Ice dome and frozen forest
Mesmer in Need
Has anyone been through these areas? There are masses of enemies here, and it is near impossible to fight this in a short amount of time, or with henchman. It is near impossible to clear icedome with henchman, let alone real players. You get charged by masses of enemies even without agroing them. My idea is to get rid of some of the exess ememies making these places survivable.
/signed
/signed
lyra_song
Quote:
Originally Posted by Mesmer in Need
Has anyone been through these areas? There are masses of enemies here, and it is near impossible to fight this in a short amount of time, or with henchman. It is near impossible to clear icedome with henchman, let alone real players. You get charged by masses of enemies even without agroing them. My idea is to get rid of some of the exess ememies making these places survivable.
/signed |
Theres such few challenges in pve already and you wanna reduce that area?
Turbobusa
heared some rumors about it, went there yesterday, only alesia had 60dp. I died once, no other problems
lure is the clue,attack dolyaks -> mesmer dolyaks -> giants -> hammer warriors -> axe warriors->rangers.
no problems then
keep golems for the end, they're so weak
lure is the clue,attack dolyaks -> mesmer dolyaks -> giants -> hammer warriors -> axe warriors->rangers.
no problems then
keep golems for the end, they're so weak
G_MAGNUS
Don't think Frozen Forest is particularly dificult. Though I was pleasantly surprised when I found how many enemies were clustered in such a small area when I henchied my way to Ice Dome for the exploration title. Took me a little over 45 minutes to clear the area by doing several 'tactical' retreats. Though I'm sure it would be much quicker and easier with at least half a group of real players.
I agree with lyra, there are so few places that pose a real challenge, so why remove them?
I agree with lyra, there are so few places that pose a real challenge, so why remove them?
boenan
/not signed...
i love those areas.
i love those areas.
Navaros
Why remove them is because they are a major pain in the butt trying to map to 100% due to the horribly awful henchman AI.
I'd say make henchman actually not suck, instead of nerfing those areas, but the devs haven't been able to do that as of yet so maybe nerfing those areas would be easier for them to do.
They should definitely either fix henchmen, or nerf those areas. Along with a few other nearby areas like Spearhead and some parts of Talus Chute.
I'd say make henchman actually not suck, instead of nerfing those areas, but the devs haven't been able to do that as of yet so maybe nerfing those areas would be easier for them to do.
They should definitely either fix henchmen, or nerf those areas. Along with a few other nearby areas like Spearhead and some parts of Talus Chute.
Across The Battle
The exploring titles arent supposed to be easy..however the areas you mentioned are very easily clearable.
Phenixfire
previously mentioned, easy with a disciplined party -> henchies FTW
Arkantos
And since PvE is supposed to be a walk in the park...
Your in the 2nd last region of the game, dont expect to be fighting groups of 3 Ice Golems. If its too hard for you,guess what? Don't go there.
Your in the 2nd last region of the game, dont expect to be fighting groups of 3 Ice Golems. If its too hard for you,guess what? Don't go there.
lyra_song
Quote:
Originally Posted by Arkantos
And since PvE is supposed to be a walk in the park...
Your in the 2nd last region of the game, dont expect to be fighting groups of 3 Ice Golems. If its too hard for you,guess what? Don't go there. |
Even the mursaat's touch of agony cant compare to those evil evil dwarves >.<
Phenixfire
ice imps ftw ...
if you are a caster, they spike you dead ... if you are a melee
*i can reach them, i can do it* *mind freeze cast by imps* *uaargh, i can still get to them, only 5 metres left* *imp runs* *only 2 secs until freeze wears off, in a sec, now now ...* *mind freeze cast again*
if you are a caster, they spike you dead ... if you are a melee
*i can reach them, i can do it* *mind freeze cast by imps* *uaargh, i can still get to them, only 5 metres left* *imp runs* *only 2 secs until freeze wears off, in a sec, now now ...* *mind freeze cast again*
Cherno
Frozen forest is not particularly difficult except in a few spots. I don't mind them being difficult, as you said "nearly" impossible. It is hard but doable.
Jetdoc
/not signed. I love trying to solo these areas with my warrior...one of the true remaining challenges in PvE that isn't in a mission.
Legendary Necromancer
The henchmen's damage dealing capabilitity does not make up for their pitiful AI.
I say remove these super mobs, ever try going into Icedome via Frozen Forest? Immediately upon spawning, you are besieged by 2 super mobs, you die.. Oh hey! Resurrection shrine was 5 feet away. Die again.. and on and on..
Not all of us are super tanks. Lighten it up for the casters, if you want a challenge, go to Perdition rock.
I did finally map it btw.
/sign
I say remove these super mobs, ever try going into Icedome via Frozen Forest? Immediately upon spawning, you are besieged by 2 super mobs, you die.. Oh hey! Resurrection shrine was 5 feet away. Die again.. and on and on..
Not all of us are super tanks. Lighten it up for the casters, if you want a challenge, go to Perdition rock.
I did finally map it btw.
/sign
bilateralrope
This is how I see it:
1 - If the title is too hard for you to get, then you don't deserve it. Any requests to make getting the title easier will just seem like whining.
