maybe the effects could be cooler for skills. I mean thy are angles

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Originally Posted by mega_jamie
I dont like their energy regen, I think they would be better with a 3 energy pip gain. Im playing one as a sujpport char with /Rit (i didnt take the custom P/Rt, i went P/Me and changed for the better skills) but ive feeling constantly drained, I see the energy management stuff, but cant be bothered to waste Balth faction on it.
Has anybody gotten those skills and seen if the energy is easier to manage? I mean I can see why Dervish is a 2 pip (or should be, I havnt checked) but I think Paragon should be 3 pip, since they arnt as good at mellee as Dervish, and have the ability, just not the means currently to be a very good support class |
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Originally Posted by MalVeauX
Yes, they're missing something.
Cooler casting animations. Jumping like a bird to "Shout" is pretty silly. Why can't he look like he's shouting, instead of just tip-toe dancing and flaping his wings to say "Watch out!" and "Incoming!" (Insert lisp in the above) |

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Originally Posted by Noose
paragons are pretty amazing, personally, i managed to heal 3 offensive characters (dmg rit, assasin, dervish) for 9 cons wins in RA as a P/W (my elite was "Charge!" rofl) without my energy going below 20 in the most extreme cases. Also, in case you guys havent noticed, the only possible ways to counter a paragon is some really serious energy denial, or spiteful spirit. There are absolutely no skills saying "Remove a shout/echo/chant from target foe/ally" and a lot of them cant even be interupted. No, Paragons are not angles at all, oh no, they are more like triangles, structurally sound.
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