PvE Colloseum
Kai Nui
I had an idea (and I have many because I have beaten the game and I'm bored) that could make the PVE portion of the game more enjoyable. Adding in PVE Colloseums where you and 3 other 'Gladiators' go in and fight waves of monsters that come through doors. Ok, picture this, you're in a room roughly the size of the droknor's Competition waiting room and it's an octagonal shape. Each side has a door.
Now, you and your friends have assembled a team. You go into the arena, and a door opens, and out pops several angry bog skales, dead in about two seconds. Your team continues on for several rounds with increasingly harder and diverse monsters to from all around the world to fight. Eventually at about your 20th round the Aatxes come in to fight. Uh oh, Grenth is tired of Dwayna's Gladiators killing all his monsters, now he means business. After a couple waves of tough Aatxes and more, Facets as well as other new monsters start to show up. Eventually you get to fight really hard bosses with two professions just like you, and on top of that they're starting to organize spike teams against you. Look out, cause eventually you're going to end up losing.
Now, lets see. In the after math you've gotten quite a few arena points to spend on buying your character a new look because you hate your hair cut, or a new face altogether. But that's not all, you can trade in your points to buy new emotes and other things that are worthless but still show off you worked hard. I don't know, I'm just pulling this all out my ass, I really don't know what the reward would be. Maybe if you get up to a certain level, you get to go through any door of your choice and get a chest, like every 5 levels. The farther in level you get, the better chances you have of getting good drops.
Now, you and your friends have assembled a team. You go into the arena, and a door opens, and out pops several angry bog skales, dead in about two seconds. Your team continues on for several rounds with increasingly harder and diverse monsters to from all around the world to fight. Eventually at about your 20th round the Aatxes come in to fight. Uh oh, Grenth is tired of Dwayna's Gladiators killing all his monsters, now he means business. After a couple waves of tough Aatxes and more, Facets as well as other new monsters start to show up. Eventually you get to fight really hard bosses with two professions just like you, and on top of that they're starting to organize spike teams against you. Look out, cause eventually you're going to end up losing.
Now, lets see. In the after math you've gotten quite a few arena points to spend on buying your character a new look because you hate your hair cut, or a new face altogether. But that's not all, you can trade in your points to buy new emotes and other things that are worthless but still show off you worked hard. I don't know, I'm just pulling this all out my ass, I really don't know what the reward would be. Maybe if you get up to a certain level, you get to go through any door of your choice and get a chest, like every 5 levels. The farther in level you get, the better chances you have of getting good drops.
Fred Kiwi
Yea, sounds good.
/signed
What I really want though (it has been suggested before many times) a pvp colleseum with 50+ people. No faction reward though.
/signed
What I really want though (it has been suggested before many times) a pvp colleseum with 50+ people. No faction reward though.
Victory Gaint
this sounds like a good idea....maybe A.Net could plug it in in the expansion as a minigame?
Symeon
Great idea...
Certainly, we need some kind of arena place where you can just fight waves of monsters for rewards, rather than having to go out into the big sprawling world or getting into a team to fight other players.
/add to summary thread
Certainly, we need some kind of arena place where you can just fight waves of monsters for rewards, rather than having to go out into the big sprawling world or getting into a team to fight other players.
/add to summary thread
Carinae
You should have up to 8 players on your team, and there should be LOTS of monsters.
Think: Helm's Deep or Pelenor Fields.
Think: Helm's Deep or Pelenor Fields.
Eldin
Excellent idea...it's been done in WCIII custom maps, and the concept is great.
*signs illegibly*
*signs illegibly*
Jas
Giving out my ideas
How about spending Faction points we PvE-only-people don't really need, to buy extra emotes, change hair, change clothes etc.?
Or exchange those points into cash... that would be a lot better than just having them there and not using them ever.
And... wouldn't it be nice to get some Fame for the time the character has been used... like 1 Fame point / 1K hrs or so? Now I won't ever get any as I don't do any PvP (thanks to all those "friendly" people there whenever I go and try).
How about spending Faction points we PvE-only-people don't really need, to buy extra emotes, change hair, change clothes etc.?
Or exchange those points into cash... that would be a lot better than just having them there and not using them ever.