2 - I can cap in frozen forest reasonably easy with henchs as I did it with my monk, my mesmer and my necro. So that area isn't too hard.
3 - The only reason for going to icedome is for the exploration title, see point 1.
/not signed
1 - If the title is too hard for you to get, then you don't deserve it. Any requests to make getting the title easier will just seem like whining.
2 - I can cap in frozen forest reasonably easy with henchs as I did it with my monk, my mesmer and my necro. So that area isn't too hard.
3 - The only reason for going to icedome is for the exploration title, see point 1.
/not signed
Jetdoc
Quote:
Originally Posted by Legendary Necromancer
If you want a challenge, go to Perdition rock.
|
I am categorically against any request to make any part of PvE easier, and this is definitely part of that. By the way, my non-55 necromancer has also soloed most of Ice Dome and Frozen Forest as well...it just takes patience and a ton of kiting/running for your life...
Arkantos
Quote:
Originally Posted by Legendary Necromancer
I say remove these super mobs, ever try going into Icedome via Frozen Forest? Immediately upon spawning, you are besieged by 2 super mobs, you die.. Oh hey! Resurrection shrine was 5 feet away. Die again.. and on and on..
Not all of us are super tanks. Lighten it up for the casters, if you want a challenge, go to Perdition rock. |
Blue man
If anything y not make some pve areas harder?
Now i like a lot of southern shivies as is because if they were harder ud never get past. For example getting past those stupid birds to go troll farming. I farm on my ele and if i get caught up in the birds im dead.
But, places like pre (i know its off topic lol), maybe northern shivies, jungle, and defientely fire islands(those r easier than southern shivies even though u get there after), should be made harder!!!!!!!!!!!!!!!!!!!!!!!! Not as hard as icedome because I have also yet to clear it, but maybe add some more monsters in open areas.
/not signed
-blue man
Now i like a lot of southern shivies as is because if they were harder ud never get past. For example getting past those stupid birds to go troll farming. I farm on my ele and if i get caught up in the birds im dead.
But, places like pre (i know its off topic lol), maybe northern shivies, jungle, and defientely fire islands(those r easier than southern shivies even though u get there after), should be made harder!!!!!!!!!!!!!!!!!!!!!!!! Not as hard as icedome because I have also yet to clear it, but maybe add some more monsters in open areas.
/not signed
-blue man
Zui
Umm, Ice Dome and Froezn Forest are 100% henchable, with any class...
Caleb
Please leave those areas alone, I enjoy them!
kosh
hmm... id would not even talk bout frozen burst... cap alot there... very hench
but ice dome.... i love. one of the few places in the game (pve side) that give you a run for your money. tight mobs, lots of hexes, degen (i think),
great place to see the last un farmable areas in the game.
tough up.
not sign.
but ice dome.... i love. one of the few places in the game (pve side) that give you a run for your money. tight mobs, lots of hexes, degen (i think),
great place to see the last un farmable areas in the game.
tough up.
not sign.
Navaros
Quote:
Originally Posted by Arkantos
Your in the 2nd last region of the game, dont expect to be fighting groups of 3 Ice Golems. If its too hard for you,guess what? Don't go there.
|
"Hard for the player" is not the issue.
"Way too many enemies which are wayyyy too much for horrible henchman AI to handle" is the issue.
samifly
Then play with real players. explorable backwaters dont really need to be henchable.
ShadowStorm
Please leave those areas alone. They are some of my favorite areas. And they are survivable with Henchmen. Very Survivable. I didn't need to go through Ice dome with my first two characters because I played the game normally with them, but on all 4 of my other characters, I either wanted to cap elites around there or I wanted to have access to Granite Citadel with them, so I pushed them through Ice Dome with henchies to get to Copper Mines. It's quite survivable, even with the least durable characters. Trust me.
No need for a nerf.
No need for a nerf.
Arkantos
Quote:
Originally Posted by Navaros
The problem is not that it is too hard for me or the original poster or the people who share in this frustration --- but it is way too hard for the horrible henchman AI who will drop like flies consistently. Having to rebirth 7 henchmen one by one, 10 times each, just to clear each insane-cluster-mobs, in Southern Shiverpeaks is the anti-thesis of fun.
"Hard for the player" is not the issue. "Way too many enemies which are wayyyy too much for horrible henchman AI to handle" is the issue. |
RTSFirebat
Quote:
Originally Posted by Zui
Umm, Ice Dome and Froezn Forest are 100% henchable, with any class...
|
The simple rule is, if your not a ranger, then buy or find a cheap longbow for pulling and take things slowly. It's takes time to uncover the whole area, but it can be done.
moko
i went there with all hench and did it easily without much of running and pulling. the mobs are clearly seperated, i dont see a problem. i didnt die once, only in the end when i didnt see a doylak and got spiked. :P
leave them as they are, or at least buff ice dome! make it harder, that would be more fun nothing in proph really is hard anymore for me after playing factions *coughelebossescough* ^^
leave them as they are, or at least buff ice dome! make it harder, that would be more fun nothing in proph really is hard anymore for me after playing factions *coughelebossescough* ^^