Highlights of Gaile Visit Re: Nightfall

sassoonssamson

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Nightfall is "Specifically designed to appeal to RPGers." Factions had a significant focus on PvP, so Nightfall will have a significant focus on PvE


That make me happy

Stub

Stub

Frost Gate Guardian

Join Date: Mar 2006

Wyoming

The Battle Scrubs [NuBs]

heyyyyy, if your thinkin your a 1337 PvP person...Don't read this.....

Hey PvE's, ever notice how retarded the R6++ people are in PvE? An how they cry cause AB Gives PvE Rewards!

Dumb PvP guy -" No, its not PvP cause you not only kill other players an get Balth Faction, but you can trade faction for Jade an Amber, this is Deffinetly not PvP, right my [email protected]@3 PvP Buddies? OMG, we only got 4 New Areana's w/o having to buy Factions! Anet, you suxors, PvE has so much more stuff! We go on the same battlefields everytime, and they get to travel everywhere an buy armor, and get skins, while we sit here wasting away on the same map. Zomfg! WoW is soo much Better! GW sux, boooo! Uh O, Nightfall PvE Mostly? OMG, I hope its skills are worth of PvP, cause if there not, i'm gonna come cry more cause i'm so important" and blah blah blah.

^ doesn't make too much sence, i was just grasping at some of the retarded stuff some PvP'ers gotta say for there attention which no1 cares about. I'm R3...and i know it dont mean nufn. but it sure dont mean some R6+ is more compenant when buyin games...that is funny right there i dont care who ya are.

If they don't like GW PvP, an say WoW is better....go pay $15Dollars a month to Rez Kill some poor noob, or go play Quake, or anything....or just stay here cause you like your attention.


Now....as for you PvE'ers....it was your decision what to do w/ your character slots....go do a horse...its no1\s fault cept yours you have no slot for the event.

IMO, both PvP an PvE are dumb w/ char slots and your Ranting..I enjoy both...so yell at me an i'll just smile...however...i never have understood the point of 2-3 PvP slots....Re-rolling takes a whole 2minutes....

Once a PvP newb was talkin to me like...." Zomfg RoflCopter....you have 5 PvE's, and 1 PvP slot?!?! NOOb"

i agree...i dont go through the game w/ all chars...but i can run PvP with Every Class, multible builds, change all profs, create near ne build w/ PvP slot.....

----------------------------------------------------------------------

Now to get to the point on what to do w/ Nightfall....

PvP'ers, Get over it, get a life, no1 cares about your ugly emotes, live up the RPG....and the 200+Skills promised will give you your satisfaction, the new styles of your PvP, an new maps and guildhalls....and i do have one serious question.....

You play PvP for fun and killing an stuff....but cry and can't call its PvP cause it doesn't give rewards like PvE does: Player Vs. Player ring a bell?


I appreciate the GW people...an how they try to satisfy all...but when it's free monthly, all these people can play and be like: OMG ANET YOU ARE SCEWED ME OVER! you don't see people on WoW doing that...cause they pay to play, if they don't pay, they don't play...

With GW u can get mad....quit for a month, then come right back an be like, OMG GW SUXORS.....just stfu get out for good then.

i was just reading through the whole thread, and i think you guys are very rediculous on the terms of how often, and well updated GW is.

Stub

Stub

Frost Gate Guardian

Join Date: Mar 2006

Wyoming

The Battle Scrubs [NuBs]

Quote:
Originally Posted by stub
and the 200+Skills
Excuse me, i meant 300

Cid

Cid

Academy Page

Join Date: Jul 2006

R/

Lol, only a little rant there ^

If its mostly PvE, I'm happy. Adventure is more intriguing then ownin everything anyway.

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

Quote:
* No additional character slots for the upcoming PvP Preview weekend. (The usual "most people who want to participate will already have a PvP slot" explanation.) Remember to take items off Nightfall chars before the weekend ends, since they will be locked until release.

* We WILL get character slots with Nightfall- 4 if unlinked, 2 if linked, same as Factions.
I don't understand this. You can make a Nightfall preview character if you have a free slot and it will be locked after the preview is over. Why they can't give those two Nightfall slots beforehand and lock them same way because buying Nightfall will be the only way getting them back anyway. Some people (including me) are really pissed because of this. You can do PvP well even with PvE characters.

