Whites,asians,africans...
Pushinupmybuttons
New expansion Guildwars: New dawn it should feature native american indians, they have a nice lore and could fit in well and have guilds/factions fighting over the new found lands.
fiery
Sorry next chapter is deep space ailens.
Tark Alkerk
no
/not signed
i don't want another guild wars factions were some one calls you a noob because your luxon/kurzick.
/not signed
i don't want another guild wars factions were some one calls you a noob because your luxon/kurzick.
actionjack
actually.. it was already suggested befoe....
Quince
WRONG next chapter is the roaring fifties.... quick... EVERYBODY DO THE CHARLESTON! woh wacka do wacka do wacka do.... but seriously..... a south american kinda vibe would be cool.... or maybe a viking thing, but i'm not sure how you would do that... since i can't think of a way to make a melee viking class diffrent from warrior. I'm thinking they are going to go in a new direction and make something like the original campaign and incorporate a whole bunch of stuff and come up with something that on it's own doesn't really remind players of one area of the world... but instead of kind of a melting pot of all diffrent areas. OR they will look for what part of the world the game is selling least in and do something from there....
Nevin
You're thinking of real life nationalities... The fantasy nationalities are endless, and who knows they may base a chapter off of...
-Dwarves
-Naga
-Tengu
-Dwarves
-Naga
-Tengu
Kool Pajamas
I was really looking forward to Binky's spelling adventures
Nocere Moriari
Quote:
Originally Posted by fiery
Sorry next chapter is deep space ailens.
|
Saix The Spartan
The one thing Anet did good with the Kurzick Luxon thing in Factions is making them hate eachother... For no reason..
rong626
last time b4 factions came out we hated koreans rite
Seissor
arent the luxons pretty close to some native american tribes? i mean anet said they gave them that kind of look.
Maybe in future GW or patches we could make a Tyrian character but they use canthan skins, and vice versa, so a european skinned char can start in Tyria or whatever.
Maybe in future GW or patches we could make a Tyrian character but they use canthan skins, and vice versa, so a european skinned char can start in Tyria or whatever.
Francis Demeules
Quote:
Originally Posted by Seissor
arent the luxons pretty close to some native american tribes? i mean anet said they gave them that kind of look.
|
just my 2 cent
Malice Black
hobbits ftw!!
little ppl would be good
attack skill - bite ankles/crippling dmg..
little ppl would be good
attack skill - bite ankles/crippling dmg..
Demesis
Chapter 4: Mexicans
Stockholm
Quote:
Originally Posted by Malice Black
hobbits ftw!!
little ppl would be good attack skill - bite ankles/crippling dmg.. |
nrox
Iv got one orcs lol skill:hugging lol
if uv seen LOTR 3 return of king where they fighting in osgiliath you'll no what i mean
if uv seen LOTR 3 return of king where they fighting in osgiliath you'll no what i mean
Malice Black
lol yea orc bearhug - bleeding/crippling dmg
antoninus
we had ascalon (a diverse continent of various biomes), cantha (asian oriented with petrified forest and a crystal sea), "nightfall" (savannah, desert, 'africa') so how bout for chapter 4,
Guild Wars: Antartica
with snow, igloos and penguins!!
Guild Wars: Antartica
with snow, igloos and penguins!!
Stockholm
Quote:
Originally Posted by antoninus
we had ascalon (a diverse continent of various biomes), cantha (asian oriented with petrified forest and a crystal sea), "nightfall" (savannah, desert, 'africa') so how bout for chapter 4,
Guild Wars: Antartica with snow, igloos and penguins!! |
WasAGuest
Quote:
Originally Posted by Pushinupmybuttons
New expansion Guildwars: New dawn it should feature native american indians, they have a nice lore and could fit in well and have guilds/factions fighting over the new found lands.
|
viper008
Nah the next chapter 4 will be Hippy Wars based 60's-70s
mega_jamie
Quote:
Originally Posted by Stockholm
I like it, Hobbits and Giants and you get +1 in every att. classs if you can team up a Hobbit with a Giant, Hobbit sits on Giants shoulder and hit the foe in the head from above and giant only uses fists and feet as weapons.
|
Stockholm
Quote:
Originally Posted by mega_jamie
Giant sits on Hobits shoulders _ Pancakes!
|
Vermilion
Quote:
Originally Posted by Stockholm
Srry will not work, my paragon armor will be to "skimpy" for that climate, as will the gladiators not to mention the 55's tatts, and we can not piss the Bot's off now can we?
|
Really though, a colder climate would be a nice change of pace though..
eskimos ftw?
