knockdown rt

banditjin

Banned

Join Date: Mar 2006

i duno if this has been dun, but ive been playin with this idea. basacily its an aoe knockdown build:

rt/mes

channerl: 12 +1+3
communing: 12
spawning:
restoration:
domination: 3

skils:

diversion:
echo
Grasping Was Kuurong
Ancestors' Rage
Channeled Strike
Lamentation
Earthbind
res sig or flesh of my flesh

u start of by castin, earthbinding, then u cast echo, cast grasping, then run up to your target, this works best against, fleshy targets (ie. non tanks). cast diversion, just for fun. so right now u are holding grasping and beside ure target. cast channeled, strike, immediately drop ure item. he's down on the ground and so are people near. then cast ancestor rage, then lamentation, he should be getin up in another 1sec. so cast ure echoed grasping, use channeled strike. then drop grasping again.then again lamentation and ancestors if needed. he should be dead.

damge:

channelled strike: 101+37
lamentation:106
grasping:53
anscestors: 106

total = 2*138 + 2*106 + 2*53 + 2*106 = 806,

additon bonus is most of this damage is aoe. so other players should also take damage. this works nice near the flag, since people tend to fight in a small area .

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

You have two elites - Echo and Grasping Was Kuurong.

Did you mean Arcane Echo?

Altrex

Ascalonian Squire

Join Date: Jul 2006

Deux Ex Machina

Rt/Me

Quote:
Originally Posted by Jetdoc
You have two elites - Echo and Grasping Was Kuurong.

Did you mean Arcane Echo?
I'd assume he did and it looks like a cool idea

banditjin

Banned

Join Date: Mar 2006

yes i did, mean archane echo. : )

banditjin

Banned

Join Date: Mar 2006

tried it out in ra, its works ok. in gvg its not good. also u have energy problems, need a big cool down, cause the spike, depletes all ure energy. so ure out of business for a while.

maybe someone can think for something.

HaloGrunt

HaloGrunt

Frost Gate Guardian

Join Date: Apr 2006

STALKER!

The Creed (BOSS)

Rt/Mo

maybe get rid of diversion for a energy management skill?