Gwydeon Fate

Pre-Searing Cadet

Join Date: Jul 2006

Da Luxon Beasts

Mo/Me

Quote:
Originally Posted by Duly Thankful
No way am I going to kill off one of my lvl 20 characters just to be able to do a weekend preview of Nightfall.
Same here. Nor will I kill off the lvl 19 or lvl 15.

No key...no see. No see...no buy. And that's fine by me.

I didn't but Factions either, and oddly enough, the world didn't end.
I've managed to continue playing Prophecies without the Factions re-tread versions of skills. Fifty bucks says I can do the same with Nightfall.

Khift

Khift

Lion's Arch Merchant

Join Date: Jun 2005

Ego Trip From Rank [ZERO]

P/

Quote:
Nightfall is "Specifically designed to appeal to RPGers." Factions had a significant focus on PvP, so Nightfall will have a significant focus on PvE
I ****ing hate this quote. Please, for the love of god tell me where Factions had a "significant focus on PvP". Factions gave jack squat in the PvP department -- the only thing it gave beyond the skills, classes and guild halls were 3 cheap imitations of PvP that mean absolutely nothing to most PvP'ers and are actually just attempts from ANet to drag PvE'ers into PvP. They have no appeal to the PvP'er because they're too damn random.

Please, for the love of god show me where Factions brought anything to PvP that Nightfall isn't going to. It brought new classes, new skills and new guildhalls and nothing more, just like Nightfall is going to bring.

2VipeRS

Ascalonian Squire

Join Date: Dec 2005

Fargo, ND

The Basin [AB] & Clan W A S D [WASD]

W/

First person to post a screenie with 32 used character slots ought to be baked a cookie

Domino

Domino

Lion's Arch Merchant

Join Date: May 2005

Houston

A/Rt

No offense, but if you need 26 character slots... you need to seriously reasses your life, and how much time you're dedicating to this game.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by BigTru
According to Gaile Gray:



WOW. Talk about moronic. No wonder they're losing in sales to WoW. These "stand alone" games have no focus.

What did PvP get in Factions that PvP did not? 4 New random comp arenas and 4 new guild halls. All of which require no purchase of Guild Wars: Factions.

Now you're probably thinking "Allience Battles". However, you do allience battles by treking through PvE missions to join a fictional PvE allience. You win allience faction which can be used for controlling PvE towns, which give you PvE missions and a reduction in price of PvE items or you can use the PvE faction to buy PvE amber/jadeite to craft PvE armor.

Random 8v8: Only accessible by PvE characters. Again, it gives PvE rewards.

What pisses me off most, though, is that Factions was advertised as a game that would seemlessly blend PvP and PvE, favoring neither. Now all of a sudden after they get their sales off Factions was PvP?

Puh-lease.... If Factions-quality chapters is what's in store for the PvP crowd, why even bother purchasing new chapters? For new skills only? Why don't they just make a "PvP Edition" of each chapter, where you purchase only the ability to unlock the new skills/weapons/proffesions on PvP characters at a redused price? $30 perhaps?



What concerns me most is that Factions was A.Net's idea of a PvP based game, so what can we expect from Nightfalls? Even LESS PvP content? Is that even possible?

I think the way Guild Wars was originally designed to be played is this:

Create a PVE char. Beat the game. Then change to PvP modes.

It just seems like a natural flow.

Factions does the same thing, but it pushes PvP modes early , like the PvP-E missions like Aspenwood and Quarry.

Imo, Gaile is correct to say that Factions is more PVP oriented. However it is not "PvP-Char only" oriented. PvP only players cant see the PvP content as content directed to them, since those missions cannot be accessed by PvP chars.

D I Z Z O

Ascalonian Squire

Join Date: Jun 2006

{DfX}

W/N

Quote:
Originally Posted by Khift
I ****ing hate this quote. Please, for the love of god tell me where Factions had a "significant focus on PvP". Factions gave jack squat in the PvP department -- the only thing it gave beyond the skills, classes and guild halls were 3 cheap imitations of PvP that mean absolutely nothing to most PvP'ers and are actually just attempts from ANet to drag PvE'ers into PvP. They have no appeal to the PvP'er because they're too damn random.