And... wouldn't it be nice to get some Fame for the time the character has been used... like 1 Fame point / 1K hrs or so? Now I won't ever get any as I don't do any PvP (thanks to all those "friendly" people there whenever I go and try).
Banin Galori
I think that kind of "survival mode" is a great idea. I believe someone mentioned it in one of the other PvE enhancement threads as well... It certainly lengthens the interest of PvE, especially if how far you or your group got could be recorded, perhaps in a ladder-like fashion, or just a top-10 list. A few things that might need to get worked out are the presumed plethora of corpses that necromancers would have at their disposal... as well as the matter of exp at the later levels.
Edit: /signed
Edit: /signed
Bmont3779
This is a great idea, someone should really send anet an email or something telling them about this. A survival mode that that would br really fun, and would get a lot of responce form ppl whom dont like pvp (i still dont know y they dont?).
IMehler
A very good idea. Would be a great alternative for those who dont like PvP.
Ensabah Nur
/signed with enthusiasm
free
Great idea
/signed
/signed
kdhoney44
Awesome idea with the arena..I personally dont like PvP and this would definitly make things more interesting. Also like the idea about using faction points for other things, like changing your appearence. Good ideas!
Jaythen Tyradel
/signed
Commander Fox
It would be pretty awesome since you would have to get a build to counter liek everything. Making up "the unbeatable build" would be the most fun I think.
/signed
/signed
actionjack
good idea /sign
/Not sign on pulling it from you ass. Need a rubber glove
/Not sign on pulling it from you ass. Need a rubber glove
Hells Vengeance
/signed
Think Fables Arena
Think Fables Arena
brybry
me likey bread sticks!
/signed
/signed
chris_nin00
/signed for Great Pulling out of Ass Thinking.
That's a talent. Pulling stuff out of your ass. Use it wisely.
That's a talent. Pulling stuff out of your ass. Use it wisely.
shardfenix
And not even 3 weeks after you posted this, Zaishen Elite was created.
MoMan
/signed
Good idea but why limit it to PvE? Imagine the same scenario but instead of monsters coming towards your guys, it could be other players. As soon as your team kills a person, another gets loaded from the mission area. (where you choose to play as the defending team or an attacker). A bit of a spin on the current PvP arenas
Good idea but why limit it to PvE? Imagine the same scenario but instead of monsters coming towards your guys, it could be other players. As soon as your team kills a person, another gets loaded from the mission area. (where you choose to play as the defending team or an attacker). A bit of a spin on the current PvP arenas
Carrier of Darkness
EXCELENT IDEA
my addition to this is have the waves never ending, (unlike other challenges where there is only a set amount of waves), also everytime you re-enter the challenge the waves are randomized, (dragonmoss the first time, maybe skale the second, ect)
/signed
my addition to this is have the waves never ending, (unlike other challenges where there is only a set amount of waves), also everytime you re-enter the challenge the waves are randomized, (dragonmoss the first time, maybe skale the second, ect)
/signed
MithranArkanere
That's a challenge.
Prophecies has no challenges.
Prophecies needs challenges.
This would be a nice choice to add to Prophecies as a challenge.
Add it to Prophecies as a challenge.
Prophecies has no challenges.
Prophecies needs challenges.
This would be a nice choice to add to Prophecies as a challenge.
Add it to Prophecies as a challenge.
Mr. G
it still stands as a good idea but....
[skill]Resurrect[/skill]
[skill]Resurrect[/skill]
MithranArkanere
That doesn't matter in Sardelac.
Prophecies still needs Challenge Missions.
Prophecies does not have Challenge Missions.
Prophecies must have Challenge Missions, since all the other campaigns have.
Prophecies still needs Challenge Missions.
Prophecies does not have Challenge Missions.
Prophecies must have Challenge Missions, since all the other campaigns have.
cgruber
2 year old resurrection ftw.
RiKio
But Prophecies still needs a challenge, no matter how much years have passed.
Another Felldspar
Umm... Ever tried the Zos Shivros challenge mission? It's pretty much exactly what you've described but with a couple of extra twists. If you just want to stand and kill wave after wave of different, more exciting, tougher monsters that never stop until you die go to Zos Shivros. It's fun.
yum
I think someone must [skill]Ray of Judgment[/skill] this thread .
