Goofy combination ~ Sig of Midnight & Sand Shards

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Even'n Gents,

Looking through skills, I came across this little thing. It's nothing special, but it has a lot of "fun" potential for the non-PvP folks. I just thought it was hilarious to even think of using in PvE.... blind warrior?



Spam... Spam... Spam... Find a way to lower damage intake and you've got yourself something interesting for fighting whoever you want.. casters or not.

Or maybe it's totally useless.

Here's hope'n

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

combine with my IW? How's that? IW always miss.

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Can't combine with IW, Sig is already your elite.

Looks interesting, reminds me of the Storm of Swords skill from Kuunavang.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Vilaptca
Can't combine with IW, Sig is already your elite.
I'm pretty sure with when you attack with IW, your attack counts as a "failed hit"

Anryla

Frost Gate Guardian

Join Date: Apr 2006

Alt Control Delete

W/

Dont think lightblade meant to combine with the Sig of Midnight, but it is possible to do so with another mesmer in the group carrying the elite. Arcane Mimicry.

Think Lightblade meant to only use IW + Sand Shards

Frank Dudenstein

Krytan Explorer

Join Date: Jun 2005

Actually, IW is a much superior idea than the Sig (though both are cute). IW forces you to miss AND do damage ... nice idea... :-)

Raxxman

Krytan Explorer

Join Date: Dec 2005

TEOC

W/N

Ouchie!

That's a nice idea...

Can be shattered though so I don't think it's overpowered

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

Beats touch ranger

anti_z3r0

anti_z3r0

Lion's Arch Merchant

Join Date: Feb 2005

Black Rose Assassins [BRA]

W/

IW won't trigger sand shards, already tested it.

But after testing this out thoroughly, I've discovered that the max number of people you can hit with a scythe is 3.

So the best you can do (as far as I know) with this is Sig of Midnight, Sand Shards, some cover enchant, and twin moon sweep. This will max out at 6 hits (3 people double hit) which is something along the lines of 150 damage unblockable towards everyone nearby.

carbajac

carbajac

Krytan Explorer

Join Date: Mar 2006

The Medicine Cabinet [PILL]

E/

Wow, this might make those blind bots think twice

GodHead

Ascalonian Squire

Join Date: Jul 2006

Here's one for you:

Way of the Empty Palm (Elite)
Critical Strike
Exhausting Assault
Nine Tail Strike
Death Blossom
Horns of the Ox
Sand Shards

1 more of whatever you want.

You just need to put points into Earth Prayers, no points necessary in Daggers or Critical Hits because you never plan on hitting.

Get Way of the Empty Palm and Sand Shards on, get in, drop your 5 auto-missing double attacks (or more, as they refresh) and get out.

Each double attack would miss twice automatically, dropping dozens of damage pairs all around you.

kro

Pre-Searing Cadet

Join Date: Jul 2006

HBO

R/Mo

Yes, go Assassin secondary, Horns is super to use. Assassin has several skills that will miss all the time.

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Kind of an odd way to kill things in PvE.

So many cheap enchants can stack on here, maybe a few stances. So long as she can be made to stand on her own two feet long enough, she can send out quite a few attacks with that (doesn't even really have to be a scythe) to a tight group of argo'd nasties. Plus, the max~130 damage finisher, based on the number of enchants you've got. 15 seconds of blind attacking would make for 9ish triggers. Then finish off with that 130 finisher. Nice little pile of PvE damage.

Too bad flurry can't be worked in :P

Tartagan

Tartagan

Ascalonian Squire

Join Date: Jun 2006

KRO

Me/N

If you hit with a scythe with the AoE damages ... Does it do X missed target = X trigger for shard ... per hit ??

Sheol

Sheol

Frost Gate Guardian

Join Date: Nov 2005

涼宮ハルヒ主義 [SOS団]

W/

Quote:
Originally Posted by Arkantos
I'm pretty sure with when you attack with IW, your attack counts as a "failed hit"
Sig of midnight is an elite. As is IW therefor both cannot be used at the same time

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Actually witness sand shards used today in PvP. It's nasty. Two dervishes where attacking my ranger. I had Whirling Defense up to avoid them while I focused elseware, but they both used sand shards. I saw a steady stream of -22 above my head twice, each time one attacked. That was a lot... of ... pain. Two of them doing that.

