I wanted to post up a thread on in-game sound. Jim, the programmer who works most closely with sound issues, took the time to write up this interesting information on game sound. Give it a read if you have an interest, and we will watch for questions, if any arise.
There has been some question about what the sound quality slider actually does. To clarify, here is what happens at each setting, with level one indicating the leftmost position and five indicating the rightmost position:We hope that this info is helpful to you, and welcome your feedback.Generally speaking, levels four and five (hardware acceleration modes) are meant for those with mid-to-high-end audio cards with good, stable support for accelerated audio. Instability or poor-quality output in audio hardware acceleration mode can occur due to driver conflicts and/or system configuration issues. If you are having problems at the higher quality settings, turn the quality slider down until your system stabilizes. Note that you will have to restart the game in order to re-initialize the sound at the new level if switching between EAX and non-EAX modes. New drivers are a logical place to start if you are having any problems. If issues still persist, you may have a hardware conflict between your sound card and other devices. NCSoft’s support page has information on how to solve some of these conflicts.
- Level one – DirectSound software mixing, minimum number of mixing channels.
- Level two – DirectSound software mixing, reduced number of mixing channels.
- Level three – DirectSound software mixing, standard number of mixing channels.
- Level four – DirectSound hardware mixing (if supported by hardware), increased number of mixing channels.
- Level five – DirectSound hardware mixing (if supported by hardware), EAX (if supported by hardware), maximum number of mixing channels
We are aware that a small number of users are experiencing a severe performance issue that is related to audio playback, and are continuing to investigate these cases. In the meantime, if you have not done so, please contact NCSOFT support and make sure they get a complete profile of your hardware and the symptoms you are experiencing. This may help us to isolate what exactly is causing this issues and find a solution faster.
There have been suggestions offered on the forums to adjust the Windows system hardware acceleration. It is recommend to first try turning down the quality slider in Guild Wars to see if this resolves the issues (again, remember to restart the game after doing so). Note that turning Windows acceleration completely off essentially disables DirectSound, using an emulated high-latency audio path instead. This is very likely to negatively affect the audio (skipping, stuttering, etc), and unfortunately is not a problem that can be ‘fixed’ at the application level.