Please, for the love of god show me where Factions brought anything to PvP that Nightfall isn't going to. It brought new classes, new skills and new guildhalls and nothing more, just like Nightfall is going to bring.
http://www.guildwars.com/support/gameupdates/

Read there. In case you havent been paying attention. About 75% of the updates for Factions has been PVP based. 50% of that 75% seem to be tailored to the PVP whiners who wanted thier skills just so-so or cried NERF.

0mar

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by Stub
heyyyyy, if your thinkin your a 1337 PvP person...Don't read this.....

Hey PvE's, ever notice how retarded the R6++ people are in PvE? An how they cry cause AB Gives PvE Rewards!

Dumb PvP guy -" No, its not PvP cause you not only kill other players an get Balth Faction, but you can trade faction for Jade an Amber, this is Deffinetly not PvP, right my [email protected]@3 PvP Buddies? OMG, we only got 4 New Areana's w/o having to buy Factions! Anet, you suxors, PvE has so much more stuff! We go on the same battlefields everytime, and they get to travel everywhere an buy armor, and get skins, while we sit here wasting away on the same map. Zomfg! WoW is soo much Better! GW sux, boooo! Uh O, Nightfall PvE Mostly? OMG, I hope its skills are worth of PvP, cause if there not, i'm gonna come cry more cause i'm so important" and blah blah blah.

^ doesn't make too much sence, i was just grasping at some of the retarded stuff some PvP'ers gotta say for there attention which no1 cares about. I'm R3...and i know it dont mean nufn. but it sure dont mean some R6+ is more compenant when buyin games...that is funny right there i dont care who ya are.

If they don't like GW PvP, an say WoW is better....go pay $15Dollars a month to Rez Kill some poor noob, or go play Quake, or anything....or just stay here cause you like your attention.


Now....as for you PvE'ers....it was your decision what to do w/ your character slots....go do a horse...its no1\s fault cept yours you have no slot for the event.

IMO, both PvP an PvE are dumb w/ char slots and your Ranting..I enjoy both...so yell at me an i'll just smile...however...i never have understood the point of 2-3 PvP slots....Re-rolling takes a whole 2minutes....

Once a PvP newb was talkin to me like...." Zomfg RoflCopter....you have 5 PvE's, and 1 PvP slot?!?! NOOb"

i agree...i dont go through the game w/ all chars...but i can run PvP with Every Class, multible builds, change all profs, create near ne build w/ PvP slot.....

----------------------------------------------------------------------

Now to get to the point on what to do w/ Nightfall....

PvP'ers, Get over it, get a life, no1 cares about your ugly emotes, live up the RPG....and the 200+Skills promised will give you your satisfaction, the new styles of your PvP, an new maps and guildhalls....and i do have one serious question.....

You play PvP for fun and killing an stuff....but cry and can't call its PvP cause it doesn't give rewards like PvE does: Player Vs. Player ring a bell?


I appreciate the GW people...an how they try to satisfy all...but when it's free monthly, all these people can play and be like: OMG ANET YOU ARE SCEWED ME OVER! you don't see people on WoW doing that...cause they pay to play, if they don't pay, they don't play...

With GW u can get mad....quit for a month, then come right back an be like, OMG GW SUXORS.....just stfu get out for good then.

i was just reading through the whole thread, and i think you guys are very rediculous on the terms of how often, and well updated GW is.

What are you, 12? You're post has zero logical flow, sentences can be barely called that and the post is full of inaccuracies.

WasAGuest

Desert Nomad

Join Date: Jan 2006

Quote:
Originally Posted by lyra_song
I think the way Guild Wars was originally designed to be played is this:

Create a PVE char. Beat the game. Then change to PvP modes.

It just seems like a natural flow.

Factions does the same thing, but it pushes PvP modes early , like the PvP-E missions like Aspenwood and Quarry.

Imo, Gaile is correct to say that Factions is more PVP oriented. However it is not "PvP-Char only" oriented. PvP only players cant see the PvP content as content directed to them, since those missions cannot be accessed by PvP chars.
Lyra is correct in saying this was how GW was originally intended (Jeff Strain interview Gaming Steve); however just before Factions released, O'Brien is quoted as saying the (Anet) had then discovered that many players had no desire to play PvP and that they (players) wished to continue playing in PvE. Since then, Anet has repeated time and again that the focus would try to be on both in order to stay in business.
If they are going to be working on both, and Factions was geared towards PvP and Nightfall is geared towards PvE, we can assume that means every other chapter will cater to the other play style.
If this holds true, then we can expect Anet to push gimicks on the chapters to sell them to the "other" crowd. Factions was just given the material storage feature as a "push" for sales. I wouldn't be suprised if they do something similar to sell Nightfall for the PvP crowd.