Juno Onuj
I just want a pet penguin...
BahamutKaiser
I say a more hispanic and mexican type chapter would be better than "native american". There really arn't a whole lot of natives around anymore, so it isn't a big fanbase, and there are plenty of other nationalities out there. Natives of south and north america could be mixed into one group as a culture in GW, but I would say given one or the other, South American Natives have stronger influence.
I would like to point out, that Prophecies had a mix of several cultures, not one in particular. Half of the continent had African Influence, and the beginning area had Caucasians, and wile Orr and Eloians where in obscurity, they were somewhat Middle Eastern looking, maybe Asian.
We definetly have an oriental chapter, and we are getting a north african/middle eastern kind of chapter, but we certainly don't have a Caucasian or South American type chapter, and those are some strong ethnicities.
I wouldn't be super concerned about ethnicities though, after all the human ethinicties are explored, perhaps we can finally get some other races, and perhaps they can make another chapter like Prophecies with some significant diversity.
I would like to point out, that Prophecies had a mix of several cultures, not one in particular. Half of the continent had African Influence, and the beginning area had Caucasians, and wile Orr and Eloians where in obscurity, they were somewhat Middle Eastern looking, maybe Asian.
We definetly have an oriental chapter, and we are getting a north african/middle eastern kind of chapter, but we certainly don't have a Caucasian or South American type chapter, and those are some strong ethnicities.
I wouldn't be super concerned about ethnicities though, after all the human ethinicties are explored, perhaps we can finally get some other races, and perhaps they can make another chapter like Prophecies with some significant diversity.
Anarion Silverhand
Viking Themed Chapter, where are you?
Mr Fizzle
Personally I just hope they don't try to add 2 new classes every chapter or were just goin end up having copies.What I would like personally as a chapter would maybe be a frozen type chapter because I real liked some of the graphics of the Shiverpeaks yet make this chapter full of Icy Mountains and icy wastelands.I think it would make the PvE intresting and PvP maps with mountains would make GvG intresting as well with terrain and positioning.
awesome sauce
There has already been a western european/north american inspired game an asian inspired game, and an african inspired game... and thus far we have come up with a native american inspired game, a mexican inspired game, and an arctic inspired game.
Some Other ideas:
Tropical/carribean inspired game.
Eastern European inspired game
Australian inspired game
Or an idea i posted earlier.... underground/indoors game.
Some Other ideas:
Tropical/carribean inspired game.
Eastern European inspired game
Australian inspired game
Or an idea i posted earlier.... underground/indoors game.
benmanhaha
I would personally like a Greek or Roman themed chapter.
But on another note, if I remember correctly, Tyria is not completely surrounded by water, which means that there is more to discover to the north, so I'm thinking an expansion to the north. And I believe thats where the charr live, right. So I'm betting we get to finish the fight with them in chapter 5.
Edit: To awsome sauce, would there be a point in having an Australian inspired game? I'm not really an expert on Australia, but I'm pretty sure its very desert-ish, much like africa. Will all the NPCs say G'day Mate? Thats like asking for a canadian inspired game, so all the NPCs can say aboot, or eh, or speak in french.
But on another note, if I remember correctly, Tyria is not completely surrounded by water, which means that there is more to discover to the north, so I'm thinking an expansion to the north. And I believe thats where the charr live, right. So I'm betting we get to finish the fight with them in chapter 5.
