Invincible, no buts...

Trylo

Jungle Guide

Join Date: Jan 2006

[Here] | CKOD

E/R

get these skills and you'll know what i mean...

(NOTE: there is no build section for dervs, so i put it here)

Mystic Regeneration
Signet of Piety
Dust Cloak
Vital Boon
Aura of Balthazar/Mystic Intervention (i think that was it)
<scythe attack>
<scythe attack?><avatar?>
Rez

With 13 earth prayers you can heal youself for over 250 and get 6 energy in the process every 8 seconds, and you get +10* regen. Remember that the last ench is the one piety takes off, so do not use aura/intervention as your last ench. Remember dust cloak can blind foes at any moment.
(*If you suffer a condition it stacks, with 13 earth prayers you get +4 for each ench., thats +16 regen...)


I used this build, tanked 2 wars and a diversion mesmer, if that isnt broken i dont know what is. They even had a monk healing them and i killed the mesmer, got bored eventually after about 6 mins, i was the last one alive on my team.

Raxxman

Krytan Explorer

Join Date: Dec 2005

TEOC

W/N

I think the fundemental problem lies in Dervishes ignoring nearly all the problems other classes have. E management, self heals, and attacks are all interlinked so you do one you do all.

Trylo

Jungle Guide

Join Date: Jan 2006

[Here] | CKOD

E/R

personally, i think the problem is that ench. removal is a good thing for a dervish, it doesnt harm them, heals them and gives them health. they should have 3 regen imho, but i still dont think that is good enough.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Use Arcane Zeal for you elite, extend enchantments, and Mirage cloak. GG

The truth itself

The truth itself

Krytan Explorer

Join Date: Dec 2005

Denmark

First Degree

Mo/

Any skill preventing them from casting enchants is good.


Edit:

Unless their enchantments are untargeted?

If else, you could go like, remove all ench skill > prevent spells hex.


But I see your concerns, and i would like to remind you, that this is only a preview, not the finale product.

Phades

Phades

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by The truth itself
Any skill preventing them from casting enchants is good.


Edit:

Unless their enchantments are untargeted?

If else, you could go like, remove all ench skill > prevent spells hex.
Cant be done by a single user in a short enough timeframe. Shroud of shadows is a good skill, there really isnt anything else that is good enough or reliable enough to keep it on them and keep their own hex removal occupied.