Ekelon
They already exist. It's called Challenge Missions.
MithranArkanere
Quote:
Originally Posted by Ekelon
They already exist. It's called Challenge Missions.
|
NamelessBeauty
Not a bad idea!
But:
1st: How about monks and defensive char? It's not fair for everyone!
2nd: If you make a team, isn't it like PvP?
3rd: You sure ppl will play it? Not like the Kurz/Luxon battle where noone ever play?
But in general it's a good idea
/sign
But:
1st: How about monks and defensive char? It's not fair for everyone!
2nd: If you make a team, isn't it like PvP?
3rd: You sure ppl will play it? Not like the Kurz/Luxon battle where noone ever play?
But in general it's a good idea
/sign
Tokolosi
Yes, /signed.
Konig Des Todes
Basically, change the now closed down arenas into challenge missions. /signed
Maybe each area gets a different type of wave attacking it
Kryta Arena: Skales/Tengu/Undead
Maguuma: Scarabs/Centaurs/plants/white mantel
Desert: Centaurs/Scarabs/Giants/Hydras/Wurms
Droks: Trolls/Giants/Tengu/Grawl/Stone Summit/Mursaat
Ring of Fire: White Mantel/Hydra/Phantoms/Dryder/Mursaat/Wurm/Titans
The last enemies mentioned would be like the finale part of the challenge, then it recycles with higher levels *Hard Mode levels/builds if in Normal Mode* and if you start in Hard Mode, the levels increase by 5 each recycle. *so if you got a really good team, you may end up fighting till lvl 50s show up *
Maybe each area gets a different type of wave attacking it
Kryta Arena: Skales/Tengu/Undead
Maguuma: Scarabs/Centaurs/plants/white mantel
Desert: Centaurs/Scarabs/Giants/Hydras/Wurms
Droks: Trolls/Giants/Tengu/Grawl/Stone Summit/Mursaat
Ring of Fire: White Mantel/Hydra/Phantoms/Dryder/Mursaat/Wurm/Titans
The last enemies mentioned would be like the finale part of the challenge, then it recycles with higher levels *Hard Mode levels/builds if in Normal Mode* and if you start in Hard Mode, the levels increase by 5 each recycle. *so if you got a really good team, you may end up fighting till lvl 50s show up *
wu is me
don't they have this already?
http://wiki.guildwars.com/wiki/Glint%27s_Challenge
edit:http://wiki.guildwars.com/wiki/Zos_Shivros_Channel
http://wiki.guildwars.com/wiki/Glint%27s_Challenge
edit:http://wiki.guildwars.com/wiki/Zos_Shivros_Channel
MithranArkanere
Quote:
Originally Posted by wu is me
don't they have this already?
http://wiki.guildwars.com/wiki/Glint%27s_Challenge edit:http://wiki.guildwars.com/wiki/Zos_Shivros_Channel |
Prophecies has none. If Challenges where something exclusive to Factions, there will be no proble, but like with End-credits areas, Prophecies is the only one left out.
Fear Me!
/signed. And I agree with above, Prophecies doesn't have any challenge mishes.
Phoenix Tears
If it will be the PvE-Way to gain Gladiator Points as reward for wins instead of this rubbish 5 Win Row pvp shit, then signed....
MithranArkanere
Quote:
Originally Posted by Phoenix Tears
If it will be the PvE-Way to gain Gladiator Points as reward for wins instead of this rubbish 5 Win Row pvp shit, then signed....
|
Although a Challenge making title would not be a very bad idea, with a way to limit the daily amount of points you can earn from each challenge... maybe not being able to win more than 100 daily points from each one, so all of them get done, instead of just one getting farmed.
Quru
Quote:
Originally Posted by Jas
Giving out my ideas
How about spending Faction points we PvE-only-people don't really need, to buy extra emotes, change hair, change clothes etc.? Or exchange those points into cash... that would be a lot better than just having them there and not using them ever. And... wouldn't it be nice to get some Fame for the time the character has been used... like 1 Fame point / 1K hrs or so? Now I won't ever get any as I don't do any PvP (thanks to all those "friendly" people there whenever I go and try). |