PC on Req 9 Gold Sundering Fellblade of Enchanting

True Argetlam

Ascalonian Squire

Join Date: Jun 2006

Hundred K Plus Ecto[NICE]

W/

Could u plz give me an estimate of what this is worth in terms of 100k+xx ectos? thanks

JoeNasty

Banned

Join Date: Jun 2006

~sticky

True Argetlam

Ascalonian Squire

Join Date: Jun 2006

Hundred K Plus Ecto[NICE]

W/

which sticky? read them all and they dont say anything about this.
if i missed it tell me

Rain Knight

Rain Knight

Site Contributor

Join Date: Nov 2005

Australia

[KATE]

R/W

around 150-250k

True Argetlam

Ascalonian Squire

Join Date: Jun 2006

Hundred K Plus Ecto[NICE]

W/

ok the rare skin sticky says that with just the 15^50 part its 150-250k thought it would be more w/ the sundering and enchant mods

Thanks

JoeNasty

Banned

Join Date: Jun 2006

its maybe 10k more with mods.

wilderness

wilderness

tinyurl.com/6hqar7a

Join Date: Mar 2006

We Couldn't Figure Out A Name [LMAO]

W/N

Here we go again

Mods don't retain full value once applied, this is undeniable. The debatable part is just how much value they loose/add to a perfect based skin.

Most will be wanting to replace that 20/20 with some that are a little more practical. (Zealous, Furious, Vampiric)

There are other reason, but don't have the energy for them right now (4am)

When I sell perfect swords, I find it's 90% the req/inherentbonus/skin that dictates vaule and 10% prefix/suffix. You'll probalby be able to ask for a little more with the 20/20, say: 100k 30-35e (so maybe 10-40k or so more than the estimated Baseline Value) but you most likely won't make the money back on the mods if you added them yourself.

Your best bet is to offer the mods along side the sword, or just sell them seperately.

True Argetlam

Ascalonian Squire

Join Date: Jun 2006

Hundred K Plus Ecto[NICE]

W/

ok thanks thats what i needed to know and also thanks for helping me to better understand the whole added mod value thing

Thanks and be seeing ya around