Hmm maybe try; Monk Spamming Protective Spirit/using Protective Bond, Martyr Ritualist (works quite well), and a Necro with Well of the Profane, Desicrate Enchantments and Defile Enchantments.
I'm not sure but I think I used my brain for that one.

Curse You
bam23
pigdestroyer
0mar
Originally Posted by Ken Dei
Dervishes are easy to kill....it's called interrupts....Dervishes are ALWAYS casting something....if they miss even two items in a row, they are SCREWED.
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desecrate enchantments ftw? |
Kaida the Heartless
zeno
Originally Posted by Kaida the Heartless
Heres a fun AB idea: Lingering Curse + Soul Barbs. Throw Soul Barbs on your opponent, let them boon up, then slam 'em with Lingering Curse before they use CoP. When they boon up again, use Lingering Curse again (10 sec recharge, 25 energy but when in AB's, this usually doesn't matter). Conditions on ya now? Plague Touch. Wanna have some more fun? Mailaise + Parasitic Bond. Need Damage? Throw Desecrate Enchantments in there! This is a little more entertaining than Well of the Profane, but not nearly as effective!
As for then, there was really nothing you could do against them. There are tactics to beat em, but when they are unbalanced as is, it becomes difficult. It's like bringing a knife to a gun fight. Let's all be glad this is a BETA TEST! |
Big_Iron
BooNer
bobrath
minimoose fan
Originally Posted by bobrath
Seems to me that necros would be pretty optimally placed to handle clumped dervishes spamming skills.... The necro can shrug off the conditions (plague touch), cause AoE pain of his own(spiteful spirit). Heck drop in SV or AV and the dervishes are losing energy. Add to all of that the fact that necros can easily cause degen and conditions of their own and... well this is all forum/thoery craft, but it seems like dervishes would almost run away from necros.
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Ravi
bobrath
Glasswalker
Carinae
Originally Posted by bobrath
Seems to me that necros would be pretty optimally placed to handle clumped dervishes spamming skills.... The necro can shrug off the conditions (plague touch), cause AoE pain of his own(spiteful spirit). Heck drop in SV or AV and the dervishes are losing energy. Add to all of that the fact that necros can easily cause degen and conditions of their own and... well this is all forum/thoery craft, but it seems like dervishes would almost run away from necros.
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Ilya Khan
Phades
Originally Posted by Ilya Khan
Uh...Desecrate Enchants
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Originally Posted by Ilya Khan
Backfire,
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Originally Posted by Ilya Khan
Diversion, Nature's renewal,
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Originally Posted by Ilya Khan
Assasin Elite Shadow Shroud
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tomcruisejr
Midnight08
Originally Posted by glountz
Two words:
Kiting. Positioning. A dervish is nothing without several people around him. Just don't let this happen. Kill him from far. Still, some dervish combos are really deadly. |
Originally Posted by Numa Pompilius
I've not played D/* (had too much fun with my custom R/P, who pwns pretty much everyone except mesmers, but will try out a dervish after reading this), but how about Desecrate Enchantments?
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Originally Posted by Ken Dei
Dervishes are easy to kill....it's called interrupts....Dervishes are ALWAYS casting something....if they miss even two items in a row, they are SCREWED.
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Originally Posted by Fluffyx
Rend Enchantments - Spell
Target foe loses 5-8 enchantments. For each Monk Enchantment removed, you take 55-31 damage. I expect to see more skills like this with nightfall. While a build may be powered by enchantments being lost gaining the hp and energy, the loss of all the enchantments at once when you arent ready to lose them should throw the dervishes game off. |
Originally Posted by Juhanah
Could always use Nature's Renewal with some interruption or an Energy denial build. They have very low energy to begin with so energy denial + Famine elite spirit and mind wrack could probably do something good.
New classes will always seem over powered since we don't have enough time to find and test good counter against certain builds people come up with during PvP preview. It was the same with the Faction PvP event. But thing will cool down after Nightfall comes out. Not to mention that Anet will most likely change some of the skills too and we will get new core skills also. We don't know what will be those new skills so maybe there will be good counter in them. I think its too soon to tell if the new classes are over powered or under powered. |
Originally Posted by Curse You
Wait, Dervishes use high SPIKE damage, coupled with lots of CONDITIONS and always ENCHANT themselves...
Hmm maybe try; Monk Spamming Protective Spirit/using Protective Bond, Martyr Ritualist (works quite well), and a Necro with Well of the Profane, Desicrate Enchantments and Defile Enchantments. I'm not sure but I think I used my brain for that one. ![]() |
AJM