A Griphon's armor (Ranger)
An armor that resist against Hexes and Conditions but less armor (Like Lieutenant Helm with Hexes)
2 Chapters that talk with Jade... why not a Jade Armor.... or Saphire Armor because we dont really use them.
What armor's are you people hoping for?
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J3mo
Lion's Arch Merchant
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Joined Feb 2006
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what anet needs to do is give us warriors is better helms. seriously just give us white mantels helm. every helm in the game so far has been crappy. do we all agree....yes even the sharon helm or batman helm whatever u wanna call it maybe for the exception of the fow helm (which dosen't fit well on all sets of amor. which sucks is they still haven't given us a helm for the galdiator set in prophoices
It seems that everyone is focusing on appearances...
I would like to see armor of the following TYPES for my warrior and necromancer:
Warrior - All 80AL, with +20 Bonus vs. Physical
Blessed's - +10 Armor while enchanted
Defiant's - +15 Armor while hexed
Survivor's - +10 Armor while health is below 50%
Resistor's - -3 Damage vs. Elemental Damage
All three of these are based on either sheild modifiers (enchanted/hexed), weapon modifiers (below 50%) or exisitng armor (-3 damage vs. elemental versus -3 damage versus physical provided by knights).
Necromancer - all 60AL with normal energy/regeneration bonuses
Minion General's - each piece allows you to control +1 extra minion
Sufferer's - +15AL while sufferring from a condition
Sacrificial - each piece allows you to reduce sacrifices by 1%
I would like to see armor of the following TYPES for my warrior and necromancer:
Warrior - All 80AL, with +20 Bonus vs. Physical
Blessed's - +10 Armor while enchanted
Defiant's - +15 Armor while hexed
Survivor's - +10 Armor while health is below 50%
Resistor's - -3 Damage vs. Elemental Damage
All three of these are based on either sheild modifiers (enchanted/hexed), weapon modifiers (below 50%) or exisitng armor (-3 damage vs. elemental versus -3 damage versus physical provided by knights).
Necromancer - all 60AL with normal energy/regeneration bonuses
Minion General's - each piece allows you to control +1 extra minion
Sufferer's - +15AL while sufferring from a condition
Sacrificial - each piece allows you to reduce sacrifices by 1%
Hope nobody minds if i plug my Thread: http://www.guildwarsguru.com/forum/s....php?t=3004426
It runs long these lines but it has more pics and lots of ideas, thought you might like to take a look.
Oh and JAFFA FTW!!!!
It runs long these lines but it has more pics and lots of ideas, thought you might like to take a look.
Oh and JAFFA FTW!!!!
I thought the bedouin idea would be cool but I did a GIS for "bedouin" and this came up:
very similar to the Ritualist, if you ask me. Other pics were men in the typical white flowing robes and the..um..towel like (dont know what its called) Head wrappings (not turbans). I think the Dervish armor comes somewhat close to the "bedouin" look with its robes. Unless by the baggy pants look you mean like "I Dream Of Jeanie" look?
Egyptian themed armor would be cool but it would be..well...egyptian, and those gods (Anubis, Osiris, Horus, Ibis et.al.) have nothing to do with the mythology of Elona. It would be cool though cause I am a huge Ancient Egypt buff.
I like in Factions how the Luxon armor is made from materials and monsters that are found in their lands, like the warriors armor look like Naga parts and the Rangers has Turtle shells. Very cool idea to use items like that.
I am still wanting some SAMURAI looking armor for my warrior in Cantha, the supposed oriental themed land but I never will get it
. That is the one armor idea everyone was hoping for before Factions came out. Instead we got the lame looking Legionnaire Canthan armor. BAH!
very similar to the Ritualist, if you ask me. Other pics were men in the typical white flowing robes and the..um..towel like (dont know what its called) Head wrappings (not turbans). I think the Dervish armor comes somewhat close to the "bedouin" look with its robes. Unless by the baggy pants look you mean like "I Dream Of Jeanie" look?
Egyptian themed armor would be cool but it would be..well...egyptian, and those gods (Anubis, Osiris, Horus, Ibis et.al.) have nothing to do with the mythology of Elona. It would be cool though cause I am a huge Ancient Egypt buff.
I like in Factions how the Luxon armor is made from materials and monsters that are found in their lands, like the warriors armor look like Naga parts and the Rangers has Turtle shells. Very cool idea to use items like that.
I am still wanting some SAMURAI looking armor for my warrior in Cantha, the supposed oriental themed land but I never will get it
. That is the one armor idea everyone was hoping for before Factions came out. Instead we got the lame looking Legionnaire Canthan armor. BAH!S
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I'd love some new ranger armour types
Wilderness Scars : 35 armour per piece, traps/nature rituals/trolls uguent last 40% longer
Beastmaster Scars : 35 armour per piece, Pets have increase health(+50 chest, +25 legs, +15 arms and feet)
Purified armour : 70 armour per piece, Condition durations are 20% shorter
Wilderness Scars : 35 armour per piece, traps/nature rituals/trolls uguent last 40% longer
Beastmaster Scars : 35 armour per piece, Pets have increase health(+50 chest, +25 legs, +15 arms and feet)
Purified armour : 70 armour per piece, Condition durations are 20% shorter
Any new warrior armor would be better than what they gave us in Factions....UGLY!!!
Except the Kurzick and Luxon armors but seriously they gave us basically one option for either side and now every warrior in the game has the same armor.
I just love starting a mission and seeing the other 2-3 warriors in the group look just like me.
Oh and I know it doesn't pertain but I would also like to see 2-handed swords and/or axes.
Except the Kurzick and Luxon armors but seriously they gave us basically one option for either side and now every warrior in the game has the same armor.
I just love starting a mission and seeing the other 2-3 warriors in the group look just like me.
Oh and I know it doesn't pertain but I would also like to see 2-handed swords and/or axes.
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