Melee crits, why not give spells the exact same chance to crit depending on governing attribute? Crit makes for ~1.4x damage, same as melee crits. Every other game I'm ever played has spell crits.
Error 7.... what in the hell is going on with this glitch. Fix it already. You can't possibly tell me its unfixable.
Spell Crits and Error 7
TadaceAce
Terra Xin
Because a single spell will always do more damage than a single attack, and because certain spells can ignore armour altogether.
NightOwl
Goodness, spell crits would turn the game into all caster spike all the time. Better hope your monk gets a crit infuse, or you're toast!
Please no.
Please no.
xiao1985
lol critical infuse...
i like the idea... =p
/sacasm
i like the idea... =p
/sacasm
Dark Dragon
give eles spell crits cuz they don't ignore armour and and are more affect by armour then most classes (no built in armour penertration), except for air
shardfenix
Quote:
Originally Posted by Terra Xin
Because a single spell will always do more damage than a single attack, and because certain spells can ignore armour altogether.
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CHUIU
That would make +1's to spells less useful.
Lowly Peasant
Quote:
Originally Posted by xiao1985
lol critical infuse...
i like the idea... =p /sacasm |
damocles
Quote:
Originally Posted by Lowly Peasant
That's easy, just have them put Scourge sacrifice on you.
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TadaceAce
This would not make for any huge difference. At 16 of the governing attribute thats a whopping 20% crit chance. Keep in mind a crit is only 1.4x the original damage too. Look at how very, very, very few teams actually use eles for damage. Statistically this would only make eles and other spellcasters do all of 1.08x original damage at 16 of the governing attribute. If you think thats huge, compare spell damage compared to warrior damage.
Oh and as far as a spell doing more damage than any single attack. Lightning orb at 16 air is tied for the single highest damage spell? It is... 147 on a soft caster? A war with JI, str of honor, brutal weapon and who knows what, can hit for 200+ with eviscerate, not counting the additional 100 damage from deep wound.
Oh and as far as a spell doing more damage than any single attack. Lightning orb at 16 air is tied for the single highest damage spell? It is... 147 on a soft caster? A war with JI, str of honor, brutal weapon and who knows what, can hit for 200+ with eviscerate, not counting the additional 100 damage from deep wound.
!!!nexus!!!
i like error 7 /notsigned
anet is really making my 50$$ pay off since I cannot even log in the lag is so bad!!!
anet is really making my 50$$ pay off since I cannot even log in the lag is so bad!!!
TadaceAce
Does anybody even know why they havn't fixed error 7..
Terra Xin
Quote:
give eles spell crits cuz they don't ignore armour and and are more affect by armour then most classes (no built in armour penertration), except for air |
2: That is only true to warriors, who are designed to take hits.
Quote:
Originally Posted by shardfenix
Unless you're a warrior. Warriors have the highest damage output potential in the game.
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When it comes to damage output, elementalists are the masters of damage. They make up for it by having a high average of DP than other classes^^.