Dervish/Monk
16 Mysticism
9 Healing Prayers
9 Protection
Infuse Health
Life Sheath
Reversal of Fortune
Guardian
Protective Spirit
Healing Breeze
Contemplation of Purity
Rez Signet (Pious Renewl for non-RA)
I've been winning like crazy with this. It's virtually impossible to kill and provides excellent healing to the rest of the team. This build is also incredibly hard to play. There is never a second where you aren't casting a spell.
By constantly keeping Reversal/Guardian/Breeze on yourself, the Dervish Mysticism skill gives you insane amounts of mana and allows you to constantly infuse/sheath/breeze the rest of your team. If they start attacking you...lol, you just will NOT die. You can keep Reversal/Guardian/Sheath/Prot Spirit/Breeze on yourself for an INFINITE (yes really) amount of time and remove conditions and hexes with Contemplation. Only chain knockdowns or two interrupting mesmers/rangers will best the build.
I'd like to receive credit for this after it gets Nerfed
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U Freaking Noob Why The Heck Do U Release A Build Before Its Even Offically Released?! Its Gonna Get Nerfed Before Nightfall Even Comes Out Im Gonna Kill U If Its Nerfed When It Comes Out! U Better Get Rdy To Run If Its Nerfed!!!
Lol J/k Good Build Keep Up The Good Work And Post It In The Dervish Fourm When We Get One =D
Lol J/k Good Build Keep Up The Good Work And Post It In The Dervish Fourm When We Get One =D
K
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Originally Posted by Retribution
Diversion and/or backfire will take out your build. Of course most random arena mesmers are too busy keeping that ele at bay with empathy
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Originally Posted by Perrsun
There's this thing... it's called "Well of the Profane"... you may have heard of it.
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Originally Posted by Cacheelma
Anyhow, it's during the weekend event.
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The primary attributes for both the paragon and dervish are pretty uninspired. "How are we going to make this class's energy management unique and quirky? We've got energy when people die... energy when you score a critical hit... OOH, how about energy when an enchantment wears off!? Sweet!"
Bah, whatever.
P
R
12 Mysticism
11 earth prayers
6 wind prayers
10 protection prayers
D/MO
reversal of fortune
pious renewal
pious restoration
smite hex
restore condition {elite}
guardian
signet of piety
imbue health
Spam reversal of fortune /w pious renewal and guardian, use pious restoration for self hex removal. Signet of piety > diversion, as long as you lose the enchant and get the instant recharge, diversion won't bother it.
11 earth prayers
6 wind prayers
10 protection prayers
D/MO
reversal of fortune
pious renewal
pious restoration
smite hex
restore condition {elite}
guardian
signet of piety
imbue health
Spam reversal of fortune /w pious renewal and guardian, use pious restoration for self hex removal. Signet of piety > diversion, as long as you lose the enchant and get the instant recharge, diversion won't bother it.
c
Funny,
I've seen this in several places, and I've defeinitely seen it used online. Hell, I saw the basic concept after a few hours from release because it was pretty obvious that Mysticsm and Enchantments = Energy looping.
Anyhow, if you think you're the first. More power to ya.
*casts Diversion and giggles*
/dance

I seriously burst into laughter from that last line 
I've seen this in several places, and I've defeinitely seen it used online. Hell, I saw the basic concept after a few hours from release because it was pretty obvious that Mysticsm and Enchantments = Energy looping.
Anyhow, if you think you're the first. More power to ya.
*casts Diversion and giggles*
/dance

Quote:
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Originally Posted by Retribution
Diversion and/or backfire will take out your build. Of course most random arena mesmers are too busy keeping that ele at bay with empathy
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