 2005

Canada, eh?

Legion Of Valhalla

E/

Quote:
Originally Posted by logan90
[...snip]Level 100 is 1,337,...[snip...]
I just had to do it.


I agree with the motion to elliminate the cap in terms of what's written by your character's name. It is rather pointless to me that we can still continue to gain skill points after level 20 but display them proudly. Every time you gain a skill point after level 20 you should get an extra 'level'. Nothing that really affects the game, as has been clarified, just something that shows your commitment to a character (or to a farming ground).

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Quote:
Originally Posted by Ristaron
I just had to do it.
Well, that 1337 thing was also in the amount of experience needed for the Legendary Survivor title.

Just in case you didn't know

Replicant

Lion's Arch Merchant

Join Date: Jan 2006

R/Me

haha same ol' Guild Wars community.... wahhhhhh I don't like it cause i have a "life" also known as... "I don't like it cause i'm too damn lazy to get it and want everyone to be equal so i look good" waahhhh...

CHUIU

Krytan Explorer

Join Date: Mar 2006

Team Legacy

N/

Quote:
Originally Posted by Cybergasm
This way we would attract people who enjoy the grinding aspect of WoW and such, but it wouldn't ruin the game for who do not.
Why would we want to attract MMORPG players to a CORPG game?

Guild Wars ≠ World of Warcraft

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Replicant
haha same ol' Guild Wars community.... wahhhhhh I don't like it cause i have a "life" also known as... "I don't like it cause i'm too damn lazy to get it and want everyone to be equal so i look good" waahhhh...
no

it is actually that in real life they are losers whose high point of their week is gaining another level just to prove how superior they are.

refer to the the panic insecurity syndrome known as *OMG I AM SURROUNDED BY EQUALS WITHOUT A HIGHER NUMBER TO PROVE HOW MUCH BETTER I AM*

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Replicant
haha same ol' Guild Wars community.... wahhhhhh I don't like it cause i have a "life" also known as... "I don't like it cause i'm too damn lazy to get it and want everyone to be equal so i look good" waahhhh...
I wonder if this troll is for sale? They make the best mini-pets.

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

Quote:
Originally Posted by Opeth11
Oh boy, it's Tarun again! I remember debating with you about this

How have you been?
Haha, great and you?

I just flat out cold-turkey quit GW because it sucks so badly now. It's been nerfed over and over and over. No fun there. The level caps still suck. I've been playing classic console RPGs (Final Fantasy series, Lufia 2, etc) and they just totally blow GW out of the water.

Quote:
Originally Posted by Replicant
haha same ol' Guild Wars community.... wahhhhhh I don't like it cause i have a "life" also known as... "I don't like it cause i'm too damn lazy to get it and want everyone to be equal so i look good" waahhhh...
Quoted for the honest truth.

wattsie024

Pre-Searing Cadet

Join Date: Apr 2006

Virginia

The Key Work

W/

What is CORPG and i had the idea that MMORPG stands for massivly multiplayer online role playing game so

1...we have a massive amout of ppl

2...u need the internet to play

3...u can play as a girl i.e role playing

4...its a game

and skill is not tied into how much u farm all u need is to look into the farming section of these forums get the build and go do it...not much skill there other than the fact that you can read

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Quote:
Originally Posted by Tarun
Haha, great and you?

I just flat out cold-turkey quit GW because it sucks so badly now. It's been nerfed over and over and over. No fun there. The level caps still suck. I've been playing classic console RPGs (Final Fantasy series, Lufia 2, etc) and they just totally blow GW out of the water.
Hehe, I've quit Guild Wars too. I'm just here in the forums offering my opinion, backing up arguments and what not.

Just yesterday, Blizzard went on a banning spree on Diablo and my cd-key was done because of use of maphack. Strange how my friend who bots, maphacks, dupes, ebays, and scams managed to keep himself going on his original cd-key.

There is no justice, is there?

unholy guardian

unholy guardian

Jungle Guide

Join Date: Mar 2006

Lost Haven

A/Mo

i think there is enough eye candy for people in the game, titles?

So i don't agree with this idea.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Have different auras for higher levels, acces to certain areas, acces to armor skins, etc... This way we would attract people who enjoy the grinding aspect of WoW and such, but it wouldn't ruin the game for who do not.
Theres no reason why you need to be a high level to access anything. Thats what makes GW different from some other games. Also, having to be a higher level to access somewhere already sorta applies. Chances are if your level 13
your not gonna get a group for hells, you'll have to be a higher level, like level 20.


Also, this could ruin the game. Since some people think more exp=better player, you'll start seeing
"GLF Level 50+" etc. I dont think we need this.

So, basically /notsigned.

Alfrond

Alfrond

Frost Gate Guardian

Join Date: Jun 2006

The United States

Boston Guild [BG]

Mo/Me

Speaking of titles, that would be an easy way to implement this idea. Just have an experience title. Would they actually show skill? Maybe not, but it wouldn't be any worse than the titles for opening lots of chests, IDing lots of rare items, and standing in circles for hours.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Alfrond
Speaking of titles, that would be an easy way to implement this idea. Just have an experience title. Would they actually show skill? Maybe not, but it wouldn't be any worse than the titles for opening lots of chests, IDing lots of rare items, and standing in circles for hours.
1) Every bot/farmer would have this title
2) For every title you have to somewhat go out of your way. You get exp from killing monsters, doing quests, mission, capping skills, etc. So it would be too easy of a title to get

Alfrond

Alfrond

Frost Gate Guardian

Join Date: Jun 2006

The United States

Boston Guild [BG]

Mo/Me

Quote:
Originally Posted by Arkantos
1) Every bot/farmer would have this title
2) For every title you have to somewhat go out of your way. You get exp from killing monsters, doing quests, mission, capping skills, etc. So it would be too easy of a title to get
We already have some titles that don't require you to go out of your way. I've gotten exploration titles by doing nothing but just going through the game normally, and given enough time anyone who Identifies rare items will get a title.

If you are concerned about it being too easy, I suppose you could make the experience req. high, or just make a large ladder of experience progression. As for point 1, what you say is true but it doesn't convince me that the idea is bad. Farmers aren't doing anything wrong, so why shouldn't they be able to have a title? As for Bots...they will have it, but so what? It really doesn't hurt anyone. Hopefully they will be banned at some point and then they won't be able to show it off anymore

Its not like I'm personally craving the ability to show off experience points, but I've heard this idea before from many people. If it will make some people happy, then why not do it?