O'Brien's interview is in Feb 2006 CGW #259

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by WasAGuest
Lyra is correct in saying this was how GW was originally intended (Jeff Strain interview Gaming Steve); however just before Factions released, O'Brien is quoted as saying the (Anet) had then discovered that many players had no desire to play PvP and that they (players) wished to continue playing in PvE. Since then, Anet has repeated time and again that the focus would try to be on both in order to stay in business.
If they are going to be working on both, and Factions was geared towards PvP and Nightfall is geared towards PvE, we can assume that means every other chapter will cater to the other play style.
If this holds true, then we can expect Anet to push gimicks on the chapters to sell them to the "other" crowd. Factions was just given the material storage feature as a "push" for sales. I wouldn't be suprised if they do something similar to sell Nightfall for the PvP crowd.

O'Brien's interview is in Feb 2006 CGW #259
Remember Anet is a young company. Factions is only their second game.

I think they leaned too far with factions in the pvp direction and now they are leaning back to PvE again, to try to find a workable median to the aspect of what content gets put in.

Its like leveling up a pet. First you raise it aggressively for lvl 5-10. Then raise it casually for lvl 11-15.

Thats how we end up with an Elder Chapter 4....er Pet ;D

Ken Dei

Wilds Pathfinder

Join Date: Jan 2006

W/Mo

*Breaks out the decaf for the people shouting out over the deserted mountains.*

thesecondrei

Krytan Explorer

Join Date: Jun 2005

California

Alliance of Xen [XoO]

W/R

I have one question for you guys, does WoW focus on PvP or PvE?

Stub

Stub

Frost Gate Guardian

Join Date: Mar 2006

Wyoming

The Battle Scrubs [NuBs]

Quote:
Originally Posted by 0mar
What are you, 12? You're post has zero logical flow, sentences can be barely called that and the post is full of inaccuracies.

I told the thoughtless PvP'ers not to read. 15 buddy : )

An all that huge post meant was that if your pissed about GW PvP or PvE, go get your other Games w/ a monthly Fee.

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by thesecondrei
I have one question for you guys, does WoW focus on PvP or PvE?
They focus on both believe it or not. For every dungeon, there is some kind of PvP addition or tweak.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

pvp is kinda built into WoW, via the Horde vs Alliance aspect, however you ran into a lot of 50vs1 type pvp most of the time and usually got crushed. WoW later added the Battlegrounds, which are similar to the different arenas in GW, just larger scale.

0mar

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by Stub
I told the thoughtless PvP'ers not to read. 15 buddy : )

An all that huge post meant was that if your pissed about GW PvP or PvE, go get your other Games w/ a monthly Fee.
What?

GW's PvE and PvP are both in a sorry state. Take off the fanboy goggles for a second and look at the game objectively. There is a large minority of disaffected PvE'ers and a very large minority (maybe even a majority) of PvP'ers who are simply not satified with the state of GW.

Both sides blame each other for the current state, but the problem is more fundemental. It's that this integration of PvP and PvE is killing the game. Many PvP'ers simply do not feel that the PvE portion of the game is any fun. Many PvE'ers do not feel that PvP should factor into the gameworld at large (favor, Aspenwood, etc).

It's this integration that is driving the community apart, not together as Anet hoped. PvP'ers see the game as a competitive game, much like StarCraft or Counter-Strike, in which skill dominates over grind. The current state is not like that. Without an excessive amount of unlocks, a person is simply not competitive in PvP. However, to get a decent amount of unlocks in a reasonable time, PvP'ers have to go through the PvE game at least once or twice to unlock 2-4 professions (not including runes, mods). PvE'ers don't especially like the elitism rampant in PvP games, don't particularly care for competition and would rather just enjoy the PvE experience. However, in Factions, there are many competitive missions and events that a PvE'er is forced to do to gain PvE awards, whereas most serious PvP'ers don't particularly care for these awards and view these new competitive missions as not being true PvP. Anet has managed to please no one in this implementation. PvP'ers say that their mode is being compromised by the PvE game and PvE'ers say the exact opposite. Both sides of the community are at odds with each other.

