3 Man FoW - Faster than a full group

My personal apocalypse

My personal apocalypse

Ascalonian Squire

Join Date: Dec 2005

in the world

Sole Asylum Fire Eaters [safe]

Mo/Me

This was created a while back by me (Dragonfire) and a friend Ur Mom.

We offer classes for this farm at this thread http://www.guildwarsguru.com/forum/s...php?t=10004948

For this farm you need A Shirt-less monk, Holy Smiter, and a Kiss Necro

Shirt-less monk Mo/X
Divine 13 (12 + 1)
Prot 14 (12 + 1 +1)

Spirit bond
Prot spirit
Spell Breaker {E}
Blessed sig
Blessed Aura
Essence Bond
Balthazar’s Spirit
Rebirth

For equipment the Tank needs
-Some Cold weapon with a enchanting mod on it and a Soul Stone
-AL 15 shepherds pants and boots with a Prot head
-Minor Prot and Divine with a Sup Vigor (Major is Fine)
Job - Tank

Kiss necro N/Mo
Curse 16 (12+3+1)
Blood 6 (5+1)
Soul Reaping 10 (9+1)
Healing 8

SS {E}
Dwayna's kiss
Reckless haste
Optional
Spinal Shivers/Shivers of Dread
Essence bond
Rebirth
Blood Ritual

Need
- A cold bow
Job ~ Kill the Shadow Beasts and heal the Tank when he/she needs it

Smiter Mo/X
Prot 15 (12 + 3)
Smite 15 (11 + 3 + 1)
Heal 6 (5 + 1)
Divine 5 (4 + 1)

Dwayna's kiss
Optional (SB is good for new tanks)
Rebirth
Blessed Sig
Life Attunement
Holy Wrath
Retribution
Vital blessing

Needs
-nothing really
Job – Kill stuff and STAY BACK


Read over this for UW and the basics:
http://www.guildwarsguru.com/forum/s....php?t=3031254

http://i115.photobucket.com/albums/n...7/Fowroute.jpg
^^map

You enter FoW and take the red route (the quest is optional)

When you get in put all the enchantments on the Tank. For most of this run the Kiss necro will stay back. The Smiter will stay back all the time.

The tank aggros the left group with Spell breaker on for the Mesmer. They will die before Spell Breaker runs out. For the group on the left (or any group with monks) equip your cold weapon, aggro every one, and attack the Monk. The SS necro will put Shivers on the boss and then SS on beasts as they do not do enough damage to trigger Spirit Bond.

For the Abyssals and shadow rangers both the Kiss and Smiter stay back while the tank aggros and kills.

Next continue on to the place outlined in Yellow. This is the easy part. Because you deal Holy damage the Undead will take extra damage. For this part the Kiss and Smiter stay back again. For the Ether Breakers use Spell breaker to stop strip enchant

You can do the Book quest if you feel like it but when your done with that its done.

