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Originally Posted by hhglnd
1. If I was an assassin and activated sand shards along with my normal dagger attacks, does that mean that I can count each dagger damage with extra damage from sand shards because each dagger attack also meant a failed scythe attack?
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Nope, in order for sand shards to work, the skill you are using must specifically say 'Scythe Attack', you can't even attempt to activate these skills unless you are wielding a scythe. Back during the preview event it just said attack skills, as such, people just spammed cheap dual-attack dagger skills, without using a lead or offhand before them, the attack missed both times due to not meeting the require pre-req and sand shards triggered twice.
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Originally Posted by hhglnd
2. Or does sand shards mean in failed scythe attacks that I have to use a scythe skill and scythe weapon?
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Exactly
Quote:
Originally Posted by hhglnd
3. Can someone explain the build that was posted here with the assassin and dervish skills?
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The build is from the preview event roughly 6 months ago, and changes were made to the game that completely invalidated it, there is no point in explaining it more than I have already done in this message as the build does not work in any way, shape or form now.