Future of <Protection> monk: Spear

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lightblade
lightblade
Forge Runner
#1
Yup, as the title said, future protection monks will use spear.

- It is one-handed like sword
- It have +5 energy mod like sword
- It can have +20% enchantment mod like sword
- It is RANGED. So you won't accidentally run into enemy and killed!
Terra Xin
Terra Xin
Furnace Stoker
#2
which is better than a wand because...?
N
NinjaKai
Forge Runner
#3
If a protection monk is lucky. They won't run into an idiot that thinks they can tank with a support type profession paragon.
lightblade
lightblade
Forge Runner
#4
Quote:
Originally Posted by Terra Xin
which is better than a wand because...?
I shall accept the honor to enlighten you.

It is better than a wand because monk don't need the stats on the wand.
- 20% half cast time, most monk's skills have less than 1 second cast
- 20% faster recharge, most monk's skill have fast recharge
- And the most important advantage is that...WAND DON'T GIVE LONGER ENCHANTMENT LENGTH

And in case you haven't notice, there aren't many monks still using wand now
T
TadaceAce
Wilds Pathfinder
#5
LOL Terra Xin and Lightblade, I will enlighten both of you. People use sword and focus, BECAUSE you get the same bonus from staff on sword (20% enchanting) and the +5 energy mod. Yet you get an additional 12 energy from focus versus 10 from the staff. Thus, you have the equivalent of a staff, but with 2 more energy.

You can use wand, but your +5 energy isn't permanent (its >50%) and you don't get the enchanting mod which helps wonders.

This is a funny little tidbit, its true every monk is gonna be using a spear now (good ones anyway).
w
wren e
Academy Page
#6
I have to disagree, as long as there is the "Charr at the Gates" sword that gives +5 armor while enchanted, that will be the most used weapon for a monk.
FelixCarter
FelixCarter
Wilds Pathfinder
#7
Quote:
Originally Posted by wren e
I have to disagree, as long as there is the "Charr at the Gates" sword that gives +5 armor while enchanted, that will be the most used weapon for a monk.
Erm... Why would the +5 armor matter? Monks are only interested in [20% Enchantment] and [+5 energy] one handed weapons... +5 armor is worthless. All that quest is good for is 200 XP, no offence.
V
Venice Queen
Frost Gate Guardian
#8
Oh gee, 2 energy!



O NOES!1!! monkz with swordz r 0verp0werd
LifeInfusion
LifeInfusion
Grotto Attendant
#9
Quote:
Originally Posted by Venice Queen
Oh gee, 2 energy!



O NOES!1!! monkz with swordz r 0verp0werd

You forget using a staff forgoes the 20/20 or whatever mods are on your focii

Having a sword or other one hand weapon with a 20% enchant mod and using a focus is better than an insightful staff of enchanting

+15 energy for the staff ,20% enchanting, 20/20 mod is possible

+17 energy for sword+ focus combination assuming the sword is +5 energy (which is way better for a monk than a 15>50), 20/20 mod is possible, furious mod is possible due to sword hilts being useless any other way
RoadKill97
RoadKill97
Lion's Arch Merchant
#10
I considered Spears for a moment, but decided to stick with Swords when Nightfall is released. Casting with Swords is cooler, imo, and I don't need the range of Spears anyway since I'm not attacking with my Monk at all in PvE due to aggro reasons. BTW, Fortitude mod is also used in the energy weapons.
BlackRecluse
BlackRecluse
Krytan Explorer
#11
yeah swords are cooler. wands are pretty useless, because most monk builds (especially boon prot) have blazingly fast recharge times and really have no use for the 20/20. the only skills that do have long recharge are the mesmer skills, ergo the need for the inspiration offhand. swords...forever.
M
Molte
Ascalonian Squire
#12
In my oppinion faster recharge and casting time is the ace you can have as a monk.
3/4 casting time is a lifetime when your dealing with spikes. (and you allways going to deal with spikes)

I fail to see how 20% longer enchantment and 2 more energy can ever get better for any type of protection/heal monk.
A
Aug
Lion's Arch Merchant
#13
You can't really use Mantra of Recall if you're using +20% Enchantment mod. IMO MoR is superior to E-Drain.
Hella Good
Hella Good
Desert Nomad
#14
Quote:
Originally Posted by Aug
You can't really use Mantra of Recall if you're using +20% Enchantment mod. IMO MoR is superior to E-Drain.
Yea, that's the only thing. But you can switch around when casting MoR. Granted it's kinda cumbersome but nothing good practice cant solve.
Khift
Khift
Lion's Arch Merchant
#15
Quote:
Originally Posted by FelixCarter
Erm... Why would the +5 armor matter? Monks are only interested in [20% Enchantment] and [+5 energy] one handed weapons... +5 armor is worthless. All that quest is good for is 200 XP, no offence.
You must not monk in PvP.

1. 20% enchantment blows. The only enchantment used by any monk in GvG that you care about it's duration is PS, and who cares if PS lasts 17 seconds or 20 seconds?

2. Armor is everything. You are target #1. You will be beaten on. The difference between 60 armor and 85 (Reasonable max for a boonprot. Acolytes armor, Defensive Charr Sword, While enchanted focus.) is about 33% less damage received. That is a very big bonus.



As for spears: I don't think it'll make any difference in PvP. In PvE it will make hench soloing easier, as you need a ranged weapon to aim your henchies and spears are definitely superior to most wands, but in PvP you will never press the spacebar in the middle of battle unless your leader wants you to irritate a trapper or a dazed character. If you feel very confident in your monking abilities you could potentially grab a wand that you meet the req for and add an additional ~5 DPS of pressure to your team, but I wouldn't recommend it unless the match is very boring.
MalVeauX
MalVeauX
Frost Gate Guardian
#16
I wouldn't be so aboslute.

We don't even know the extent of what spears will look like, let alone wands.

Wands may get a buff in that department, to make up for the fact that no one is bothering with them really, except new folk who think they have to use a wand because they're not a Warrior.

Spears may get all kinds of sick abilities. Spears may also get zippo. We'll wait to see--the PvP stuff is so subject to change that it's not worth basing an opinion upon.
Hella Good
Hella Good
Desert Nomad
#17
I think the assumption that 5nrg spears with 20% chant mod will be used widely by monks in Nightfall is a fairly realistic one. For one, I doubt 5nrg always wands will become suddenly available.
JYX
JYX
Krytan Explorer
#18
Quote:
Originally Posted by lightblade
- It is RANGED. So you won't accidentally run into enemy and killed!
You accidentally mash C+Space as a monk, run all the way from backline to mid/frontline without noticing and get creamed while using a sword?...That's just awesome. Why are you even hitting anything at all? I am absolutely failing to see how you could "accidentally run into the enemy" due to your sword.

As for MoR and +recharge mods, it is definately useful to cast MoR with a recharge mod. The chances of you getting stripped or needing to use CoP at some point isn't all that unlikely.
BlackRecluse
BlackRecluse
Krytan Explorer
#19
i dont think they were arguing over inspiration recharge, rather divine favor or prot cast/recharge.
T
TadaceAce
Wilds Pathfinder
#20
If your a monk and your taking most of the damage in GvG your doing something wrong, there are things called frontlines and backlines, if their war wants to attack the monk in the backline, its overextending, if the mesmer wants to deny the monk they come to the frontline of your opposing team and become vulnerable to the other teams warriors (distortion anyone). Got milk?

2 energy makes all the difference. Fact of the matter is, sword + focus you sacrifice your wanding ability (oh nos) for 2 more energy (yay).