Edit: To awsome sauce, would there be a point in having an Australian inspired game? I'm not really an expert on Australia, but I'm pretty sure its very desert-ish, much like africa. Will all the NPCs say G'day Mate? Thats like asking for a canadian inspired game, so all the NPCs can say aboot, or eh, or speak in french.
awesome sauce
On that thought, maybe elona is more of the crystal desert to the east?
impuls3d
Id like to see a Roman type area, You know, Atlantis/ hercules type. OR more of ascalon (Charr continent)
BTW i like the native idea, id like to fight in Forest/Lake areas. Arent Luxons somewhat like native people?
BTW i like the native idea, id like to fight in Forest/Lake areas. Arent Luxons somewhat like native people?
Captain Jebus
I want pirates, lots and lots of Piratey goodness!
BahamutKaiser
I think we already have an Atlantis in GW..... it already sunk, and they called it Orr.....
Anyways, I don't really think the first chapter counts toward anything, it has a little bit of several types, from caucasian, african, ghosts and dwarfs, prophecies has a great diversity.
I would figure Ascolon to be a more Greek and Roman type setting than any other, that doesn't really tie closely to celtic and russian roots (I'm no expert on russians). And Nightfall has a very Middle Eastern feel to it, more so than african, and paragon has a very Roman feel to it.
If they do more caucasian themes, I would perfer it to be more northern european. And island like cultures should be put together in a chapter where you visit islands with several different and unique cultures, like Britan, Carribean, Japan, and even Australia. It would be nice to get a theme around sea travel, and have a diversity of cultures like Prophecies instead of another specific culture like Factions and apparently Nightfall.
Anyways, I don't really think the first chapter counts toward anything, it has a little bit of several types, from caucasian, african, ghosts and dwarfs, prophecies has a great diversity.
I would figure Ascolon to be a more Greek and Roman type setting than any other, that doesn't really tie closely to celtic and russian roots (I'm no expert on russians). And Nightfall has a very Middle Eastern feel to it, more so than african, and paragon has a very Roman feel to it.
If they do more caucasian themes, I would perfer it to be more northern european. And island like cultures should be put together in a chapter where you visit islands with several different and unique cultures, like Britan, Carribean, Japan, and even Australia. It would be nice to get a theme around sea travel, and have a diversity of cultures like Prophecies instead of another specific culture like Factions and apparently Nightfall.
bono
Next Chapter should be a Ghost World, with a randomness thyme. Ghost and Vampires as the foes. Choas damage and blood spike would replace all the physical damage we are bored of countering in PvE environments. Area maps layout and enemy placement would change with every new load.
Nevin
Quote:
Originally Posted by BahamutKaiser
I think we already have an Atlantis in GW..... it already sunk, and they called it Orr.....
Anyways, I don't really think the first chapter counts toward anything, it has a little bit of several types, from caucasian, african, ghosts and dwarfs, prophecies has a great diversity. I would figure Ascolon to be a more Greek and Roman type setting than any other, that doesn't really tie closely to celtic and russian roots (I'm no expert on russians). And Nightfall has a very Middle Eastern feel to it, more so than african, and paragon has a very Roman feel to it. If they do more caucasian themes, I would perfer it to be more northern european. And island like cultures should be put together in a chapter where you visit islands with several different and unique cultures, like Britan, Carribean, Japan, and even Australia. It would be nice to get a theme around sea travel, and have a diversity of cultures like Prophecies instead of another specific culture like Factions and apparently Nightfall. |
Edit: Upon seeing a chinese video on Youtube, I'd also like to state it has some Bulgarian/Slavic influence as well.
benmanhaha
Quote:
Originally Posted by bono
Next Chapter should be a Ghost World, with a randomness thyme. Ghost and Vampires as the foes. Choas damage and blood spike would replace all the physical damage we are bored of countering in PvE environments. Area maps layout and enemy placement would change with every new load.
|
But anyway, I really don't think Anet is going to spend the time to randomize every level. Sure it was fine for Diablo, but all the graphics in a particular map looked the same anyway, so all they had to do was change the entrance and exit, and move a few trees. I can only assume it would be much harder in Guild Wars.
Griev
I'm thinking something tropical for sure.
Ritualists (even though from Cantha) remind me of Native Americans, communing with spirits and wearing beads and stuff.
Ritualists (even though from Cantha) remind me of Native Americans, communing with spirits and wearing beads and stuff.