Solar_Takfar

Krytan Explorer

Join Date: Jun 2006

Quote:
Originally Posted by 0mar
Without an excessive amount of unlocks, a person is simply not competitive in PvP. However, to get a decent amount of unlocks in a reasonable time, PvP'ers have to go through the PvE game at least once or twice to unlock 2-4 professions (not including runes, mods).
That information is false. All runes, skills and weapon addons can be unlocked through spending Balthazar faction (obtained solely from PvP). pure-PvPers might miss out on some of the "green" and "gold" item mods, but it's not a huge disadvantage - they do get PvP-only items with intrinsecal bonuses, in fact. When you factor in that a pure PvPer spends all the time PvPing and not going through the campaign and farming stuff, his skill acquired through practice should be more than enough to overcome the advantage that a small item bonus might give to a PvEr that mighy casually go PvPing.

Stub

Stub

Frost Gate Guardian

Join Date: Mar 2006

Wyoming

The Battle Scrubs [NuBs]

Quote:
PvP'ers see the game as a competitive game, much like StarCraft or Counter-Strike, in which skill dominates over grind.
Why would PvP'ers come from these RTS and FPS games....to play Sole-Competetive PvP on an MMORPG?

Anyway, you had some good points, however, I don't agree you need massive unlocks for competetiveness.....what you need is faked fame from IWAY until your R3 an can actually get a group....which means Rank is nothing, and gives many PvP'ers a big head.

Also PvE'rs are a bit over reactive to the point of how noobish they think PvP'ers are. Being R3...i had worked hard getting good groups, and i realized...i dont care if i'm for america or europe, i wanna win Halls...and when you start thinking that, your not suporting a territory, but yourself, which in turn makes thousands of PvE'ers pissed off they cant do FoW, UW, or get bonus's from Statues sole'ly because of a PvP'er seeking personal gain.

How many of you in GW think it would be much better with out,

"The Favor of the Gods" and with
"Full Acess to Elite Missions"

0mar

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by Stub
Why would PvP'ers come from these RTS and FPS games....to play Sole-Competetive PvP on an MMORPG?

Anyway, you had some good points, however, I don't agree you need massive unlocks for competetiveness.....what you need is faked fame from IWAY until your R3 an can actually get a group....which means Rank is nothing, and gives many PvP'ers a big head.

Also PvE'rs are a bit over reactive to the point of how noobish they think PvP'ers are. Being R3...i had worked hard getting good groups, and i realized...i dont care if i'm for america or europe, i wanna win Halls...and when you start thinking that, your not suporting a territory, but yourself, which in turn makes thousands of PvE'ers pissed off they cant do FoW, UW, or get bonus's from Statues sole'ly because of a PvP'er seeking personal gain.

How many of you in GW think it would be much better with out,

"The Favor of the Gods" and with
"Full Acess to Elite Missions"

Well, in HA maybe, but that place is just crap now. I'm talking about GvG, which is the only real form of PvP that truly matters. And skill unlocks, mods and runes are a definite necessity, while rank really isn't.

I didn't say people come over from SC/BW/CS/Q3, but that the PvP game is modeled after these sorts of games. It's always 8on8 play on a set map with objectives. That is much different than previous MMORPGs where it's basically get as many people as you can and roll.

Stub

Stub

Frost Gate Guardian

Join Date: Mar 2006

Wyoming

The Battle Scrubs [NuBs]

Quote:
Originally Posted by 0mar
Well, in HA maybe, but that place is just crap now. I'm talking about GvG, which is the only real form of PvP that truly matters. And skill unlocks, mods and runes are a definite necessity, while rank really isn't.

I didn't say people come over from SC/BW/CS/Q3, but that the PvP game is modeled after these sorts of games. It's always 8on8 play on a set map with objectives. That is much different than previous MMORPGs where it's basically get as many people as you can and roll.
I agree with your opionion on HA, and GvG for most of them (unless its like RangerSpike or somethin).

GvG is usually all skill, and when people say they need rank for it...look at your Guilds rank/rating if that makes ya feel better...anyway..

I think what were coming at is we dont really want PvP and PvE sooo Combined.

