1. Defensive Accursed Staff of Blood Magic
Energy +10
Dark Dmg 11-22 (requires 8 curses)
Reduces bleeding duration on you by 20%
Armor +5
Blood Magic +1 (19% chance while using skills)
2. Round Shield
Armor +15 (requires 7 tactics)
Healing Prayers +1 (20% chance while using skills)
Health +59 (while hexed)
3. Crippling Amber Longbow of Enchanting
Piercing dmg 15-28 (requires 12 marksmanship)
Damage +20% (while hexed)
Lengthens crippled duration on foes by 33%
Enchantments last 20% longer
Thanks for the help.
M