I think it triggers off the scythe too much.
Or maybe it was a fluke and I saw something incorrectly.

If that's the case, that was stupid powerful.

Xx Invictus xX

Xx Invictus xX

Frost Gate Guardian

Join Date: Aug 2005

Canada

MLV

W/

Quote:
Originally Posted by Sheol
Sig of midnight is an elite. As is IW therefor both cannot be used at the same time

was actually meant as use sand shards and IW

if IW misses you dont need to be blinded

Vangor

Lion's Arch Merchant

Join Date: Apr 2005

Godhead, if I get that list right, dual attacks innately attack twice, and having to follow an offhand attack will always miss, with empty palm they never cost energy, and they are strictly off the speed of your weapon anyway? Which would have critical strike recharged by the time you get through the list, possibly enough for almost two go arounds before empty palm stops. That sounds very fun.

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Quote:
Originally Posted by GodHead
Here's one for you:

Way of the Empty Palm (Elite)
Critical Strike
Exhausting Assault
Nine Tail Strike
Death Blossom
Horns of the Ox
Sand Shards

1 more of whatever you want.
You ruined Arenas for the whole weekend with that post. My god, it's all I see now. No monk in the world can keep up with that kind of DPS, and with 2 or 3 of those freaks on one target, it's practically impossible to do anything but cry blood and die. Oh well, that's what this weekend is for, letting us find all the broken / expliotable skill combos for Anet to fix in the next 3 months...

Xx Invictus xX

Xx Invictus xX

Frost Gate Guardian

Join Date: Aug 2005

Canada

MLV

W/

i think people are gonna be mad about this whole preview if it turns into this maybe they should read this post today and change the skill quickly

gabrial heart

gabrial heart

Wilds Pathfinder

Join Date: Jan 2006

Las Vegas

Beautiful Peoples Club [LIPO]

Mo/Me

Quote:
Originally Posted by kvndoom
You ruined Arenas for the whole weekend with that post. My god, it's all I see now. No monk in the world can keep up with that kind of DPS, and with 2 or 3 of those freaks on one target, it's practically impossible to do anything but cry blood and die. Oh well, that's what this weekend is for, letting us find all the broken / expliotable skill combos for Anet to fix in the next 3 months...
Yeah but how hard does SS pwn an assassin? Pretty hard. Let 'em swing away with those double attacks cover with PB...

Halc yon

Halc yon

Frost Gate Guardian

Join Date: May 2006

Sardelac Sanitarium Society

W/

Just got beat 9 - 1 in lava arena by two dervishes using sand shards. =(

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Worst yet I've seen is thus:

2x A/D shard exploiters (thanks a.net, 48 hours of worthless rat turd)
1x Prot/heal (standard)
1x Water Ele (slow skills galore = sharders keep you locked and GG).

I highly suggest you just don't even go near RA & TA right now.

Play HoH or something where you have a chance to play some more honest games.

Servant of Kali

Servant of Kali

Jungle Guide

Join Date: Jan 2006

Me/

Well i did gave up on RA/TA. Lag is horrible, but yeah, whenever i see Dervish i dont even attack him. If i do, his health just keeps being at maximum.. it's.. useless. Im not talking about premades ofc, i played a bit premade and i can get killed, normally. But some skill combos like sand shards are.. way out of the line.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

i would actually say that this concept might be GOOD for pvp... if you are facing a team of wars assn or rang... with a little work, im sure this build could easily be one of the next great anti-tanker builds.

Ole Man Bourbon

Ole Man Bourbon

Jungle Guide

Join Date: Jun 2005

Atlanta

GONG

W/E

Nerfed. Scythe attacks only. Case closed.

Jerich

Ascalonian Squire

Join Date: Jan 2006

The Mighty Few

Mo/Me

Wow quick patch.=P Way to go Anet!!

fb2000

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by GodHead
Here's one for you:

Way of the Empty Palm (Elite)
Critical Strike
Exhausting Assault
Nine Tail Strike
Death Blossom
Horns of the Ox
Sand Shards
Im not sure u need horns.. its a very hot build in HA, we literally played at least vs 8 such groups in a 2 hours run... its not fun seeing 5 ppl dying simultaneously within 6 secs (and they werent bunched up, mind you that).

ah yes, we were healing...