Xx Monk Hunter Xx

Ascalonian Squire

Join Date: Jul 2006

4th circle of hell (may be moving soon to the fifth)

[jade]

A/W

sounds to me like Anet losing big time cash...alot of that stuff is about buying upgrades with RL cash

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

Wow all this speculation is making me dizzy. Why is it that Anet says, ok let's open an online store, and all of you jump up and down and say: zomg Anet is loosing money hand over fist. You simply don't, and CAN'T know that.

Khift

Khift

Lion's Arch Merchant

Join Date: Jun 2005

Ego Trip From Rank [ZERO]

P/

Quote:
Originally Posted by D I Z Z O
http://www.guildwars.com/support/gameupdates/

Read there. In case you havent been paying attention. About 75% of the updates for Factions has been PVP based. 50% of that 75% seem to be tailored to the PVP whiners who wanted thier skills just so-so or cried NERF.
The game has always been like that. This is not something specific to Factions -- in fact, the amount of skill updates has significantly decreased since the release of Factions.

Skill Updates =/= Factions
Factions =/= Skill Updates

Skill updates are a part of the game as a whole, regardless of whether or not you purchase Factions. What I am saying here is that the only incentives for a PvP'er to purchase Factions is for the new skills and classes and that it is going to be the same with Nightfall. There is no "preference" or "lean" towards PvP in Factions as there is no new PvP content in Factions that's worth a damn beyond the skills and classes which PvE gets just as well.

If there is a "significant emphasis on PvE" in Nightfall then so be it. BUT, if they're continue with the metaphor and give Ch4 a "significant emphasis on PvP" then I want Ch4 to have actual PvP content, not just random crap intended to drag PvE'ers into PvP. I want a new form of organized team based competition. I don't want random worthless junk like Ft. Aspenwood and Jade Quarry. I don't want what could have been a beautiful and entertaining format like Alliance Battles that is marred by the fact that you get paired up with 8 random idiots every time you go in. I don't want teamless 1v1 pokemon fights. I want organized team based PvP, and so does every other PvP'er I know of.

Is this really too much to ask for? Compared to the amount of effort ANet puts into PvE with each chapter... is it really too much to ask for a new spin on team based competition with some new maps? Rumor has it Nightfall will have 55 explorable maps and 20 missions, all made for PvE. Can't PvP get a new competition with 8-10 maps each a quarter the size of those ~75 PvE maps? Is that really too much?

Stub

Stub

Frost Gate Guardian

Join Date: Mar 2006

Wyoming

The Battle Scrubs [NuBs]

Quote:
If there is a "significant emphasis on PvE" in Nightfall then so be it. BUT, if they're continue with the metaphor and give Ch4 a "significant emphasis on PvP" then I want Ch4 to have actual PvP content, not just random crap intended to drag PvE'ers into PvP. I want a new form of organized team based competition. I don't want random worthless junk like Ft. Aspenwood and Jade Quarry. I don't want what could have been a beautiful and entertaining format like Alliance Battles that is marred by the fact that you get paired up with 8 random idiots every time you go in. I don't want teamless 1v1 pokemon fights. I want organized team based PvP, and so does every other PvP'er I know of.
Yes, i was expecting more from mainly these things called "Alliance Battles".
Please read my idea's for real AB's through this link:

http://www.guildwarsguru.com/forum/s...php?t=10011942

CHUIU

Krytan Explorer

Join Date: Mar 2006

Team Legacy

N/

Quote:
# No additional character slots for the upcoming PvP Preview weekend. (The usual "most people who want to participate will already have a PvP slot" explanation.) Remember to take items off Nightfall chars before the weekend ends, since they will be locked until release.
WHAT!? I filled my PvP slot because I was told we would be able to buy slots when they were released in the summer. Summer is almost over! If I can't buy a slot by tonight I'm going to be pretty PO'ed.

Malchior Devenholm

Malchior Devenholm

Krytan Explorer

Join Date: Nov 2005

The Dragon Arena!!!

