24 Jul 2006 at 09:53 - 6
Here's my take, for farming in PVE... leaves me in a 75% stance 100% of the time. Probably not the most efficient becasue of no energy management, but it works for not getting hit while regening energy.
16 Exp
12 Blood
Vamp touch
Vamp Bite
Barbed Signet
Throw Dirt
Life Siphon (good for enemies who can't reach you)
Escape
Whirling Defense
Lightning Reflexes
Druid's armor
20/20 blood staff with +60 health (some will go +5 energy, +30 HP)
At 16 expertise, you can chain your stances indefinitely.
Escape - Whirling - Escape - Lightning -Escape - Whirling, etc
The good thing about having Escape on as every other stance is that you're more likely to get out of trouble if trouble finds you. Barbed Signet doesn't really give you much net health since you have to sac to use it, but it can finish an enemy off without using energy. You will take minimal damage from enemies, and can just usually stand still and wand them when your energy gets low. Throw dirt if necessary to buy time, and always leave enough energy for your next stance. I practiced this build soloing grawl outside Port Sledge, and now that I got the hang of it, I can take it to a lot of places.
Strong against: melee and ranged
Weak against: degen, spells, traps
But then, so is every touch ranger, so go figger.