An interesting idea might be an MM with a Paragon secondary.
Death Magic: 12 + 1 + 3
Soul Reaping: 8 + 1
Command: 10
Leadership: 0
Animate Flesh Golem {E}
Animate Bone Fiend
Verata's Sacrifice
Blood of the Master
Leader's Comfort
Rez Sig
Your choice of 2 of the following:
Fall Back - For 4-10 seconds, all allies within earshot gain 5-15 Health per second while moving and move 25% faster. "Fall back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.
Go for the eyes - For 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 25-75% chance to be a critical hit.
Never surrender - For 10 seconds, all allies within earshot and below 50% Health, gain +1-8 Health regeneration.
Stand your ground - For 10-35 seconds, all allies within earshot receive +24 armor when not moving.
Leader's Comfort - You gain 15-75 Health. For each nearby ally, you also gain +10-20 Health (maximum 140 Health).
Minions doing critical hits, especially your Golem, due to Go For The Eyes will take down foes much faster. Minions gaining health while moving from Fall Back will reduce the healing burden on MMs when moving from one mob to another. Never Surrender can help minions low on health while Verata's Sacrifice is recharging. Stand your ground will help the minions tank better.
Leader's Comfort, since it's based on the Paragon primary attribute will only heal for 15 health if you're alone. However, with 7 others in your party and your minions, you should almost always get 100 + health from it.
N/P twist on regular MM
1 pages • Page 1
s
T
it will be interesting to see how this plays out, youd think Anthem of Flame (if thats the right name...?) would be fun.
If it worked all your minions would do burning
You would think Anet would make this work, just for the coolness factor alone... if it doesnt work, its probably because it would be too powerful... Im sure someone in the company at some point said: "hey i have an idea... necro/para with minion shouting" to which someone either replied "yes" or "no"
If it worked all your minions would do burning

You would think Anet would make this work, just for the coolness factor alone... if it doesnt work, its probably because it would be too powerful... Im sure someone in the company at some point said: "hey i have an idea... necro/para with minion shouting" to which someone either replied "yes" or "no"
Quote:
|
Originally Posted by Horseman Of War
it will be interesting to see how this plays out, youd think Anthem of Flame (if thats the right name...?) would be fun.
If it worked all your minions would do burning ![]() You would think Anet would make this work, just for the coolness factor alone... if it doesnt work, its probably because it would be too powerful... Im sure someone in the company at some point said: "hey i have an idea... necro/para with minion shouting" to which someone either replied "yes" or "no" |
If it worked for minions, I can only imagine the carnage. OMG the humanity 
Greetings,
When I saw the title of this thread, the first thing I thought of was, of course, my own minion master necro. I thought about the fact that I don't use any skills from my secondary when running minions. That's mainly because I don't really have time to do so, what with constantly raising minions to replace the lost ones and so on. This idea would be a fresh change up to the build. I look forward to playing with it.
And, to the OP: you might want to finalize a build along these lines and submit it to the builds directory for the necros. I haven't stopped by there lately, but I don't think this would have been posted yet. You have my applause for figuring out the skill synergies involved in this type of build.
Merry meet, merry met, merry meet again,
Wyldchild777
When I saw the title of this thread, the first thing I thought of was, of course, my own minion master necro. I thought about the fact that I don't use any skills from my secondary when running minions. That's mainly because I don't really have time to do so, what with constantly raising minions to replace the lost ones and so on. This idea would be a fresh change up to the build. I look forward to playing with it.
And, to the OP: you might want to finalize a build along these lines and submit it to the builds directory for the necros. I haven't stopped by there lately, but I don't think this would have been posted yet. You have my applause for figuring out the skill synergies involved in this type of build.
Merry meet, merry met, merry meet again,
Wyldchild777
M
Heh my necro got put on the backburner for the longest time. First char played in prophecies. Last char played in factions. I just started gettin the hang of being a n/mo mm and found it pretty easy to plow through pve while maintaining 10 minions at all times. If it is true that paragon shouts work on minions, wow this could change everything I've come to learn about being a mm.
I wonder which would be more effective at keeping minions alive longer though.... veratas sac + botm + 2 heal areas, or veratas + botm + paragon shouts. At the least, the paragon shouts will make the minions hit a lot harder.
I wonder which would be more effective at keeping minions alive longer though.... veratas sac + botm + 2 heal areas, or veratas + botm + paragon shouts. At the least, the paragon shouts will make the minions hit a lot harder.
T
S
T