Pshycho Ninjas [oGod] | Vent Rage [vR] | Zealots of Shiverpeak [ZoS]

Time to shut up some n00bs :P

1st of all-stub is right...PVP was siginificantly increased with the release of factions, those of u who dont understand that should watch observer more, then u'd see the popularity of rit lords, blessed light, sin gankers, and a whole lot more

Sry u guys dont get any new slots over event but dont freak out over it, u know these events are coming, u shoulda planned ahead and left 1 spot open for pvp and just reroll it whenver needed, rolling dont always take 2 minutes though :P

And now for the pvpers crying over nightfall, U DONT CALL INCREASING UR ENTIRE TEAM'S STATUS WITH PARAGON SHOUTS PVP?! Omg, Nightfall screams PVE with its environment and interface, but the professions and skills just freakin blow the top off for PVP as well

Don't agree with me? how about doing some research b4 starting ur own opinion, TYVM

Malchior Devenholm

vinegrower

vinegrower

Wilds Pathfinder

Join Date: Jan 2006

Song of the Forsaken

E/

Quote:
Originally Posted by CHUIU
WHAT!? I filled my PvP slot because I was told we would be able to buy slots when they were released in the summer. Summer is almost over! If I can't buy a slot by tonight I'm going to be pretty PO'ed.
umm, you might need to check your calendar again. Summer goes from June 21 to September 23. We are only 1 month into summer with 2 months left to go. Summer is NOT almost over.

0mar

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by Stub
I agree with your opionion on HA, and GvG for most of them (unless its like RangerSpike or somethin).

GvG is usually all skill, and when people say they need rank for it...look at your Guilds rank/rating if that makes ya feel better...anyway..

I think what were coming at is we dont really want PvP and PvE sooo Combined.
Yes, that's pretty much what I'm saying. Anet is forcing PvP'ers to play through the PvE game in order to enjoy the PvP game (due to the rate of unlocks being much faster in the PvE game) and PvE'ers have to play PvP to gain rewards in the PvE game (jadeite, amber, Alliances). This forced integration is making both sides extremely agitated, disaffected and very vocal. Each side is blaming the other type of game when it's really Anet at fault here. They are forcing us to enjoy a type of game we don't want to play.


Quote:
Originally Posted by Malchoir Devenholm
Time to shut up some n00bs :P

1st of all-stub is right...PVP was siginificantly increased with the release of factions, those of u who dont understand that should watch observer more, then u'd see the popularity of rit lords, blessed light, sin gankers, and a whole lot more
Well, classes aren't what we are talking about here, but true independant content, of which there is almost zero. For example, a new type of PvP game that PvP characters can actually enter (Aspen/Quarry --> cannot enter with a PvP character). All PvP got in true independant content was 4 guild halls and 4 RA/TA maps. The rest was shared with the PvE community. New professions and new skills are always going to change the metagame, however, new classes and new skills are also available to the PvE'ers as well. Factions gave very little new content to the PvP side of the game. Hell, Factions gave little new content period.

The problem is that Anet is working this divide between PvE and PvP, now, as a marketing ploy. By catering to the masses (ie PvE'ers) by saying that Factions was PvP focused (it really wasn't), they are doing their best to alienate each population from the other. PvP'ers are resenting the fact that Anet is blaming their group for Factions' lackluster content, and PvE'ers are resenting PvP'ers for ruining their PvE game, because of the mechanics of Aspenwood/Quarry. That's the real problem I see. Instead of saying "Look, Factions was pretty bad, but here are the reasons why", Anet is saying "If you didn't like Factions, it's because we tried to please the PvP'ers!" And true PvP'ers know that they got very little content, which is really salt in the wounds. Anet is doing all the wrong things a company can, they are alienating a very loyal group of customers (PvP'ers have to buy each chapter in order to remain competitive), they are releasing sub-par content (does anyone here really think Factions was that good?), and they are blaming their shortcomings on a playerbase instead of themselves (PvE was at the expense of PvP).

Look at Anet for what they really are. They made Guild Wars, yes, but they make false promises (reconnects, features vs content, guild storage), continually insult the community (Gaile's comments regarding the storage fiasco), and now they are playing one community against the other (PvP vs PvE).

BigTru

BigTru

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Malchior Devenholm
Time to shut up some n00bs :P

1st of all-stub is right...PVP was siginificantly increased with the release of factions, those of u who dont understand that should watch observer more, then u'd see the popularity of rit lords, blessed light, sin gankers, and a whole lot more
Wait... You can't use Ritual Lords, Blessed Light Monks, and Assassins in PvE? News to me. Since when were the new professions PvP exclusive? And I don't need to watch observer mode to understand the impact of the new professions on PvP, as I'm on the TV everytime I decide to PvP, and take it from me, the one-trick pony you call Assassin was NOT built with PvP soley in mind.