Increasing lvl cap and more..
Sergeant Blades
So i know that guild war's focus is pvp and thats great.But its pve is also very good and should be expanded.It would be nice to progress your favorite characters..hopefully chap 4 will do this,adding a new high lvl are until lvl 20-30 or even lvl 40. Also another feature id love to see is new races such as a tengu, or something not even in game yet and on a whole new world.(other races can get to it somehow through the mists ,just like mursaat).It just seems if they keep adding 2 new classes each chapter we will get so many classes and a huge host of level 20 characters over 1 account.Just some food for thought.
konohamaru heaven
Arena Net has said on many occasions that they never plan on raising the level cap.
Zui
/not signed
I had a feeling I'd be typing the above as soon as I saw the title..
I had a feeling I'd be typing the above as soon as I saw the title..
Northrog
Quote:
Originally Posted by konohamaru heaven
Arena Net has said on many occasions that they never plan on raising the level cap.
|
Pillz_veritas
/unsigned for it being against the purpouse of Guildwars.
These threads have been posted before, and Closed Just as fast sooo... please close this thread before it turns into a "Flame the OP" Thread....
These threads have been posted before, and Closed Just as fast sooo... please close this thread before it turns into a "Flame the OP" Thread....
vaxmor
Opeth11
Too many threads about level caps, none of them work. Why add another? You're just going to get flamed half to death if you try to defend your point in one of these things.
Methinks this will/should be closed.
Methinks this will/should be closed.
Loviatar
Quote:
Originally Posted by Sergeant Blades
.It would be nice to progress your favorite characters..hopefully chap 4 will do this,adding a new high lvl are until lvl 20-30 or even lvl 40.
|
or one of the orher repeats that exist.
somebody close this/merge it before it spreads
WasAGuest
As a pure PvEer, I fail to see how increasing the level cap helps the game any? I've played many other online games and in truth they truely do not start to be enjoyable untill you hit the level cap. GW allows for this cap to be hit earlier; which means it's easier to actually get into the game vs working for weeks at a time to gain level 75, or 225.
This level 20 cap also means Anet can work on adding content at a faster rate as they can work at level 1 to 20 vs 1 to 75 within an expansion... err... stand alone *cough*
Another way to look at it is this:
Anet is releasing a stand alone game every 6 months. Can you imagine Factions if there was a level increase? It's so small they would have to have level 1 thru 20 on Sheng Jea. Levels 20 to 40 in the "slums". Levels 40 to 60 in the "faction areas" and finally level cap at beating Shiro. To break that down would mean you would have to level grind in each of those small zones before you could move forward, minus doing any quests as the higher level mobs would tear us apart.
Raising the level cap doesn't fit in GW at all. Raising the challenge however does and Anet needs to figure out how to raise the PvE challenge while keeping the players skills effective against the higher level mobs (max level so far is 31), while keeping balance in PvP against same leveled foes(max level will always be 20).
This level 20 cap also means Anet can work on adding content at a faster rate as they can work at level 1 to 20 vs 1 to 75 within an expansion... err... stand alone *cough*
Another way to look at it is this:
Anet is releasing a stand alone game every 6 months. Can you imagine Factions if there was a level increase? It's so small they would have to have level 1 thru 20 on Sheng Jea. Levels 20 to 40 in the "slums". Levels 40 to 60 in the "faction areas" and finally level cap at beating Shiro. To break that down would mean you would have to level grind in each of those small zones before you could move forward, minus doing any quests as the higher level mobs would tear us apart.
Raising the level cap doesn't fit in GW at all. Raising the challenge however does and Anet needs to figure out how to raise the PvE challenge while keeping the players skills effective against the higher level mobs (max level so far is 31), while keeping balance in PvP against same leveled foes(max level will always be 20).
milias
/notsigned
The level 20 cap makes perfect sense for PvE and PvP. I'm loathe to the idea of having to level my char to the 999th level before I can actually start enjoying the game.
The level 20 cap makes perfect sense for PvE and PvP. I'm loathe to the idea of having to level my char to the 999th level before I can actually start enjoying the game.
Faer
Forget the /notsigned...
/BURNINATED
This game does have some grind, sadly. But let's not add anymore in to it, okay?
/BURNINATED
This game does have some grind, sadly. But let's not add anymore in to it, okay?
Sergeant Blades
Ok reading this i understand more about increasing level cap and what it would/will do to guild wars.We'll see what happens in future expansions in terms of new classes each time.Personally i think they will.By the way,thanks for the laugh for the horse pic,i lol'd.You deserve a cookie.Maybe two.