On a normal run you should get about 2 shards each

~~~~~ You can run Forge Master with an extra Mesmer to shut down the monks




NOW REMEMBER YOU HEARD IT HERE 1ST NOT ANY WHERE ELSE

lambda the great

lambda the great

Jungle Guide

Join Date: Nov 2005

here

Almost a Guild

W/N

I highly doubt this is faster than a full team... I can see it being faster than PuGs.

EDIT: The Skeletal army and Shadow army go down really fast, can't find out which is faster(skeles faster than any group) but once you get around to FM things slow down, but by tower of strenth EoE(before it got nerfed) kicked so much ass, same in spider cave, I use 2 monks and a ranger.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Another build that's only examined until forge, which is the easy half of Fissure?

I don't see why you couldn't clear forge and beyond if you worked with the builds and tried it.

Seventh

Seventh

Ascalonian Squire

Join Date: Nov 2005

A Vial of Dye

Mo/R

Hmmm... i dont see the point of the necro, and i highly doubt it is faster then a full group. A decent group could easily clear that area faster then any 3 man team.

Firefox78

Ascalonian Squire

Join Date: Jul 2006

W/

U borrowed most from the 3-man Urgoz farming guide

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

It has more in common with the 3-man UW team and other 3man fow teams that use a 55 (now a spirit bond monk), if you want to declare references.

My personal apocalypse

My personal apocalypse

Ascalonian Squire

Join Date: Dec 2005

in the world

Sole Asylum Fire Eaters [safe]

Mo/Me

Quote:
Originally Posted by Avarre
Another build that's only examined until forge, which is the easy half of Fissure?

I don't see why you couldn't clear forge and beyond if you worked with the builds and tried it.
this build has be examined past forge. you can run the forge master with an extra mesmer becuse the dual monks are a pain. The forest has natures renewal and due to the fact that thes build is enchantment heavy it screws it up. they also do not do enough dmg to trigger Spirit bond. Your right in the fact that we havnt tested the beach, lake of fire, or tower of strength. We are working on the burning plains but its takeing some time and may not be worth the effort in a normal farming run.

Quote: Originally Posted by Firefox78 U borrowed most from the 3-man Urgoz farming guide This build was derived from the 2 Man UW build useing The Dual Sb and Smiter. I only put it out now becuse I figured that someone would find it sooner or later. And it is hardly like the 55 build.

Quote:
Originally Posted by Seventh
Hmmm... i dont see the point of the necro, and i highly doubt it is faster then a full group. A decent group could easily clear that area faster then any 3 man team. The necro is there to kill the shadow beasts, shut down the monks, and heal the Tank if he/she needs it. It is possible to 2 man it but it takes a long long time.

please try this build before you say it isnt faster than a full group (i based the time on your average PUG group)

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

I can't see how the smitter is gonna heal the tank with holy wrath up. even if you strip it, the smitter would hae to blessed sig to get some nrj -> the tank can die 3 times meanwhile lol.
I'll suggest you to take Smite Hex

My personal apocalypse

My personal apocalypse

Ascalonian Squire

Join Date: Dec 2005

in the world

Sole Asylum Fire Eaters [safe]

Mo/Me

Quote:
Originally Posted by Turbobusa
I can't see how the smitter is gonna heal the tank with holy wrath up. even if you strip it, the smitter would hae to blessed sig to get some nrj -> the tank can die 3 times meanwhile lol.
I'll suggest you to take Smite Hex the smiter dosnt really heal and if he does is blessed sig and then kiss really fast

Anarion Silverhand

Anarion Silverhand

Desert Nomad

Join Date: Sep 2005

Denmark

None

Quote:
Originally Posted by Firefox78
U borrowed most from the 3-man Urgoz farming guide Just how?

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by My personal apocalypse
And it is hardly like the 55 build.


Old 3man build : 55, support SB, necro
New build : Dual-SB, support smiter, necro

Identical build frame, only difference is the SB and support smiter instead of the 55 and support spellbreak, like I said.

It's possible to clear all the fissure with three, in any case, so a build only taking part of the zone seems ineffective. I'd prefer filling out the group to 4 if that can finish the whole area, because you're only clearing about half of FoW as it is (less), so 1 more for that much more loot and speed wouldn't hurt. For necro optional, put in defile flesh. Helps versus monks.

Though for the record, a 3man group can clear faster than a PuG. I've tried

|pyro|

|pyro|

Wilds Pathfinder

Join Date: Jun 2006

Me/

I did it with my guild is one day.
Didnt know if they have read this guide. But everthing went great
And yea is as fast or mabe even faster.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Well considering a full team that know the power of an *INTERRUPTER* be it Ranger or Mesmer can clear groups in seconds, i doubt its faster. All those eles that are needed to nuke the crap out of Shadow Monks where a warrior and a Ranger with Concussion Shot or Mesmer can completely shut it down while the eles nuke something that requires attention. Eles don't need to be nuking monks all the time you know, its only when you get more than 1 you need that.

Out of interest.... no SV?

Guitary Boy

Guitary Boy

Frost Gate Guardian

Join Date: Feb 2006

England

FhS

W/

