Free for All Arena!

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D
Draxus
Frost Gate Guardian
#41
/signed
B
Blue man
Frost Gate Guardian
#42
Any moderators here that can either aggree or disagree on this idea so anet can actually see it? weve gotten plenty of signatures and i think this could actually work if anet sees it.
lacasner
lacasner
Desert Nomad
#43
Ok, there is 1 more tweak i am considering, but it may become controversiel.
It is similar to the way exp is divided when killing a monster or creature. For example, lets take a hypothetical situation of 10 ppl attacking 1 guy. For each kill, if it was a 1 on 1 kill, the victor would be awarded 20 points. But, if it was 10 on 1, then the every1 who participated in the kill would only get 2 points, or 10% of the point awardance.

This would be a good idea because teaming wouldnt be rewarded as equally as 1 on 1, but it would still be effective in killing, if ppl wanted points to be marker of winning instead of king of the hill. Understand?
B
Blue man
Frost Gate Guardian
#44
your talking about faction foints right?
and wut does someone taking part in the killing someone else include? if u get 1 hit on him? or if ur attacking when the guy dies?
T
TheMadKingGeorge
Banned
#45
/signed
The Hand Of Death
The Hand Of Death
Krytan Explorer
#46
/notsigned

I think this goes against what Guild Wars is all about. It is mentioned everywhere that this is a game of team work, not self reliant builds. Warriors and rangers will probably the most prominent builds in this. Mesmers, Elementalist, and Assasins have weak healing in primary, and if they invest in healing with a secondary, that weakens the overall effectiveness.

Touchers would obviously be a common choice in these. It seems like the best survival build will dominate. Soft characters will be targeted first, and after awhile of this will probably just quit sending them in all together.

I will only agree if this has team work in it. 4v4v4v4 like someone said would be good. Other than that you most likely won't find much diversity in this as people move to one or two builds that are ultimate at surviving. I can't see any practical balance in what you described.
Bigger Redd
Bigger Redd
Academy Page
#47
Signed.
Opeth11
Opeth11
Desert Nomad
#48
EoE bomb, yay!

/griefs.
actionjack
actionjack
Furnace Stoker
#49
sound good
/sign
antoninus
antoninus
Frost Gate Guardian
#50
like the idea.

/signed
p
prinsje9
Pre-Searing Cadet
#51
/signed
lacasner
lacasner
Desert Nomad
#52
Any more ideas?
B
Blue man
Frost Gate Guardian
#53
If Anet or any moderators are around i think u should read this forum thouroughly. As u can see (i havent counted), but alot of ppl have signed and sill no mod action on this thread. weird.
S
Souless
Ascalonian Squire
#54
/notsigned

Guild Wars is a team game, the classes are not balanced to be used by themselves. And in order to balance the classes to a point where they can be used on their own it was send all of the other pvp metagame into a spiral. I think there's a reason this wasn't implemented already, and that's why.
lacasner
lacasner
Desert Nomad
#55
lets bumpie
N
Not A Fifty Five
Jungle Guide
#56
/sign

This would rock Even if there would have to be no reward due to balancing issues gone crazy, I think people would still play it just so they can blow a weekend killing random people. Really who wouldn't want to throw in a bunch of death nova bombers and EoE the place. Not to mention it'd be the PERFECT place to test builds on people without jeapordizing your team. I really woiuldn't want to be an ass and join RA with a build I think won't work but I want to try anyways. I like this idea more and more the more I think about it.
R
Rakeman
Banned
#57
/notsigned. It's a team game.
N
Not A Fifty Five
Jungle Guide
#58
solo farming, dopple, flag runners, soloing NPCs in gvg...
RPGmaniac
RPGmaniac
Desert Nomad
#59
/signed
S
Spader
Frost Gate Guardian
#60
Depending how popular this thing would be it be tough if a couple of guild members got on together with vent. And there are some bots out there taht spirit spam.

It be fun but messy on other levels.