I have the feeling Id be playing pve these 2 days

AND good work on the update.. now fix the other weird stuff, get rid of the lag and Ill like u again )

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Quote:
Originally Posted by Ole Man Bourbon
Nerfed. Scythe attacks only. Case closed.
And all the `pwners' in RA/TA are going to be crying their little eyes out now that they're super exploit build is now nerfed so hard that they're going to have to resort to using skills, rather than clicking.

In the most depressed and sarcastic tone, like Dopey's voice, "Oh the horror."

TadaceAce

Wilds Pathfinder

Join Date: Jul 2005

Quote:
Originally Posted by GodHead
Way of the Empty Palm (Elite)
Critical Strike
Exhausting Assault
Nine Tail Strike
Death Blossom
Horns of the Ox
Sand Shards
Cept if you knew about sins if an attack misses because you do not meet the appropriate preliminary attack, it recharges instantly, thus creating sandway using exausting assault.

And as far as monking against them.. Shielding hands makes them laughable. Imagine if you decided to bring balt spirit too. Good battery.

hhglnd

Pre-Searing Cadet

Join Date: Dec 2006

I am confused on the exactly how sand shards work.

1. If I was an assassin and activated sand shards along with my normal dagger attacks, does that mean that I can count each dagger damage with extra damage from sand shards because each dagger attack also meant a failed scythe attack?

2. Or does sand shards mean in failed scythe attacks that I have to use a scythe skill and scythe weapon?

3. Can someone explain the build that was posted here with the assassin and dervish skills?

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

nerfed build.

hhglnd

Pre-Searing Cadet

Join Date: Dec 2006

So can the sand shards be used in any more cool combos anymore?

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

[wiki]Sand Shards[/wiki]

It only works with scythe attacks only.

-.-

-.-

Banned

Join Date: Oct 2006

Thread necromancy at it's finest.

Steps Ascending

Steps Ascending

Frost Gate Guardian

Join Date: Jun 2006

Freelancing (Guildless)

well at least the D/Me still work, I see a melee farming build coming to me.

Batou of Nine

Batou of Nine

Desert Nomad

Join Date: Aug 2005

California, USA

Angel Sharks [AS] (RiP [KaiZ] T__T")

Mo/E

Resurect Thread

5 energy, 3 month cast, 1 second recharge.




Cheers!

Mr_T_bot

Mr_T_bot

Banned

Join Date: Apr 2006

Quote:
Originally Posted by Vilaptca
Can't combine with IW, Sig is already your elite.
You missed the point entirely.

Quote:
If I was an assassin and activated sand shards along with my normal dagger attacks, does that mean that I can count each dagger damage with extra damage from sand shards because each dagger attack also meant a failed scythe attack?
You arn't even in the same state, much less ballpark.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Quote:
Originally Posted by hhglnd
1. If I was an assassin and activated sand shards along with my normal dagger attacks, does that mean that I can count each dagger damage with extra damage from sand shards because each dagger attack also meant a failed scythe attack?
Nope, in order for sand shards to work, the skill you are using must specifically say 'Scythe Attack', you can't even attempt to activate these skills unless you are wielding a scythe. Back during the preview event it just said attack skills, as such, people just spammed cheap dual-attack dagger skills, without using a lead or offhand before them, the attack missed both times due to not meeting the require pre-req and sand shards triggered twice.

Quote:
Originally Posted by hhglnd
2. Or does sand shards mean in failed scythe attacks that I have to use a scythe skill and scythe weapon?
Exactly

Quote:
Originally Posted by hhglnd
3. Can someone explain the build that was posted here with the assassin and dervish skills?
The build is from the preview event roughly 6 months ago, and changes were made to the game that completely invalidated it, there is no point in explaining it more than I have already done in this message as the build does not work in any way, shape or form now.

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Mr_T_bot
You missed the point entirely.
I realized that, 7 MONTHS AGO!

gg.

And now time to close this.