I really do doubt its faster than a full team....and why do you seem so strict on making sure you heard it here and no where else

Kcp

Krytan Explorer

Join Date: Dec 2005

OBF

N/

You can clear just as much as your 3 man team is doing.... if not more solo

My personal apocalypse

My personal apocalypse

Ascalonian Squire

Join Date: Dec 2005

in the world

Sole Asylum Fire Eaters [safe]

Mo/Me

Quote:
Originally Posted by |pyro|
I did it with my guild is one day.
Didnt know if they have read this guide. But everthing went great
And yea is as fast or mabe even faster. Thank you for trying the build. Im glad you like it

Bokocasso

Bokocasso

Banned

Join Date: Jul 2005

R/A

1st - it IS absolutely faster. 2 or 3 times faster.
2nd - it's not new
3rd - u can also replace necro with a 3rd support monk with dwaynas kiss and smiting ( scourge healing, SoJ)

4th - hell of a fun it is.

osk

Frost Gate Guardian

Join Date: Nov 2005

E/Me

Quote:
Kiss necro N/Mo
Curse 16 (12+3+1)
Blood 6 (5+1)
Soul Reaping 10 (9+1)
Healing 8

SS {E}
Dwayna's kiss
Reckless haste
Optional
Spinal Shivers/Shivers of Dread
Essence bond
Rebirth
Blood Ritual

Need
- A cold bow
Job ~ Kill the Shadow Beasts and heal the Tank when he/she needs it Question:
-on who the Essence Bond is casted ? (SB tank has 1 on himself)

My personal apocalypse

My personal apocalypse

Ascalonian Squire

Join Date: Dec 2005

in the world

Sole Asylum Fire Eaters [safe]

Mo/Me

Quote:
Originally Posted by osk
Question:
-on who the Essence Bond is casted ? (SB tank has 1 on himself) Im pretty sure that if you cast it on the Tank both of you gain energy.

nebuchanezzar

nebuchanezzar

Wilds Pathfinder

Join Date: Jun 2005

功夫之王

N/

Its totally doable and very fast.
Cant keep SB up permanently though with this build as is but not a huge problem. That does however lead to difficulties in the burning forest from skales eventually getting to GB and LT.
Grab some guildies and relax while getn some shards =].

My personal apocalypse

My personal apocalypse

Ascalonian Squire

Join Date: Dec 2005

in the world

Sole Asylum Fire Eaters [safe]

Mo/Me

Quote:
Originally Posted by Avarre
Old 3man build : 55, support SB, necro
New build : Dual-SB, support smiter, necro

Identical build frame, only difference is the SB and support smiter instead of the 55 and support spellbreak, like I said.

It's possible to clear all the fissure with three, in any case, so a build only taking part of the zone seems ineffective. I'd prefer filling out the group to 4 if that can finish the whole area, because you're only clearing about half of FoW as it is (less), so 1 more for that much more loot and speed wouldn't hurt. For necro optional, put in defile flesh. Helps versus monks.

Though for the record, a 3man group can clear faster than a PuG. I've tried this build isnt ment to clear it this is a really quick farming run and those are the fastest places to farm. Think of it as the smite run of FoW.

Xaero Gouki Kriegor

Xaero Gouki Kriegor

Wilds Pathfinder

Join Date: Dec 2005

Leather Rebels, (LR)

W/

Quote:
Originally Posted by My personal apocalypse
Im pretty sure that if you cast it on the Tank both of you gain energy. you can have 2 of the same enchantments on the same target? well hell i guess echo mending isnt a joke, you could have the tank of a normal fow group bring life barrier and have the bonder bring life barrier and ahve 2 life barriers stack if you can have 2 essense bonds on the same ally

nebuchanezzar

nebuchanezzar

Wilds Pathfinder

Join Date: Jun 2005

功夫之王

N/

Quote:
Originally Posted by Xaero Gouki Kriegor
you can have 2 of the same enchantments on the same target? well hell i guess echo mending isnt a joke, you could have the tank of a normal fow group bring life barrier and have the bonder bring life barrier and ahve 2 life barriers stack if you can have 2 essense bonds on the same ally Lol.
Ok it like this...2 necros cast Life Syphon on me...I see one Life Syphon on my screen. Both Necros however are getting +3 health regen even though I am suffering only -3.
I cast Essence Bond on myself and I get E per hit. If anyone else casts EB on me it can move EB in the "stack" but it wont show another one. And yes everyone gets 1E when the target(tank) gets hit.
Yes 5 people could cast mending on one super wammo. Each would have -1 E regen. The only Mending that would matter however was the last one cast. It will be the only one with any effect on the target.
Does that help any?

Dien

Dien

Ascalonian Squire

Join Date: Jun 2006

the great finnish republic

R/Me

Quote:
Originally Posted by Firefox78
U borrowed most from the 3-man Urgoz farming guide Yeh this looks like the same but no ranger and smiter has sb not soj.

My personal apocalypse

My personal apocalypse

Ascalonian Squire

Join Date: Dec 2005

in the world

Sole Asylum Fire Eaters [safe]

Mo/Me

Quote:
Originally Posted by Dien
Yeh this looks like the same but no ranger and smiter has sb not soj. like i said I made this build befor i even saw the 1st screen of 3 man urgoz.

but since that i have been working on a ranger to take down into FoW. i feel this build would do really well with constant SB provided by Qz

My personal apocalypse

My personal apocalypse

Ascalonian Squire

Join Date: Dec 2005

in the world

Sole Asylum Fire Eaters [safe]

Mo/Me

i heard some one was doing 4 man forge run and i just wanted to point out that if you add a mesmer with power block or a BH arrow ranger for the Dual monks this build can also run forge in 45-55 min with practice.

Gavin The Great

Frost Gate Guardian

Join Date: Mar 2006

Newcastle, England

Xen of Heroes

W/Mo

faster than an 8 man party imo