Class-specific titles?

T Lo

T Lo

Ascalonian Squire

Join Date: Jul 2006

The Almightier [fo]

N/Mo

Titles are cool and all, but I think they could add more just by adding new ones that were based off classes. for example:

Distracter: you've interrupted 500 skills from an enemy player.
Interrupter: 3000.
Denial Incarnate: 150,000.

Toys With Corpses: you've exploited 500 corpses.
Death Dancer: 5000.
Dedicated Necromancer: 500,000.

Shouter: You've buffed your entire group with a shout 500 times.
Noise Machine: 125,000.

Beastmaster: Your pet has killed 500 non-spirit enemies.

Silent Killer: You've killed 500 enemies in the span of a single attack chain: lead, off-hand, and then dual attack, without them retaliating.
Shinobi: 125,000.

Life Restorer: You have brought 500 teammates back to life with a resurrection spell.
Savior: 5,000.
Soul Protector: 125,000.

...I can't really think of something for elementalists. something related to elemental damage, perhaps... or knockdowns.

Most of these titles work across multiple classes, but then GW allows you to dual-class anyways, so that's to be expected. That, and literally any character could get all of these titles, by changing professions. I just think it's spiffy, the idea of giving titles to characters that indicate their playstyle a bit more.

What do you guys think?

inscribed

inscribed

Lion's Arch Merchant

Join Date: Jan 2006

Titles should reflect achievements of the player, not the character.

Hidden in the Mist

Hidden in the Mist

Banned

Join Date: May 2006

Those are all easily farmable with guildies.

Rathcail

Jungle Guide

Join Date: Jan 2006

I think class-specific titles is a nice idea. Hopefully Anet will add something like that in the game someday.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

This has been suggested too many times. =\

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by T Lo
Dedicated Carnomancer: 500,000.
Like that more.